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authororudge <orudge@openttd.org>2004-08-15 22:17:46 +0000
committerorudge <orudge@openttd.org>2004-08-15 22:17:46 +0000
commitc4b9a9cc709536dbeee67a676be32bf0e3010058 (patch)
treec66a423e55dbae3e5a2ce8f31456a1404463e3e8 /settings_gui.c
parent86f4959b55259bb1fc5ef4abef886f98d03dc132 (diff)
downloadopenttd-c4b9a9cc709536dbeee67a676be32bf0e3010058.tar.xz
(svn r62) - Added "None" as option for number of industries in difficulty settings
- Updated French translation (by testman57)
Diffstat (limited to 'settings_gui.c')
-rw-r--r--settings_gui.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/settings_gui.c b/settings_gui.c
index 60310fa93..4cc79655d 100644
--- a/settings_gui.c
+++ b/settings_gui.c
@@ -443,7 +443,7 @@ static const GameSettingData _game_setting_info[] = {
{0,7,1,0},
{0,3,1,STR_6830_IMMEDIATE},
{0,2,1,STR_6816_LOW},
- {0,2,1,STR_6816_LOW},
+ {0,3,1,STR_26816_NONE},
{100,500,50,0},
{2,4,1,0},
{0,2,1,STR_6820_LOW},
@@ -470,9 +470,9 @@ static bool FORCEINLINE GetBitAndShift(uint32 *b)
static GameOptions _opt_mod_temp;
static const int16 _default_game_diff[3][GAME_DIFFICULTY_NUM] = {
- {2, 2, 1, 2, 300, 2, 0, 2, 0, 1, 2, 0, 1, 0, 0, 0, 0, 0},
- {4, 1, 1, 1, 150, 3, 1, 3, 1, 2, 1, 1, 2, 1, 1, 1, 1, 1},
- {7, 0, 2, 1, 100, 4, 1, 3, 2, 2, 0, 2, 3, 2, 1, 1, 1, 2},
+ {2, 2, 1, 3, 300, 2, 0, 2, 0, 1, 2, 0, 1, 0, 0, 0, 0, 0},
+ {4, 1, 1, 2, 150, 3, 1, 3, 1, 2, 1, 1, 2, 1, 1, 1, 1, 1},
+ {7, 0, 2, 2, 100, 4, 1, 3, 2, 2, 0, 2, 3, 2, 1, 1, 1, 2},
};
void SetDifficultyLevel(int mode, GameOptions *gm_opt)