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authorplanetmaker <planetmaker@openttd.org>2013-01-08 22:46:42 +0000
committerplanetmaker <planetmaker@openttd.org>2013-01-08 22:46:42 +0000
commitc24374f99c22d9420d6d182ff835f07a5b954b48 (patch)
tree7043ad53c941668339a0949867e10888f9e54f16 /src/gfx.cpp
parent89a2ba2a6d25e605c391e7343ba66090ee9f26de (diff)
downloadopenttd-c24374f99c22d9420d6d182ff835f07a5b954b48.tar.xz
(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow)
Diffstat (limited to 'src/gfx.cpp')
-rw-r--r--src/gfx.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/gfx.cpp b/src/gfx.cpp
index 20fec70ca..27f0b9022 100644
--- a/src/gfx.cpp
+++ b/src/gfx.cpp
@@ -365,7 +365,7 @@ static WChar *HandleBiDiAndArabicShapes(WChar *buffer)
/**
- * Truncate a given string to a maximum width if neccessary.
+ * Truncate a given string to a maximum width if necessary.
* If the string is truncated, add three dots ('...') to show this.
* @param *str string that is checked and possibly truncated
* @param maxw maximum width in pixels of the string
@@ -754,7 +754,7 @@ uint32 FormatStringLinebreaks(char *str, const char *last, int maxw, FontSize si
end_of_inner_loop:
/* String didn't fit on line (or a '\n' was encountered), so 'dummy' terminate
* and increase linecount. We use Utf8PrevChar() as also non 1 char long
- * whitespace seperators are supported */
+ * whitespace separators are supported */
num++;
char *s = Utf8PrevChar(str);
*s++ = '\0';
@@ -1077,14 +1077,14 @@ void DrawCharCentered(WChar c, int x, int y, TextColour colour)
/**
* Draw a string at the given coordinates with the given colour.
* While drawing the string, parse it in case some formatting is specified,
- * like new colour, new size or even positionning.
+ * like new colour, new size or even positioning.
* @param string The string to draw. This is already bidi reordered.
* @param x Offset from left side of the screen
* @param y Offset from top side of the screen
* @param params Text drawing parameters
* @param parse_string_also_when_clipped
* By default, always test the available space where to draw the string.
- * When in multipline drawing, it would already be done,
+ * When in multiline drawing, it would already be done,
* so no need to re-perform the same kind (more or less) of verifications.
* It's not only an optimisation, it's also a way to ensures the string will be parsed
* (as there are certain side effects on global variables, which are important for the next line)
@@ -1458,7 +1458,7 @@ void DoPaletteAnimations()
}
Colour *palette_pos = &_cur_palette.palette[PALETTE_ANIM_START]; // Points to where animations are taking place on the palette
- /* Makes a copy of the current anmation palette in old_val,
+ /* Makes a copy of the current animation palette in old_val,
* so the work on the current palette could be compared, see if there has been any changes */
memcpy(old_val, palette_pos, sizeof(old_val));
@@ -1840,7 +1840,7 @@ void DrawDirtyBlocks()
* @param left The left edge of the rectangle
* @param top The top edge of the rectangle
* @param right The right edge of the rectangle
- * @param bottom The bottm edge of the rectangle
+ * @param bottom The bottom edge of the rectangle
* @see DrawDirtyBlocks
*
* @todo The name of the function should be called like @c AddDirtyBlock as