Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-05-07 | (svn r16252) -Add [NoAI]: AIAirport::GetPrice, returning the building cost ↵ | yexo | |
of an airport | |||
2009-02-14 | (svn r15489) -Change [API CHANGE]: Remove AIAirport::AirportAvailable. ↵ | yexo | |
AIAirport::IsValidAirportType now only returns true for available AirportTypes. | |||
2009-02-14 | (svn r15488) -Change [API CHANGE]: Add support for distant-join stations. | yexo | |
2009-02-05 | (svn r15346) -Add [NoAI]: Add AIAirport::GetNearestTown() so AIs can known ↵ | Yexo | |
in which town the noise level will increase. | |||
2009-01-31 | (svn r15299) -Cleanup: remove many redundant includes | smatz | |
2009-01-26 | (svn r15278) -Fix [FS#2332]: test noise limit of nearest town instead of ↵ | smatz | |
st->town | |||
2009-01-18 | (svn r15139) -Fix [NoAI]: a wrong tile got returned for hangar tiles when ↵ | rubidium | |
the station sign isn't over st->airport_tile. | |||
2009-01-12 | (svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to ↵ | truebrain | |
see. NoAI is an API (a framework) to build your own AIs in. See: http://wiki.openttd.org/wiki/index.php/AI:Main_Page With many thanks to: - glx and Rubidium for their syncing, feedback and hard work - Yexo for his feedback, patches, and AIs which tested the system very deep - Morloth for his feedback and patches - TJIP for hosting a challenge which kept NoAI on track - All AI authors for testing our AI API, and all other people who helped in one way or another -Remove: all old AIs and their cheats/hacks |