Age | Commit message (Collapse) | Author |
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traditional_chinese - 4 changes by josesun
dutch - 4 changes by habell
french - 3 changes by glx
german - 2 changes by planetmaker
greek - 4 changes by fumantsu
hebrew - 29 changes by dnd_man
hungarian - 2 changes by alyr
italian - 4 changes by lorenzodv
japanese - 25 changes by PouncingAnt
lithuanian - 34 changes by BlinK_
luxembourgish - 178 changes by Phreeze
romanian - 4 changes by kkmic
slovenian - 2 changes by ntadej
spanish - 2 changes by Terkhen
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finnish - 4 changes by jpx_
french - 4 changes by glx
german - 4 changes by planetmaker
hebrew - 14 changes by dnd_man
hungarian - 4 changes by IPG, Petert, alyr
japanese - 16 changes by PouncingAnt
korean - 4 changes by junho2813
luxembourgish - 59 changes by Phreeze
norwegian_bokmal - 5 changes by mantaray
norwegian_nynorsk - 5 changes by mantaray
portuguese - 1 changes by JayCity
brazilian_portuguese - 49 changes by Tucalipe, leandromoh
russian - 5 changes by Lone_Wolf
serbian - 4 changes by etran
slovenian - 4 changes by ntadej
spanish - 4 changes by Terkhen
vietnamese - 4 changes by nglekhoi
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esperanto - 6 changes by Ailanto
galician - 37 changes by Condex
hebrew - 33 changes by dnd_man
luxembourgish - 57 changes by Phreeze
brazilian_portuguese - 53 changes by Tucalipe
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'A'/SHIFT-F4 not to work the first time. As rail types can now be anything the explicit options for the different railtypes have been removed, leaving the most used rail type and first/last available rail types.
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greek - 8 changes by fumantsu
hebrew - 17 changes by dnd_man
russian - 6 changes by Lone_Wolf
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basque - 1 changes by Thadah
hebrew - 33 changes by dnd_man
lithuanian - 1 changes by BlinK_
swedish - 8 changes by Chrill
vietnamese - 4 changes by nglekhoi
welsh - 3 changes by Rufus
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catalan - 6 changes by arnau
hebrew - 8 changes by dnd_man
italian - 2 changes by lorenzodv
lithuanian - 12 changes by BlinK_
portuguese - 6 changes by JayCity
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do not duplicate the itemtext to the description.
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hebrew - 5 changes by dnd_man
norwegian_bokmal - 284 changes by mantaray
norwegian_nynorsk - 1 changes by mantaray
portuguese - 1 changes by JayCity
romanian - 2 changes by tonny
russian - 2 changes by Lone_Wolf
slovenian - 89 changes by ntadej
welsh - 2 changes by welshdragon
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croatian - 36 changes by
hebrew - 38 changes by dnd_man
polish - 1 changes by xaxa
spanish - 1 changes by Terkhen
ukrainian - 2 changes by Madvin
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vehicle details
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croatian - 36 changes by
dutch - 5 changes by habell
finnish - 4 changes by jpx_
french - 4 changes by glx
german - 8 changes by planetmaker
hebrew - 52 changes by dnd_man
hungarian - 6 changes by IPG
norwegian_bokmal - 8 changes by Zhygometh
polish - 4 changes by silver_777
portuguese - 4 changes by JayCity
serbian - 4 changes by etran
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croatian - 36 changes by
hebrew - 1 changes by dnd_man
norwegian_bokmal - 23 changes by Zhygometh
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dutch - 2 changes by habell
hebrew - 49 changes by dnd_man
indonesian - 35 changes by fanioz, prof
polish - 5 changes by amateja, silver_777
russian - 1 changes by Lone_Wolf
serbian - 3 changes by etran
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start at 0
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strings.
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make the 'current order'-arrow in order and timetable GUI RTL aware.
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black instead of (the default) white
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finnish - 1 changes by jpx_
french - 2 changes by glx
german - 1 changes by planetmaker
hebrew - 17 changes by dnd_man
hungarian - 2 changes by alyr
italian - 1 changes by lorenzodv
spanish - 2 changes by Terkhen
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somewhat big font aware
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duplicating strings with 'only' the 0 differing
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order window
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window + strings
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executing the pause command. This to prevent showing paused and especially unpaused to be shown when the state doesn't change. Output now mentions whether pause changes keep the game paused and what reasons for pausing there 'currently' are.
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client aborting to join or actually joining
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'proper' use of nested widgets.
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need some tweaks to use the full potential though
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limitations and unused code/strings.
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PMing
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frisian - 37 changes by Minifan
hebrew - 133 changes by dnd_man
hungarian - 2 changes by alyr
thai - 66 changes by ityellow
vietnamese - 12 changes by nglekhoi
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simplified_chinese - 1 changes by Gavin
traditional_chinese - 7 changes by josesun
english_US - 4 changes by agenthh
hebrew - 9 changes by dnd_man
russian - 1 changes by Lone_Wolf
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the currency window is nested.
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