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2014-04-28(svn r26538) -Codechange: remove double accounting of the driversrubidium
2014-04-27(svn r26522) -Add: A config-file-only setting to disable usage of 8bpp video ↵frosch
modes. -Remove: [win32] fullscreen_bpp setting, which is replaced by above setting. -Change: Disable usage of 8bpp blitters and video modes by default. Many modern OS and hardware cause issues with those.
2014-04-23(svn r26482) -Codechange: add an include that allows us to undefine/redefine ↵rubidium
"unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2014-04-16(svn r26467) -Fix: Include shadow on ...peter1138
2014-04-13(svn r26463) -Fix (r10190ish): Add special handling for PALETTE_CRASH to ↵peter1138
work for non-8bpp-mapped sprites.
2014-01-02(svn r26209) -Codechange: remove some template magic and simplify some coderubidium
2014-01-02(svn r26204) -Codechange: rework GfxBlitter to remove some unneeded ↵rubidium
operations when there is no sub sprite (based on patch by MJP)
2014-01-02(svn r26203) -Codechange: unduplicate GfxMainBlitter and GfxMainBlitterViewportrubidium
2013-11-16(svn r26018) -Codechange: since there's a wrapper for ICU functions now, we ↵rubidium
can use proper coding style for names again
2013-11-16(svn r26016) -Codechange: prepare for some class renamesrubidium
2013-11-16(svn r26015) -Codechange: some constificatonrubidium
2013-10-23(svn r25911) -Add: Support for drawing dashed lines.fonsinchen
2013-10-06(svn r25816) -Add [FS#5748]: Toggle button for wrapping lines in the ↵frosch
textfile GUI (LordAro)
2013-08-10(svn r25714) -Fix: explicitly cast some things to silence warnings on GCC 4.0fonsinchen
2013-08-05(svn r25691) -Add: [OSX] Support for mouse selection in the IME composition ↵michi_cc
string.
2013-08-05(svn r25651) -Fix: Textbuf caret rendering for complex scripts (e.g. Tamil).michi_cc
2013-07-06(svn r25567) -Codechange: Revive dead DrawStringParams as FontState.frosch
2013-07-06(svn r25564) -Add: a simple clipping rule to decide whether a string without ↵frosch
linebreaks is visible before computing the layouting. This skips around 2/3 of layout computations in usual-sized list-like windows.
2013-07-01(svn r25547) -Fix [FS#5626]: ICU returns the width of the visual run as if ↵rubidium
the trailing space was added (in case a newline was added). This caused the width to be more than the requested width, but it would still be drawn correctly
2013-06-26(svn r25478) -Fix: Clip glyphs using the actual sprite dimensions instead of ↵frosch
the text advancement.
2013-06-26(svn r25477) -Fix: truncation didn't work because the string was truncated ↵rubidium
(or rather a newline was added) too early
2013-06-26(svn r25476) -Cleanup: Remove unused _max_char_size, _max_char_height, ↵frosch
_max_char_width.
2013-06-25(svn r25472) -Cleanup: remove the old methods for drawing textrubidium
2013-06-25(svn r25471) -Fix/Feature [FS#5481]: support for Brahmic scripts (e.g. Tamil ↵rubidium
and Thai)
2013-06-25(svn r25467) -Add: truncation support to the drawing routinerubidium
2013-06-25(svn r25466) -Add: drawing routine for the layout enginerubidium
2013-06-24(svn r25455) -Cleanup: make local function really localrubidium
2013-06-24(svn r25454) -Remove/Fix/Cleanup: SETX(Y) does not work at all with other ↵rubidium
than default fonts, so get rid of it
2013-06-23(svn r25438) -Codechange: introduce classes for the FontCacherubidium
2013-06-09(svn r25343) -Add: method to count the number of lines required to draw a ↵zuu
string with line warping
2013-06-01(svn r25314) -Fix (r25313): If '0' is the broadest digit, 0 * sum(10^i, ↵frosch
i=0..(n-1)) is not the broadest n-digit number. -Fix [FS#5562]: Proper size-estimation for numbers with n digits.
2013-06-01(svn r25313) -Fix: Do not assume '8' to be the broadest digit, but test all ↵frosch
of them.
2013-03-24(svn r25119) -Codechange [FS#5512]: Improve the clipping/visiblity check ↵frosch
before sending lines to blitter for drawing. (fonsinchen)
2013-03-24(svn r25118) -Codechange: Deduplicate basic line clipping code. (fonsinchen)frosch
2013-01-08(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by ↵planetmaker
Eagle_rainbow)
2013-01-03(svn r24885) -Fix: Pass proper UTF-16 strings instead of UCS-2 to ICU in ↵michi_cc
order to preserve characters outside the BMP.
2012-11-07(svn r24668) -Feature(ette) [FS#5311]: Draw cargo labels in the station list ↵frosch
black or white depending on the background colour. (sbr)
2012-03-25(svn r24065) -Feature-ish [FS#5101]: debug option for showing the redrawn ↵rubidium
dirty blocks/rectangles
2012-03-17(svn r24038) -Fix (r23472): After opening a textwindow with the monospaced ↵frosch
font, all other text started glitching.
2012-02-23(svn r23977) -Fix: don't load a game during UpdateWindows as that might ↵rubidium
trigger changing the blitter which triggers re-entrant locking
2012-01-12(svn r23791) -Fix [FS#4960]: resize text panel for parameter description if ↵yexo
it doesn't fit in 4 lines. If you resize the window so it's smaller than default the text might still not fit
2012-01-03(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp filesrubidium
2011-12-20(svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the ↵truebrain
others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC)
2011-12-10(svn r23472) -Fix [FS#4877]: the monospace font broke the bootstrap GUI's ↵rubidium
ability to find a font
2011-12-10(svn r23470) -Codechange: move declaration of SwitchToMode to a header ↵rubidium
instead of declaring it in 6 other files
2011-12-08(svn r23446) -Codechange: move _cur_palette and it's related first/count ↵rubidium
dirty variables into a single structure
2011-11-24(svn r23316) -Feature: Add ability to zoom in to 2x and 4x level.peter1138
2011-11-20(svn r23272) -Codechange: pass the initial font size to DrawString and friends rubidium
2011-10-07(svn r23009) -Change: Improve appearance of antialiased text with shadow.peter1138
2011-08-24(svn r22820) -Codechange: perform a full (re)draw cycle in the first draw ↵rubidium
during progress instead of waiting 200ms