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Erich/openttd
chunnel
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signaltunnel
sloped-stations
sloped-stations-original
underground
underground-plus-others-original
underground-save-load
underground-station-construction
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sprite.h
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Author
2005-10-04
(svn r3017) -NewGRF: Implement sprite group unreferencing and unloading.
peter1138
2005-10-04
(svn r3016) -NewGRF: Implement the start of reference counting for sprite gro...
peter1138
2005-10-04
(svn r3015) -NewGRF: Add a new sprite group result type, and support loading ...
peter1138
2005-10-04
(svn r3014) -NewGRF, Codechange: Make all sprite group references be pointers...
peter1138
2005-09-22
(svn r2971) - Newgrf: Support loading VarAction2 parameter for variables 0x60...
peter1138
2005-09-18
(svn r2962) - const correctness for all Get* functions and most Draw* functio...
Darkvater
2005-07-30
(svn r2762) Simplify a loop, remove an unused variable and add many consts
tron
2005-07-24
(svn r2701) Insert Id tags into all source files
tron
2005-06-01
(svn r2389) - Feature: [newgrf] Implement the mechanism for handling newgrf ...
hackykid
2005-03-10
(svn r1981) Typedef some structs and enums
tron
2005-01-06
(svn r1402) Trim trailing whitespace
tron
2004-11-17
(svn r654) Hopefully complete support for randomized variational spritegroups...
tron
2004-11-15
(svn r625) Almost complete support for deterministic variational vehicle spri...
tron
2004-11-14
(svn r610) -newgrf: Support for some basic deterministical spritegroups regar...
darkvater
2004-11-14
(svn r605) -newgrf: Framework for supporting variational spritegroups . Deter...
darkvater
2004-11-14
(svn r603) -newgrf: Stupid TortoiseSVN converted the file to DOS newlines. Bah
darkvater
2004-11-14
(svn r602) -newgrf: Move DrawTileSeqStruct & co and struct SpriteGroup to spr...
darkvater