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authorMichael Lutz <michi@icosahedron.de>2019-04-02 21:31:24 +0200
committerMichael Lutz <michi@icosahedron.de>2019-04-09 22:45:15 +0200
commitc7b9987d081ae4e0103309b18c93deecc395dec9 (patch)
treee5b1f9553d6399e2eed9c05a2d91673205f9c912 /src/music_gui.cpp
parentd3e113eb5f618ce0174fa0dfa2591cb96e999350 (diff)
downloadopenttd-c7b9987d081ae4e0103309b18c93deecc395dec9.tar.xz
Codechange: Switch DropDownList to directly use std::vector, thus making AutoDeleteSmallVector obsolete.
DropDownListItem are strongly managed using std::unique_ptr to ensure leak-free handling. Appropriate use of move-semantics make intent a lot clearer than parameter comments and allows the compiler to generate copy-free code for most situations.
Diffstat (limited to 'src/music_gui.cpp')
-rw-r--r--src/music_gui.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/music_gui.cpp b/src/music_gui.cpp
index da63192e0..90fd47669 100644
--- a/src/music_gui.cpp
+++ b/src/music_gui.cpp
@@ -571,8 +571,7 @@ struct MusicTrackSelectionWindow : public Window {
case WID_MTS_MUSICSET: {
int selected = 0;
- DropDownList *dropdown = BuildMusicSetDropDownList(&selected);
- ShowDropDownList(this, dropdown, selected, widget, 0, true, false);
+ ShowDropDownList(this, BuildMusicSetDropDownList(&selected), selected, widget, 0, true, false);
break;
}