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2010-01-17(svn r18850) -Fix [FS#3540]: don't allow screen redraw when the landscape ↵smatz
contains broken slopes
2010-01-15(svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, ↵rubidium
if a header require a header make it include that header
2010-01-03(svn r18708) -Feature: [NewGRF] Add support for custom station foundation ↵peter1138
graphics.
2009-11-09(svn r18027) -Codechange: make some unneededly global variables static and ↵rubidium
remove some unused variables
2009-10-04(svn r17693) -Cleanup: remove some unneeded includesrubidium
2009-09-18(svn r17567) -Fix: some doxygen warningsrubidium
2009-08-21(svn r17248) -Fix: add GPL license notice where appropriaterubidium
2009-08-06(svn r17084) -Codechange: _age_cargo_skip_counter is common to all vehicle typessmatz
2009-07-01(svn r16709) -Fix [FS#2994]: the list of animated tiles could have ↵rubidium
duplicates (only for old savegames) and tiles that weren't animated
2009-06-25(svn r16660) -Codechange: get rid of more dummy tile_type_procssmatz
2009-06-25(svn r16659) -Codechange: rename GetAcceptedCargo() to AddAcceptedCargo() ↵smatz
and change its behaviour accordingly -Codechange: remove dummy GetAcceptedCargo_*() handlers
2009-05-21(svn r16373) -Codechange: use () instead of (void) for functions without ↵smatz
parameters
2009-03-30(svn r15895) -Fix (r15685): fixing the slopes was done a bit more often than ↵rubidium
intended making map generation with the original generator horribly slow
2009-03-15(svn r15718) -Cleanup: apply some comment coding style on the rest of the ↵rubidium
sources too
2009-03-12(svn r15685) -Fix [FS#2720]: do not crash when someone substitutes the "map ↵rubidium
generation" sprites with garbage.
2009-02-25(svn r15583) -Fix: Do not use TILE_MASK when you do not want to wrap around ↵frosch
them map.
2009-02-25(svn r15582) -Cleanup: Remove unused function AdjustTileCoordRandomly(). ↵frosch
Btw. it would also cause desyncs and wrap around the map.
2009-02-23(svn r15559) -Feature: Show required/already-delivered cargo needed for ↵frosch
town-growth in town-view-window. (and only if it is really needed)
2009-02-17(svn r15511) -Fix [FS#2641] (r15190): Generating a map with the original map ↵yexo
generator with freeform edges on resulted in an assert.
2009-02-09(svn r15434) -Codechange: bit of type safety for the DC_xxx flags.rubidium
2009-01-31(svn r15299) -Cleanup: remove many redundant includessmatz
2009-01-21(svn r15190) -Feature: Allow terraforming of the tiles at the edges of the map.Yexo
2009-01-10(svn r14949) -Cleanup: pointer coding stylerubidium
2009-01-02(svn r14789) -Feature: allow scrolling with the left mouse button pressed ↵rubidium
(if enabled). Primarily useful for systems with touch screen (aapo)
2008-12-28(svn r14754) -Codechange: get rid of _cmd_text and just pass it as ↵rubidium
(optional) parameter.
2008-11-02(svn r14556) -Fix (r14533): Bounding box with height > TILE_HEIGHT could ↵frosch
cause circular dependencies with surrounding bridges.
2008-10-25(svn r14533) -Fix: ...hopefully most glitches wrt. inclined foundations.frosch
2008-10-19(svn r14491) -Documentation: updates/additions of doxygen docs (Alberth)rubidium
2008-10-13(svn r14461) -Document: add some doxygen comments (Albert)rubidium
2008-09-30(svn r14421) -Codechange: rename all player variables/types to company *or* ↵rubidium
client so it is immediatelly clear which one you are working with.
2008-09-02(svn r14223) -Codechange: make GetSprite aware of the 4 different types of ↵rubidium
sprites: fonts, recolour, mapgen and normal sprites.
2008-06-12(svn r13499) -Codechange: Allow drawing (ugly) leveled foundations on steep ↵frosch
slopes, just in case someone needs them for fallback.
2008-05-29(svn r13325) -Codechange: split the client-side only settings from the ↵rubidium
settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
2008-05-25(svn r13255) -Codechange: move _opt to _settings.rubidium
2008-05-25(svn r13251) -Codechange: rename _patches to _settings as that is more logic.rubidium
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
2008-05-07(svn r12986) -Codechange: move the landscape and transport related types ↵rubidium
from openttd.h to their own headers.
2008-05-06(svn r12971) -Documentation: add @file in files that missed them and add ↵rubidium
something more than whitespace as description of files that don't have a description.
2008-04-20(svn r12804) -Codechange: move the effect vehicle handling out of vehicle.cpprubidium
2008-04-18(svn r12765) -Codechange: move some stuff out of variables.h that required ↵rubidium
including other headers in variables.h.
2008-04-04(svn r12563) -Cleanup: variable scope and a bit of coding style in landscape.cppsmatz
2008-02-28(svn r12303) -Codechange: move IsValidTile() in a more suitable place and ↵glx
make it static inline
2008-02-20(svn r12199) -Codechange: Remove magic around the results of ↵frosch
GetTileTrackStatus().
2008-02-18(svn r12177) -Codechange: use 'side' parameter in GetTileTrackStatus so ↵smatz
there can be less checks in pathfinders for depots/stations/tunnels/bridges
2008-01-30(svn r12020) -Documentation: Correct description of TropicZone.frosch
2008-01-25(svn r11983) -Codechange: Add some helper functions for slopes and use them.frosch
2008-01-22(svn r11947) -Feature: Make use of new sprites added by Action5 type 0D.frosch
Tiles which only consist of shore do not flood anymore, instead they get removed if they are no longer connected to flooding water.
2008-01-13(svn r11834) -Codechange: only include settings_type.h if needed.rubidium
2008-01-13(svn r11828) -Codechange: include table/* as the last includes and remove an ↵rubidium
unneeded include from openttd.h.
2008-01-12(svn r11818) -Codechange: split player.h into smaller pieces.rubidium
2008-01-09(svn r11793) -Codechange: pass the expense type via the CommandCost instead ↵rubidium
of a global variable. Patch by Noldo (FS#1114).