Age | Commit message (Collapse) | Author |
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bulgarian - 10 fixed by kokobongo (10)
french - 2 fixed by glx (2)
italian - 2 fixed, 2 changed by lorenzodv (4)
korean - 2 fixed, 2 changed by darkttd (4)
polish - 43 fixed, 1 changed by meush (44)
slovenian - 1 fixed by Necrolyte (1)
spanish - 5 changed by eusebio (5)
swedish - 2 fixed by giddorah (2)
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previous/next sign (XeryusTC)
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prevented croatian langfile to be compiled. reported by boekabart
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croatian - 261 fixed, 9 changed by tperic (270)
finnish - 2 changed by habazi (2)
hungarian - 1 fixed by miham (1)
romanian - 1 fixed, 38 changed by CrystyB (39)
ukrainian - 1 fixed by mad (1)
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brazilian_portuguese - 1 fixed by fukumori (1)
catalan - 1 fixed, 2 changed by arnaullv (3)
dutch - 10 fixed by webfreakz (10)
french - 1 fixed by glx (1)
hungarian - 1 fixed by miham (1)
italian - 1 fixed by lorenzodv (1)
portuguese - 20 fixed by supra90 (20)
russian - 4 fixed by Smoky555 (4)
spanish - 2 fixed by eusebio (2)
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inconsistent, and tested all 'namespaces'. now only check names of the same type.
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brazilian_portuguese - 3 fixed by tucalipe (3)
bulgarian - 5 fixed by thetitan (5)
catalan - 3 fixed by arnaullv (3)
estonian - 6 fixed, 4 changed by vermon (10)
french - 1 fixed by glx (1)
italian - 1 fixed, 17 changed by lorenzodv (18)
norwegian_nynorsk - 20 fixed by pollux (20)
piglatin - 25 fixed by adammw (25)
polish - 5 fixed by meush (5)
slovak - 1 fixed by lengyel (1)
slovenian - 20 fixed by Necrolyte (20)
spanish - 4 fixed, 4 changed by eusebio (8)
ukrainian - 3 fixed, 2 changed by mad (5)
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infrastructure you do not have available vehicles for. This means that the airport building button is disabled till you can actually build aircraft. The game itself will not disallow you to build the infrastructure and this "new" behaviour can be overriden with a patch setting.
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american - 3 fixed by WhiteRabbit (3)
brazilian_portuguese - 17 fixed by tucalipe (17)
catalan - 15 fixed, 10 changed by arnaullv (25)
dutch - 9 fixed by Zr40 (9)
estonian - 1 fixed by kristjans (1)
french - 17 fixed by glx (17)
german - 29 fixed by moewe2 (29)
hungarian - 17 fixed by miham (17)
italian - 17 fixed, 1 changed by lorenzodv (17), bluesboy84 (1)
japanese - 19 fixed by ickoonite (19)
korean - 19 fixed by darkttd (19)
norwegian_bokmal - 58 fixed by oletk (58)
polish - 113 fixed, 32 changed by meush (145)
romanian - 18 fixed by kneekoo (18)
russian - 15 fixed by Smoky555 (15)
slovak - 86 fixed by lengyel (86)
spanish - 113 fixed by eusebio (113)
swedish - 30 fixed by giddorah (30)
traditional_chinese - 16 fixed by xbddc (16)
turkish - 21 fixed by jnmbk (21)
ukrainian - 15 fixed by znikoz (10), fevral13 (4), mad (1)
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timetables based on
the times from the first (or subsequent) run-throughs.
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repay/borrow amounts
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type when you start a new game or load a game. This is done either static, i.e. rail, electrified rail, monorail and maglev, or dynamic which takes either the first or last available railtype or the railtype that is used most on the map.
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(president) name
by index
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stations before one had to rename them.
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bulgarian - 7 fixed by thetitan (7)
catalan - 2 fixed, 2 changed by arnaullv (4)
danish - 15 fixed, 5 changed by ThomasA (20)
dutch - 8 fixed, 39 changed by Zr40 (45), webfreakz (2)
estonian - 2 fixed, 2 changed by t2t2 (4)
french - 7 fixed by Skiper (7)
hungarian - 1 fixed by miham (1)
italian - 2 fixed, 2 changed by lorenzodv (4)
russian - 57 fixed by Smoky555 (57)
spanish - 8 fixed by eusebio (8)
traditional_chinese - 1 fixed, 2 changed by xbddc (3)
turkish - 52 fixed by jnmbk (52)
ukrainian - 3 fixed, 2 changed by fevral13 (5)
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Also the group string_id is irrelevant unless it is a custom name, so don't 'waste' a savegame string id.
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american - 5 fixed by WhiteRabbit (5)
estonian - 11 fixed by t2t2 (11)
hungarian - 6 fixed, 2 changed by miham (8)
italian - 2 changed by lorenzodv (2)
japanese - 5 fixed by ickoonite (5)
norwegian_nynorsk - 6 fixed by pollux (6)
romanian - 6 fixed, 2 changed by kneekoo (8)
russian - 8 fixed, 2 changed by Smoky555 (10)
slovenian - 5 fixed by Sonicelo (5)
traditional_chinese - 5 fixed by xbddc (5)
ukrainian - 10 fixed by fevral13 (10)
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american - 33 fixed by WhiteRabbit (33)
brazilian_portuguese - 5 fixed by tucalipe (5)
catalan - 5 fixed, 7 changed by arnaullv (12)
italian - 5 fixed by lorenzodv (5)
japanese - 8 fixed by ickoonite (8)
korean - 5 fixed, 2 changed by darkttd (7)
norwegian_nynorsk - 36 fixed by pollux (36)
portuguese - 7 fixed by izhirahider (7)
slovenian - 32 fixed by Necrolyte (32)
traditional_chinese - 78 fixed, 2 changed by xbddc (80)
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savegame failed and do not crash on loading savegames that were altered by patches or branches.
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brazilian_portuguese - 38 fixed by tucalipe (38)
catalan - 35 fixed, 10 changed by arnaullv (45)
dutch - 33 fixed by webfreakz (14), habell (19)
estonian - 4 fixed by kristjans (4)
french - 32 fixed by glx (32)
hungarian - 7 fixed by miham (7)
italian - 34 fixed, 1 changed by lorenzodv (35)
korean - 34 fixed by darkttd (34)
romanian - 59 fixed by kneekoo (59)
russian - 45 fixed, 11 changed by Smoky555 (56)
swedish - 29 fixed by giddorah (29)
ukrainian - 1 fixed by mad (1)
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it should have been in the first place: Option Menu, not Map Menu (go figure :p)
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vehicle is loading, down meaning vehicle is unloading
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because everything is already 64 bits by default.
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piglatin - 12 fixed by adammw (12)
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danish - 25 fixed, 50 changed by ThomasA (75)
finnish - 117 fixed by habazi (117)
hungarian - 6 fixed by miham (6)
romanian - 8 fixed, 9 changed by CrystyB (17)
spanish - 7 fixed by jfrank (7)
ukrainian - 28 fixed by mad (25), fevral13 (3)
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vehicle is while loading/unloading (TheJosh)
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american - 30 fixed, 1 changed by WhiteRabbit (31)
bulgarian - 1 fixed by thetitan (1)
dutch - 1 fixed by habell (1)
estonian - 25 fixed by kristjans (25)
french - 1 fixed by glx (1)
german - 15 fixed by Neonox (15)
hungarian - 24 fixed by miham (24)
italian - 1 fixed by lorenzodv (1)
japanese - 25 fixed by ickoonite (25)
korean - 1 fixed by darkttd (1)
slovenian - 1 fixed by Necrolyte (1)
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have to remove the canal before terraforming, instead of "just" removing the canal.
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japanese - 2 fixed by ickoonite (2)
slovenian - 3 fixed by Necrolyte (3)
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add them anymore.
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english...
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"pre-translated", only needs checking. Idea of Piglatin language was from Adam M-W
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catalan - 2 fixed by arnaullv (2)
dutch - 2 fixed by habell (2)
esperanto - 1 fixed by LaPingvino (1)
norwegian_bokmal - 24 fixed by oletk (24)
turkish - 16 fixed by jnmbk (16)
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bulgarian - 1 fixed by thetitan (1)
estonian - 23 changed by kristjans (23)
italian - 2 fixed by lorenzodv (2)
korean - 2 fixed by darkttd (2)
romanian - 28 fixed, 59 changed by CrystyB (87)
swedish - 31 fixed by giddorah (31)
ukrainian - 3 fixed by mad (3)
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catalan - 4 changed by arnaullv (4)
czech - 3 fixed, 1 changed by Hadez (4)
danish - 2 fixed by MiR (2)
dutch - 1 fixed by habell (1)
estonian - 2 fixed, 15 changed by kristjans (17)
french - 3 fixed by glx (3)
hungarian - 2 fixed by miham (2)
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callbacks 11 and 17 for
road vehicles for those who prefer the technical explanation.
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bulgarian - 29 fixed by thetitan (29)
catalan - 1 fixed by arnaullv (1)
estonian - 159 changed by kristjans (159)
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danish - 1 fixed by ThomasA (1)
estonian - 1 fixed, 96 changed by kristjans (97)
german - 29 fixed by Neonox (29)
hungarian - 1 fixed by miham (1)
italian - 1 fixed by lorenzodv (1)
japanese - 1 fixed by ickoonite (1)
korean - 1 fixed by darkttd (1)
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