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path: root/src/industry_cmd.cpp
AgeCommit message (Expand)Author
2021-05-13Codechange: Replace TILE_AREA_LOOP with range-based for loopsglx22
2021-05-08Change: Use gender-neutral pronouns in console command messages (and comments...William Davis
2021-04-01Codechange: Suppress warnings when asserts are disabled (#8917)Patric Stout
2021-02-20Codechange: rename sound ids to make more sense. (#8701)frosch
2021-01-22Feature: Allow GameScripts to add additional text to Industry view windowdP
2021-01-18Change: [NewGRF] industry special flag 19 now specifically targets only passe...frosch
2021-01-08Codechange: Remove min/max functions in favour of STL variants (#8502)Charles Pigott
2020-12-27Codechange: Replace FOR_VEHICLE_ORDERS with range-based for loopsglx22
2020-12-22Feature: Set exclusive access to industry from GS (#8115)Pavel Stupnikov
2020-12-22Feature: Influence industry production changes from GS (#7912)Niels Martin Hansen
2020-12-14Add: new economy "frozen" that stops production changes and industry closures...Pavel Stupnikov
2020-09-24Fix #8311, b98c7763de4: Industry probability at map generation was scaled dif...frosch
2020-06-28Add: [NewGRF] Industry behaviour flag to override second cargo production cla...Michael Lutz
2020-05-13Fix #8137: New clients can't join (desync) after funding an industrydP
2020-05-13Codechange: Refactor FindStationsAroundTiles to avoid code duplicationdP
2020-01-12Codechange: Cache resolved town, station and industry name stringsJonathan G Rennison
2020-01-12Change: Only resort industry directory window on production change if necessaryJonathan G Rennison
2019-12-29Fix: Allow old NewGRF industries to blank out in/out cargo slots (#7882)Niels Martin Hansen
2019-12-21Codechange: Replace vehicle related FOR_ALL with range-based for loopsglx
2019-12-21Codechange: Replace FOR_ALL_INDUSTRIES with range-based for loopsglx
2019-11-10Cleanup: Removed SVN headersS. D. Cloudt
2019-11-03Fix #7820: Heap use after free when removing oil rigJonathan G Rennison
2019-10-26Fix 53f8d0b81: signed/unsigned warnings (#7803)glx22
2019-10-19Codechange: Use std::vector for industry tile layoutsNiels Martin Hansen
2019-10-12Fix #7703: Prevent sounds being produced by inactive industries (#7752)abmyii
2019-08-17Add: Scale oil refinery edge distance up by map sizeNiels Martin Hansen
2019-06-30Feature: Multi-tile docks and docking points.peter1138
2019-04-29Codechange: Remove Company/OwnerByte typesCharles Pigott
2019-04-13Codechange: Replace duplicated code with TileArea::Expand() (#7467)PeterN
2019-04-10Codechange: Use null pointer literal instead of the NULL macroHenry Wilson
2019-03-26Codechange: Removed SmallVector completelyHenry Wilson
2019-03-25Fix #7411: Use industry production callback (if used) on initial industry car...PeterN
2019-03-09Feature: Non-rectangular sparse station catchment area.Peter Nelson
2019-03-09Codechange: Convert IndustryVector to a std::set.peter1138
2019-03-09Codechange: Convert StationList from SmallVector to std::set.peter1138
2019-03-08Feature: Industries with neutral stations (e.g. Oil Rig) only supply/accept c...PeterN
2018-11-03Add: NewGRF support for 16-in-16-out industriesNiels Martin Hansen
2018-11-03Add: Industries can produce and accept up to 16 different cargoesNiels Martin Hansen
2018-10-31Doc: Lots and lots of doxymentation fixesCharles Pigott
2018-05-21Change: Add CargoTypes type for cargo masks. (#6790)PeterN
2017-11-25(svn r27932) -Fix (r0) [FS#6639]: Forest, candyfloss forest and battery farm ...frosch
2017-04-02(svn r27841) -Fix: Don't consider locks or ship depots as clear water when pl...peter1138
2014-09-21(svn r26879) -Codechange: remove most MayHaveBridgeAbove calls since the data...rubidium
2014-08-13(svn r26729) -Feature: Warn about missing industries after generating a map.alberth
2014-04-23(svn r26482) -Codechange: add an include that allows us to undefine/redefine ...rubidium
2014-04-12(svn r26457) -Codechange: Remove unused parameter from SetIndustryCompletedplanetmaker
2014-02-10(svn r26328) -Fix: Warnings and compilation failures.frosch
2014-02-06(svn r26312) -Codechange: iterate the nearby tiles instead of the industry li...rubidium
2014-02-06(svn r26308) -Fix-ish: do not try to build more towns/industries than the poo...rubidium
2013-10-12(svn r25853) -Codechange: Simplify SetupFarmFieldFence by replacing the Axis ...zuu