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path: root/src/gamelog.cpp
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2009-01-04(svn r14828) -Codechange: move most of save/load-specific code to separate filessmatz
2008-09-29(svn r14414) -Fix: replace instances of strncpy with strecpy as strncpy ↵rubidium
doesn't guarantee the resulting string is '\0'-terminated.
2008-07-24(svn r13816) -Fix [FS#2150]: check for vehicle length changes outside a ↵smatz
depot (callback 0x11) and give a warning about that
2008-07-18(svn r13727) -Fix (r13375): compilation with NO_DEBUG_MESSAGES was brokensmatz
2008-06-15(svn r13520) -Fix (r13375): pointer has to be valid before it can be loaded ↵smatz
to (SLE_STR)
2008-06-06(svn r13396) -Fix (r13375): assertion failing when changing grfs in game ↵glx
(compatible grfs)
2008-06-03(svn r13375) -Add: logging of actions that could possibly cause desyncs and ↵smatz
crashes to simplify debugging. See readme.txt for details