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authorrubidium <rubidium@openttd.org>2009-04-08 00:03:05 +0000
committerrubidium <rubidium@openttd.org>2009-04-08 00:03:05 +0000
commitc0f82142185d866011b78f67f488089875ed99f9 (patch)
tree39cbf7923f2120133ca941dcff31b3854e2f3366 /src/network/core
parent2a6e9288fd9e238c2f0b68243fced9e3cf794100 (diff)
downloadopenttd-c0f82142185d866011b78f67f488089875ed99f9.tar.xz
(svn r15972) -Codechange: remove unneeded parameter
Diffstat (limited to 'src/network/core')
-rw-r--r--src/network/core/address.cpp14
-rw-r--r--src/network/core/address.h3
-rw-r--r--src/network/core/udp.cpp6
3 files changed, 11 insertions, 12 deletions
diff --git a/src/network/core/address.cpp b/src/network/core/address.cpp
index 5d889c0ad..14b52faa8 100644
--- a/src/network/core/address.cpp
+++ b/src/network/core/address.cpp
@@ -162,13 +162,13 @@ SOCKET NetworkAddress::Resolve(int family, int socktype, int flags, SocketList *
/* Setting both hostname to NULL and port to 0 is not allowed.
* As port 0 means bind to any port, the other must mean that
* we want to bind to 'all' IPs. */
- if (this->address_length == 0 && StrEmpty(this->hostname)) {
+ if (this->address_length == 0 && this->GetPort() == 0) {
strecpy(this->hostname, this->address.ss_family == AF_INET ? "0.0.0.0" : "::", lastof(this->hostname));
}
- int e = getaddrinfo(this->GetHostname(), port_name, &hints, &ai);
+ int e = getaddrinfo(StrEmpty(this->hostname) ? NULL : this->hostname, port_name, &hints, &ai);
if (e != 0) {
- DEBUG(net, 0, "getaddrinfo(%s, %s) failed: %s", this->GetHostname(), port_name, FS2OTTD(gai_strerror(e)));
+ DEBUG(net, 0, "getaddrinfo(%s, %s) failed: %s", this->hostname, port_name, FS2OTTD(gai_strerror(e)));
return INVALID_SOCKET;
}
@@ -270,12 +270,16 @@ static SOCKET ListenLoopProc(addrinfo *runp)
/* Connection succeeded */
if (!SetNonBlocking(sock)) DEBUG(net, 0, "Setting non-blocking mode failed");
+ DEBUG(net, 1, "[%s] Listening on port %s",
+ runp->ai_socktype == SOCK_STREAM ? "tcp" : "udp",
+ NetworkAddress(runp->ai_addr, runp->ai_addrlen).GetAddressAsString());
+
return sock;
}
-SOCKET NetworkAddress::Listen(int family, int socktype, SocketList *sockets)
+SOCKET NetworkAddress::Listen(int socktype, SocketList *sockets)
{
- return this->Resolve(family, socktype, AI_ADDRCONFIG | AI_PASSIVE, sockets, ListenLoopProc);
+ return this->Resolve(AF_UNSPEC, socktype, AI_ADDRCONFIG | AI_PASSIVE, sockets, ListenLoopProc);
}
#endif /* ENABLE_NETWORK */
diff --git a/src/network/core/address.h b/src/network/core/address.h
index 4d263b3c0..4c0abdf63 100644
--- a/src/network/core/address.h
+++ b/src/network/core/address.h
@@ -217,12 +217,11 @@ public:
/**
* Make the given socket listen.
- * @param family the type of 'protocol' (IPv4, IPv6)
* @param socktype the type of socket (TCP, UDP, etc)
* @param sockets the list of sockets to add the sockets to
* @return the socket (if sockets != NULL)
*/
- SOCKET Listen(int family, int socktype, SocketList *sockets = NULL);
+ SOCKET Listen(int socktype, SocketList *sockets = NULL);
};
#endif /* ENABLE_NETWORK */
diff --git a/src/network/core/udp.cpp b/src/network/core/udp.cpp
index 96ece0ace..4a5570002 100644
--- a/src/network/core/udp.cpp
+++ b/src/network/core/udp.cpp
@@ -41,11 +41,7 @@ bool NetworkUDPSocketHandler::Listen()
this->Close();
for (NetworkAddress *addr = this->bind.Begin(); addr != this->bind.End(); addr++) {
- addr->Listen(AF_UNSPEC, SOCK_DGRAM, &this->sockets);
- }
-
- for (SocketList::iterator s = this->sockets.Begin(); s != this->sockets.End(); s++) {
- DEBUG(net, 1, "[udp] listening on port %s", s->first.GetAddressAsString());
+ addr->Listen(SOCK_DGRAM, &this->sockets);
}
return this->sockets.Length() != 0;