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path: root/src/blitter/8bpp_base.cpp
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2007-08-10(svn r10837) -Fix [FS#1102]: DrawLine didn't bound-check the first pixel ↵truelight
that was drawn (frosch)
2007-06-21(svn r10241) -Codechange: CopyToBuffer now produces a buffer that is ↵truelight
unreadable from outside the blitter, so the blitter can store anything he likes -Codechange: added CopyImageToBuffer, which produces a readable buffer for screenshots -Fix: 32bpp-anim now holds animation on transparent objects to avoid strange graphical effects -Fix: 32bpp-anim now works correct on mouse-movement (it holds the palette animation correctly)
2007-06-19(svn r10216) -Fix: palette animation always redid all palette entries, where ↵truelight
in fact only a few indexes were needed -Codechange: allow blitters to handle palette animation internally or even disable it; 8bpp uses video-backend for palette animation
2007-06-19(svn r10214) -Fix: off-by-one in draw-rect-color-remapping (peter1138)truelight
2007-06-18(svn r10206) -Codechange: more moving things to blitter-layer: ScrollBuffertruelight
2007-06-18(svn r10203) -Codechange: more moving things to blitter-layer: DrawLinetruelight
2007-06-18(svn r10201) -Codechange: Replace Blitter::SetHorizontalLine with ↵peter1138
Blitter::DrawRect, as the former was only used by the rectangle drawing code anyway. This lets us draw rectangles in one go.
2007-06-17(svn r10193) -Fix r10190: somehow an other partly-patch was applied tootruelight
2007-06-17(svn r10190) -Codechange: merged renderer and blitter to one single class ↵truelight
API: blitter -Codechange: introduced a hierachy of blitters to avoid a lot of code duplication Note: this allows much easier adding other types of video-drivers, like OpenGL