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Erich/openttd
chunnel
master
signaltunnel
sloped-stations
sloped-stations-original
underground
underground-plus-others-original
underground-save-load
underground-station-construction
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src
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network
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core
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game_info.cpp
Age
Commit message (
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Author
2021-08-10
Change: remove the ability to control "max spectators" (#9466)
Patric Stout
2021-07-21
Cleanup: remove some references to the old master-server
Rubidium
2021-07-18
Feature: [Game Coordinator] Send NewGRF names to the client
Rubidium
2021-07-18
Feature: [Network] Optionally send NewGRF names with NewGRFs in GameInfo
rubidium42
2021-07-18
Remove: the concept of UnknownGRFs
rubidium42
2021-07-14
Add: inform clients what game-script a server is running (#9441)
Patric Stout
2021-07-11
Feature: join servers based on their invite code
Patric Stout
2021-07-08
Fix 9e32c618: network revision was always empty (#9419)
Patric Stout
2021-06-15
Codechange: [Network] Use string_view for network compatability check
rubidium42
2021-06-14
Fix: [Network] Determining GetNetworkRevisionString could overflow and underf...
rubidium42
2021-06-13
Codechange: convert printf DEBUG statements to fmt Debug statements
rubidium42
2021-05-13
Codechange: move passwords in settings to std::string
rubidium42
2021-05-12
Change: reworked the debug levels for network facility (#9251)
Patric Stout
2021-05-06
Codechange: [Network] Use std::string for NetworkGameInfo
rubidium42
2021-05-05
Cleanup: [Network] Remove variable from NetworkGameInfo that is only used dur...
Rubidium
2021-05-05
Change: [Network] Update server's NetworkServerGameInfo only when needed
rubidium42
2021-05-05
Codechange: [Network] Use a single NetworkServerGameInfo object at server sid...
rubidium42
2021-04-27
Codechange: refactor CheckGameCompatibility() from existing function
Patric Stout
2021-04-27
Codechange: be explicit in pointer comparisons
Patric Stout
2021-04-27
Codechange: move all NetworkGameInfo related functions to a single file
Patric Stout