Age | Commit message (Expand) | Author |
2005-05-17 | (svn r2342) - Fix (Regression): _cmd_text is always valid, so test the first ... | Darkvater |
2005-05-17 | (svn r2340) - Fix (Regression): [ 1203731 ] Signs don't work in multiplayer, ... | Darkvater |
2005-05-15 | (svn r2324) Introduce _cmd_text for passing strings with a command instead of... | tron |
2005-05-12 | (svn r2297) - CodeChange: server-check the next batch of commands. | Darkvater |
2005-03-26 | (svn r2079) -Add: signlist, shows all signs in the map. Clicking on them, and... | truelight |
2005-02-22 | (svn r1908) - Fix: [ 1149403 ] Signals dissaper after typing text and pressin... | Darkvater |
2005-02-06 | (svn r1832) Next byte -> char iteration: custom names | tron |
2005-02-04 | (svn r1787) -Add: Dynamic signs (euh.. yeah, this means you can built 64k signs) | truelight |
2005-01-28 | (svn r1705) Sign owner variable is a byte, not int32 of course | dominik |
2005-01-25 | (svn r1673) - Codechange: Removed some redundant comments from r1667 | dominik |
2005-01-25 | (svn r1667) - Feature: Signs are now shown in the color of the player who cre... | dominik |
2005-01-22 | (svn r1594) Convert all undefined parameter lists to (void) and add the appro... | tron |
2005-01-12 | (svn r1488) -Fix: fixed some spelling mistakes (tnx to Tron) | truelight |
2005-01-12 | (svn r1486) -Codechange: moved all 'signs' stuff to signs.c/h and prepared it... | truelight |