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2004-12-27(svn r1283) -Add: AutoRenew is now a client-side patch instead of a ↵truelight
game-side patch Note: this is the first commit that breaks compatibility with 0.3.5! -Fix: Bufferoverflow with autorenew_money. It is now a 32-bit integer.
2004-12-23(svn r1255) Renamed "postfix" to "suffix", for strings and variable namesdominik
2004-12-23(svn r1242) -Fix: fix some morhpos warnings (tokai)darkvater
2004-12-22(svn r1215) Feature: You can now make a custom currency by chosing "Custom..."dominik
2004-12-14(svn r1088) Strings cleanup. Renamed some strings to reflect their content.dominik
2004-12-13(svn r1072) Fixed a few warnings that made trouble in VS .NET 2003dominik
2004-12-13(svn r1062) -Fix: [Console] Compile warnigs in Get/SetPatchSettingstruelight
2004-12-13(svn r1059) -Fix: [Console] Renamed 'set port' to 'set server_port'truelight
-Add: [Network] Add ip-bind ('set server_bind_ip <ip>' in console or use scripts/pre_dedicated.scr)
2004-12-13(svn r1055) -Add: [Console] Special for dedicated servers:truelight
- You can change patch settings via 'set patch <patch_name> [<value>]'
2004-12-09(svn r999) New icons for the network interface, newgrf gui and the tiny eurodominik
2004-12-08(svn r979) Allow more realistically sized catchment areasCelestar
2004-12-04(svn r946) Remove double patch option which crept in during mergetron
2004-12-04(svn r945) -Fix: [Network] Terraform callback went wrong in mergetruelight
-Fix: Some settings went wrong in merge
2004-12-04(svn r942) -Merged branch/network back into the trunktruelight
2004-12-03(svn r907) Sprinkle holy ANSI water:tron
- "inline" must before the return type (and after "static") - Initialise all struct members, not just some of them - Remove (one) spurious semicolon
2004-12-02(svn r901) Small step in the process to clean up the DPARAM mess:tron
- reduce to 2 sizes (*DParam64 for 64bit values, *DParam for the rest) - use inline functions instead of macros - add assert()s to check for buffer overruns
2004-11-29(svn r853) -Feature: Implement improved vehicle loading algorithmtron
It's not FIFO loading, but does the right thing in the common case: If a vehicle is empty and another vehicle is already loading the same cargo at this station then the vehicle waits. This is an reworked version of [ 1072211 ] submitted by Hackykid, thanks!
2004-11-25(svn r815) Include strings.h only in the files which need it.tron
This should reduce the compile time after altering english.txt by about 1/3, because "only" 62 instead of 90 .c files must be recompiled.
2004-11-24(svn r801) - re-enabled background highlighting in Newgrf GUIdominik
- minor Newgrf GUI fixes and adjustments
2004-11-22(svn r768) In the NewGRF manager, show GRF ids as 8-digit hex numbers ↵pasky
(that's how they are supposed to look).
2004-11-22(svn r766) -Fix: compilation problems on windowsdarkvater
-There is nothing wrong with uses spacebars in the code; they are not a luxury item -Please use standard rowsizes of 14px and less magic numbers (highlighted items drawn in white as all other windows do) -TYPEDEF structs (this goes to pasky!!)
2004-11-21(svn r745) Added newgrf GUI (in options menu)\nThe interface currently only ↵dominik
displays the installed grf sets, you can't (de)activate them through the gui yet
2004-11-15(svn r631) Merge r440, r444, r485, r630 to trunk:tron
r440 Move screenshot function declarations to new file screenshot.h Clean up screenshot.c a bit, mostly whitespace, alloca() -> malloc() and checking return values r485 Remove unused field from struct ScreenshotFormat
2004-11-10(svn r538) -Feature: Windows snap at each othertron
This is inspired by [1063636].
2004-09-25(svn r321) -Fix: crash when making png screenshot with odd resolution (Tron)truelight
-Fix: unable to select other screenshot format in Game Option
2004-09-23(svn r312) -Fix: [926105] ctrl + d bug. Longest outstanding bug has been ↵darkvater
fixed \o/ 2004-03-30 (Tron) -Fix: [1030393] some screensizes crashes OTTD. Fix in general bug that only allows resolutions which were multiple of 8 in width and height. Also use closest possible resolution in fullscreen if window size is not a valid resolution (Tron)
2004-09-21(svn r304) -Fix: [967096] fullscreen. New button 'Fullscreen' in 'Game ↵darkvater
Options' menu which lets you set fullscreen ingame.
2004-09-10(svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!truelight
2004-09-07(svn r180) -Fix: some more warning fixes for C99 (Tron)darkvater
2004-09-07(svn r177) -Fix: padded out Widget code to solve warnings on C99 compiler (Tron)darkvater
-Fix: added WIDGETS_END macro for WWT_LAST which does this for all last widget-types
2004-09-06(svn r165) -Feature: Option to sort vehicles in vehicle-list window by ↵darkvater
different criteria. Total independent sort for all types and players. Periodic resort of list every 10 TTD days. Thank you for your graphical inspiration follow and buxo (since none of you provided any code). -Fix: Sorter icon pointing down 'v' sorts in every window lowest value first, '^' highest value first -CodeChange: move Dropdownlist from settings_gui.c to widget.c. More in place there.
2004-09-04(svn r157) -Feature: [1009708] Percent-based service intervals. Send a ↵darkvater
vehicle to depot after it has lost X% of its reliability (mivlad)
2004-09-03(svn r156) -Codechange: remove obsolete callback arraysdarkvater
2004-08-20(svn r92) Feature: invisible trees when in transparent mode (patch entry)dominik
2004-08-20(svn r85) -Add: initial commit of new AI (enable in Patch menu)truelight
-Add: generalised A* Algorithm -Add: generalised queues (Fifo, Stack, InsSort, BinaryHeap)
2004-08-16(svn r69) -Feature: align toolbar left/center/right patch (TrueLight)darkvater
-Feature: added callback feature to patches options
2004-08-16(svn r68) -Fix: [1009621] build in pause is now a cheat instead of a patch ↵darkvater
(truesatan) -Fix: Placing/editing signs signs is possible in paused mode
2004-08-15(svn r62) - Added "None" as option for number of industries in difficulty ↵orudge
settings - Updated French translation (by testman57)
2004-08-15(svn r59) -Feature: Added Autosignals, just like Autorail. Can copy signal ↵darkvater
style, convert signal<->semaphore, etc. Big thanks to betatesters Dribbel and Testman57 (Darkvater)
2004-08-15(svn r56) Improved order checker + patch setting for it (celestar)dominik
2004-08-14(svn r54) -Add: PF_MULTISTRING in Patch menu to select between things ↵truelight
instead of numbers (Celestar)
2004-08-13(svn r49) -'Disabled' in patch settings universal for all pe->variable types ↵darkvater
(dominik81).
2004-08-13(svn r48) Fix: Possible to disable some patches (e.g. default service ↵dominik
interval) again by setting them to 0
2004-08-13(svn r47) -Fix StartupEconomy warning in settings_gui.cdarkvater
-More British language fixes (orudge) -Added original vehicle names file. Select it from the list. Vehicles will have real name, all other strings are in English (orudge).
2004-08-13(svn r43) Fix: [ 982666 ] max_loan in editor bug (truelight)dominik
2004-08-12(svn r27) -Fix: [1006715] Autorenew issuestruelight
-Add: PE_CURRENCY to patchmenu
2004-08-11(svn r22) Add: Competitors menu under patchestruelight
Fix: I forgot to delete a local var from ai.c
2004-08-11(svn r21) Remove: PE_BYTE (bit-bools) in favour of PE_BOOLtruelight
2004-08-10(svn r18) -Feature Safeguard against invalid values in Patches window. ↵darkvater
Values will stick to their defined min and max values
2004-08-10(svn r12) Change: removed patch no_train_service. Instead you can set the ↵dominik
default service interval for any vehicle type to 'disabled'.