Age | Commit message (Collapse) | Author |
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instead of two. The "TTDP compatible order" setting now only sets the default behaviour of new trains.
-Feature: allow three different load type in a single game instead of two. One can choose full load all and full load any instead of full load being governed by the "full load any" patch setting.
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(non stop and full load are ambiguous and depend on some patch settings).
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distinct tasks, just make an extra button for it and hide them when not needed.
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brazilian_portuguese - 18 fixed by fukumori (18)
bulgarian - 17 fixed by thetitan (17)
catalan - 11 fixed by arnaullv (11)
dutch - 19 fixed by habell (19)
french - 11 fixed by glx (11)
hungarian - 5 fixed by miham (5)
icelandic - 24 fixed, 2 changed by scrooge (26)
italian - 11 fixed, 1 changed by lorenzodv (12)
korean - 17 fixed, 3 changed by leejaeuk5 (20)
slovak - 18 fixed by lengyel (18)
slovenian - 19 fixed by Necrolyte (19)
swedish - 33 fixed by daishan (33)
turkish - 18 fixed by jnmbk (18)
ukrainian - 17 fixed by mad (17)
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brazilian_portuguese - 1 fixed by fukumori (1)
bulgarian - 1 fixed by thetitan (1)
catalan - 8 fixed by arnaullv (8)
czech - 1 fixed by Hadez (1)
french - 8 fixed by glx (8)
hungarian - 10 fixed by miham (10)
icelandic - 9 fixed, 1 changed by scrooge (10)
italian - 8 fixed by lorenzodv (8)
korean - 1 fixed by darkttd (1)
russian - 8 fixed by Smoky555 (8)
ukrainian - 1 fixed by mad (1)
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german - 1 fixed by moewe2 (1)
icelandic - 346 fixed by scrooge (346)
korean - 2 fixed by darkttd (2)
portuguese - 6 fixed by nars (6)
russian - 15 fixed by Smoky555 (15)
slovenian - 6 fixed by Necrolyte (6)
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files
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languages.
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Stellingwerf (FS#1613).
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network games.
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first two. Patch by SmatZ.
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the news item pops up after the industry has been removed from the map.
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in r10886.
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r10820.
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company name and the player number, i.e. always put a space between them.
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more flexible one.
Thanks to Csaboka (from TTDPatch dev team) for his hints and original design (which i've found while it was halfway done, so i could make it more compliant ;)). Don't expect it to be a carbon-copy though. A few differences can be found here and there.
Thanks to Rubidium for his helping hand. Hope you will like it as we do :)
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all other translations.
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must use {STRING1}, so pass it the correct params
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instead of {COMPANY}
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repay/borrow amounts
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savegame failed and do not crash on loading savegames that were altered by patches or branches.
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because everything is already 64 bits by default.
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translations, so it will be properly translated in all languages.
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(r9115) to ensure they are really changed
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than English.
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afrikaans - 69 fixed, 24 changed by TrueTenacity (93)
american - 1 fixed by WhiteRabbit (1)
brazilian_portuguese - 14 fixed, 9 changed by tucalipe (11), fukumori (12)
catalan - 13 fixed by arnaullv (13)
czech - 13 fixed by Hadez (13)
dutch - 13 fixed by habell (13)
esperanto - 13 fixed by LaPingvino (13)
french - 13 fixed, 1 changed by glx (14)
german - 13 fixed by Neonox (13)
hungarian - 13 fixed by miham (13)
icelandic - 1 fixed by scrooge (1)
italian - 13 fixed by sidew (13)
japanese - 4 fixed by ickoonite (4)
korean - 3 fixed by darkttd (3)
norwegian_bokmal - 1 fixed by oletk (1)
polish - 14 fixed by meush (14)
portuguese - 11 fixed by izhirahider (11)
russian - 13 fixed, 25 changed by DarkFenX (38)
slovak - 16 fixed, 33 changed by lengyel (49)
slovenian - 13 fixed by Necrolyte (13)
spanish - 13 fixed by eusebio (13)
swedish - 13 fixed by daishan (13)
traditional_chinese - 9 fixed, 3 changed by thomasau (12)
turkish - 13 fixed by jnmbk (13)
ukrainian - 15 fixed, 29 changed by mad (32), znikoz (12)
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afrikaans - 1 changed by TrueTenacity (1)
brazilian_portuguese - 1 fixed, 1 changed by fukumori (2)
bulgarian - 4 fixed by groupsky (4)
dutch - 3 fixed by habell (3)
esperanto - 3 fixed by LaPingvino (3)
finnish - 5 fixed by kerba (5)
icelandic - 15 fixed, 30 changed by scrooge (45)
italian - 3 fixed by sidew (3)
norwegian_bokmal - 13 fixed by oletk (13)
turkish - 3 fixed by jnmbk (3)
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american - 3 fixed by WhiteRabbit (3)
brazilian_portuguese - 2 fixed, 7 changed by tucalipe (9)
czech - 3 fixed, 3 deleted, 1 changed by Hadez (7)
estonian - 3 fixed by vermon (3)
french - 3 fixed, 13 changed by Skiper (16)
german - 3 fixed by moewe2 (3)
icelandic - 122 fixed, 11 changed by scrooge (133)
polish - 3 fixed by meush (3)
portuguese - 3 fixed by izhirahider (3)
simplified_chinese - 3 fixed by Fishingsnow (3)
slovenian - 3 fixed, 1 deleted by Necrolyte (4)
spanish - 4 fixed by eusebio (4)
swedish - 4 fixed by daishan (4)
traditional_chinese - 3 fixed by sam0737 (3)
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czech - 3 fixed, 59 deleted, 1 changed by Hadez (63)
french - 40 changed by Skiper (36), glx (4)
icelandic - 88 fixed, 25 changed by scrooge (113)
italian - 3 changed by sidew (3)
portuguese - 22 changed by izhirahider (22)
swedish - 6 fixed by daishan (6)
traditional_chinese - 22 changed by xbddc (22)
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Replace very old tabs which should be spaces by spaces
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language files, as well as two others that weren't used for ages (tgp had other strings for them, or simply not).
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in the scenario editor. Add a button to the landscape window to do this.
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search&replace broke)
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- A proper ./configure, so everything needs to be configured only once, not for every make.
- Usage of makedepend when available. This greatly reduces the time needed for generating the dependencies.
- A generator for all project files. There is a single file with sources, which is used to generate Makefiles and the project files for MSVC.
- Proper support for OSX universal binaries.
- Object files for non-MSVC compiles are also placed in separate directories, making is faster to switch between debug and release compiles and it does not touch the directory with the source files.
- Functionality to make a bundle of all needed files for for example a nightly or distribution of a binary with all needed GRFs and language files.
Note: as this merge moves almost all files, it is recommended to make a backup of your working copy before updating your working copy.
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