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2009-11-28(svn r18330) -Cleanup: remove some unneeded includesrubidium
2009-11-03(svn r17963) -Codechange: some documentation stylerubidium
2009-10-09(svn r17746) -Codechange: 'operator new' doesn't return NULL, ↵smatz
NetworkSend_Init() is useless
2009-10-07(svn r17742) -Codechange: remove unused variable from Recv_Packetrubidium
2009-10-04(svn r17699) -Codechange: move #ifdef ENABLE_NETWORK till after the ↵rubidium
'generic' includes so compilation without network support doesn't get broken as easily by changes in header files
2009-10-04(svn r17693) -Cleanup: remove some unneeded includesrubidium
2009-10-04(svn r17692) -Codechange: minor coding style fixessmatz
2009-09-21(svn r17606) -Add: initial support for Haiku; a dedicated server with zlib ↵rubidium
and libpng compiles and links (for me). Something's fishy with the network so it doesn't actually work (yet)
2009-09-01(svn r17350) -Fix (r17336): broken compilation with mingwglx
2009-09-01(svn r17339) -Codechange: move thread related files to their own directory ↵rubidium
(like done for video, music, sound, etc)
2009-08-21(svn r17248) -Fix: add GPL license notice where appropriaterubidium
2009-08-14(svn r17169) -Codechange: apply coding style to some for statementssmatz
2009-08-14(svn r17168) -Codechange: apply coding style to if and while statementssmatz
2009-08-09(svn r17139) -Change: add the concept of sound setsrubidium
2009-08-05(svn r17075) -Codechange: rename ~750 strings to be more uniform with their ↵rubidium
relatives
2009-07-31(svn r17015) -Fix [FS#3075]: infinite recursion in content dependency checkingrubidium
2009-06-19(svn r16601) -Fix [FS#2880]: try 2... hopefully better this timerubidium
2009-06-13(svn r16574) -Codechange: reorder stuff in NetworkGameInfo so compilers ↵rubidium
waste less bytes aligning stuff and fix the comment of the structs.
2009-06-01(svn r16491) -Codechange: Added parentheses around bitwise operators for ↵alberth
code style.
2009-05-22(svn r16380) -Codechange: rename pool.hpp to pool_type.hppsmatz
2009-05-22(svn r16378) -Codechange: replace OldPool with simpler Pool. Compilation ↵smatz
time, binary size and run time (with asserts disabled) should be improved
2009-05-22(svn r16377) -Codechange: unify FOR_ALL_* macros, use separate index ↵smatz
variable instead of var->index
2009-05-17(svn r16327) -Codechange: replace IsValidPoolItemID(index) by ↵smatz
PoolItem::IsValidID(index)
2009-05-16(svn r16326) -Codechange: replace GetPoolItemPoolSize() by ↵smatz
PoolItem::GetPoolSize()
2009-05-16(svn r16325) -Codechange: replace GetPoolItem(index) by PoolItem::Get(index)smatz
2009-05-10(svn r16265) -Fix (r16238): wrong format string for debug outputsmatz
2009-05-06(svn r16238) -Change: improve/clarify some network related debug "error" ↵rubidium
messages by adding more information to them. Also give some clues on how to fix certain issues (like failing advertising).
2009-04-26(svn r16175) -Fix: Disable the join button in the multiplayer lobby for AI ↵yexo
companies, since joining an AI company is not possible.
2009-04-24(svn r16134) -Change: do not add duplicates to the broadcast listrubidium
2009-04-15(svn r16065) -Fix: don't readd (and resolve) the last joined server each ↵rubidium
time the window gets repainted
2009-04-12(svn r16050) -Fix (r15933): little typo causing OTTDfreeaddrinfo to use the ↵glx
fallback even when freeaddrinfo is available
2009-04-11(svn r16034) -Fix: compile warnings generated by 64 bits MSVC.rubidium
2009-04-10(svn r16007) -Fix (r16004): when we want to bind to both IPv4 and IPv6, make ↵rubidium
the master socket do that too; too bad getaddrinfo can't handle binding to any address on any port at the same time :(
2009-04-09(svn r16005) -Fix: assertion when there is no last joined server; when ↵rubidium
you've got an unresolved address, the hostname cannot be resolved either so return it as-is.
2009-04-09(svn r16004) -Fix (r16000): explicitly binding to an IPv4 socket would try ↵rubidium
to register an IPv6 address (only if it could ofcourse)
2009-04-09(svn r16000) -Feature: IPv6 supportrubidium
2009-04-08(svn r15993) -Codechange: clean up/generalise the handling of the server listrubidium
2009-04-08(svn r15990) -Codechange: provide a thread safe variant of GetAddressAsString.rubidium
2009-04-08(svn r15984) -Codechange: prepare the UDP receiver to process multiple types ↵rubidium
of returned server lists.
2009-04-08(svn r15982) -Codechange: use GetAddressAsString to get the name instead of ↵rubidium
passing the hostname and the IP into a string.
2009-04-08(svn r15981) -Fix: don't print the address family when writing the IP+port ↵rubidium
to the config file.
2009-04-08(svn r15980) -Codechange: don't try to bind to the same socket twice; it's ↵rubidium
quite pointless.
2009-04-08(svn r15979) -Codechange: tweak the debug/warning levels of some of the ↵rubidium
messages when binding
2009-04-08(svn r15978) -Codechange: support parsing [] enclosed IPv6 addresses.rubidium
2009-04-08(svn r15976) -Codechange: make it a bit more clear for what (type of) ↵rubidium
address binding fails
2009-04-08(svn r15975) -Codechange: register each of the IPs we have bound to to the ↵rubidium
masterserver
2009-04-08(svn r15974) -Fix (r15969): win32 compilation was broken (again)glx
2009-04-08(svn r15972) -Codechange: remove unneeded parameterrubidium
2009-04-07(svn r15971) -Codechange: make it possible for UDP socket handlers to bind ↵rubidium
to multiple sockets.
2009-04-07(svn r15970) -Codechange: make it possible to resolve a single address into ↵rubidium
multiple sockets.