Age | Commit message (Collapse) | Author |
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that bytes should be cast to ints.
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operators.
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have a viewport instead of one global array with a viewport for each window, even when they do not use the viewport.
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a patch by Alberth.
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math_func.hpp
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values didn't work
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use the SmallStackSafeStackAlloc wrapper. Allocate on the stack by default and on the heap for NDS (or other devices that have a very small stack).
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won't be used in the future
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the value
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nearest now
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file to spare 4-8kB of binary size
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duplication.
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stacks by allocating it on the heap or pushing a few kB of data onto the stack when there is a large stack.
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-Codechange: Adapt the md5 algorithm to the OpenTTD source
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it is really needed.
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single file and do not include gfx.h everywhere to get a Point type.
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logical locations.
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compile time of OpenTTD by reduce the amount of circular-ish dependencies.
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rename it fitting to the naming style
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company values.
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cause they depend on Random()
-Codechange: Convert the CHANCE macros to functions and rename them fitting to the naming style
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fitting to the naming style
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-Codechange: Replace the rest of the math macros with functions
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-Codechange: Make the mersenne twister more readable
-Codechange: Unify the seeding process of random
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