Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-04-09 | Feature: Volume sliders in Game Options window | Niels Martin Hansen | |
2021-04-09 | Codechange: Move volume control slider logic to separate functions | Niels Martin Hansen | |
2021-01-08 | Codechange: Remove min/max functions in favour of STL variants (#8502) | Charles Pigott | |
2020-05-21 | Codechange: Store base set related texts in std::strings. | Michael Lutz | |
2020-01-12 | Fix: avoid using string pointer after scope end | Milek7 | |
2020-01-07 | Change: Show volume sliders with wedges instead of boxy slider | Niels Martin Hansen | |
2019-11-10 | Cleanup: Removed SVN headers | S. D. Cloudt | |
2019-04-09 | Codechange: Switch DropDownList to directly use std::vector, thus making ↵ | Michael Lutz | |
AutoDeleteSmallVector obsolete. DropDownListItem are strongly managed using std::unique_ptr to ensure leak-free handling. Appropriate use of move-semantics make intent a lot clearer than parameter comments and allows the compiler to generate copy-free code for most situations. | |||
2019-03-24 | Codechange: Use override specifier in Window-derived classes. | peter1138 | |
2019-02-21 | Change: Make volume slider widget capture mouse when clicked. | Peter Nelson | |
This makes the slider continue to respond even when mouse cursor is no longer over the widget. | |||
2018-11-25 | Fix 6298b96: Changing music set did not save new setting | Niels Martin Hansen | |
2018-10-31 | Remove: A few bits of dead code | Charles Pigott | |
2018-06-25 | Fix 6298b96: Playlist window not drawing playlist | Niels Martin Hansen | |
Copy-paste error in change to remove C++11 usage... | |||
2018-06-24 | Change: Modernise music control logic implementation (#6839) | Niels Martin Hansen | |
Rewrite of almost the entire music control logic to a more modern style, hopefully also easier to understand. The old playlist handling made it look like arcane magic, which it doesn't have to be. - Playlists are now stored in std::vector of objects instead of arrays of bytes with magic sentinel values, that need to be rotated around all the time. Position in playlist is stored as a simple index. - The theme song is now reserved for the title screen, it doesn't play on any of the standard playlists, but is still available for use on custom playlists. - When the player enters/leaves the game from the main menu, the music always restarts. - Playback state (playing or not) is kept even if music becomes unavailable due to an empty playlist (or an empty music set), so it can restart immediately if music becomes available again. - The shuffle algorithm was changed to a standard Fisher-Yates. - Possibly better behavior when editing a custom playlist while it's playing. - Custom playlists should be compatible. - Framework for supporting custom playlists with songs from multiple music sets. | |||
2018-06-15 | Change: Improved looping of title song | Niels Martin Hansen | |
2018-06-05 | Codechange: Pass a MusicSongInfo struct instead of bare filename to music ↵ | Niels Martin Hansen | |
drivers. Preparation for later extending the info passed to music drivers. | |||
2018-04-29 | Feature #6090: Change music set during gameplay | Niels Martin Hansen | |
2018-04-29 | Fix: Clipping issues with volume sliders in Music GUI | Niels Martin Hansen | |
Tested with various languages and GUI font sizes, should look good everywhere. Also clamps near-end values to minimum and maximum so 0 and 127 are possible to achieve even on small GUI sizes (like the default.) | |||
2018-04-29 | Change: Less intrusive "no music" message from Music window | Niels Martin Hansen | |
2018-04-29 | Change: Disable music control buttons when there is no music | Niels Martin Hansen | |
2018-04-29 | Codechange: Music GUI comments and function naming | Niels Martin Hansen | |
2014-10-12 | (svn r27003) -Cleanup: fix the use of spaces and asterices "around" some ↵ | rubidium | |
comments | |||
2014-09-10 | (svn r26809) -Fix: do not dereference the -1 index of the file names array ↵ | rubidium | |
of music files. It definitely breaks on m68k, and might cause failures on other platforms as well | |||
2014-04-28 | (svn r26538) -Codechange: remove double accounting of the drivers | rubidium | |
2014-04-23 | (svn r26489) -Codechange: properly account for the end of buffers in the ↵ | rubidium | |
file io code instead of assuming MAX_PATH is okay | |||
2014-04-23 | (svn r26482) -Codechange: add an include that allows us to undefine/redefine ↵ | rubidium | |
"unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values | |||
2013-09-15 | (svn r25776) -Add [FS#5743]: Sticky and shade buttons for jukebox window (retro) | planetmaker | |
2013-05-26 | (svn r25290) -Add: Assign string names to notable windows. | frosch | |
2013-05-26 | (svn r25287) -Codechange: Keep a reference to the WindowDesc in the Window ↵ | frosch | |
after construction. | |||
2012-11-11 | (svn r24700) -Cleanup: Remove WDF_UNCLICK_BUTTONS and make it the default. | frosch | |
2011-12-16 | (svn r23544) -Codechange: document and rename widgets to be consistent and ↵ | truebrain | |
understandable | |||
2011-12-15 | (svn r23528) -Codechange: move widget enums to widgets/NNN_type.h | truebrain | |
2011-12-10 | (svn r23474) -Codechange: move the declaration error related functions to ↵ | rubidium | |
error.h | |||
2011-12-04 | (svn r23430) -Fix (r23219): also consider the old directories when playing a ↵ | glx | |
song | |||
2011-11-14 | (svn r23219) -Change: different directories for basesets and newgrfs. So ↵ | rubidium | |
data to baseset or newgrf, and gm to baseset | |||
2011-10-16 | (svn r23035) -Fix (r23034): compile failure | rubidium | |
2011-10-16 | (svn r23034) -Fix: make sure the custom playlists are 0 terminated | rubidium | |
2011-10-16 | (svn r23033) -Fix [FS#4776]: the last custom playlist items went lost when ↵ | rubidium | |
the files in the .obm are not contiguous | |||
2011-07-30 | (svn r22694) -Cleanup [FS#4579]: Remove unused but confusing widget | planetmaker | |
2011-05-06 | (svn r22429) -Add: some constants for specific palette colours used in the GUI. | frosch | |
2011-05-04 | (svn r22421) -Fix: Replace various references to Windows palette greyscale ↵ | frosch | |
indices with the DOS palette indices. | |||
2011-03-13 | (svn r22241) -Codechange: Add additional to-be-used parameter to ↵ | frosch | |
OnInvalidateData(). | |||
2011-03-05 | (svn r22202) -Codechange: make MusicFileSettings a proper citizen of the ↵ | rubidium | |
client settings | |||
2011-01-02 | (svn r21698) -Fix: incorrectly named global variable | rubidium | |
2010-11-26 | (svn r21331) -Codechange: Make drawing the widgets default behaviour in ↵ | alberth | |
OnPaint(). | |||
2010-11-13 | (svn r21157) -Codechange: remove information about the text direction out of ↵ | rubidium | |
the language "list" | |||
2010-08-12 | (svn r20474) -Cleanup: remove some unused code | yexo | |
2010-08-01 | (svn r20281) -Codechange: unify case scope closure + break coding style | rubidium | |
2010-07-26 | (svn r20221) -Codechange: Move unscrolled row calculation into a function. | alberth | |
2010-07-02 | (svn r20043) -Codechange: Introduce vertical alignment for ↵ | alberth | |
DrawStringMultiLine(). |