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Erich/openttd
chunnel
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signaltunnel
sloped-stations
sloped-stations-original
underground
underground-plus-others-original
underground-save-load
underground-station-construction
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sprite.c
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2006-04-20
(svn r4486) - NewGRF: Create and use a memory pool to manage sprite groups. T...
peter1138
2006-04-20
(svn r4483) - NewGRF: Dynamically allocate memory for 'real' spritegroups. Th...
peter1138
2005-10-14
(svn r3044) -NewGRF, Codechange: Improve handling of non-existent sprite sets.
peter1138
2005-10-04
(svn r3017) -NewGRF: Implement sprite group unreferencing and unloading.
peter1138
2005-10-04
(svn r3014) -NewGRF, Codechange: Make all sprite group references be pointers...
peter1138
2005-08-04
(svn r2806) Remove unnecessary #includes
tron
2005-07-30
(svn r2762) Simplify a loop, remove an unused variable and add many consts
tron
2005-07-24
(svn r2701) Insert Id tags into all source files
tron
2005-07-21
(svn r2663) Include variables.h only in these files which need it, not global...
tron
2005-06-02
(svn r2397) - CodeChange: rename all "ttd" files to "openttd" files.
Darkvater
2005-03-10
(svn r1981) Typedef some structs and enums
tron
2004-11-17
(svn r654) Hopefully complete support for randomized variational spritegroups...
tron
2004-11-14
(svn r611) -newgrf: Change GetCustomEngineSprite() calling convention (invisi...
darkvater
2004-11-14
(svn r610) -newgrf: Support for some basic deterministical spritegroups regar...
darkvater