Age | Commit message (Expand) | Author |
2005-08-13 | (svn r2863) Move some type declarations into saveload.c, should've been part ... | tron |
2005-08-12 | (svn r2861) Move inclusion of setjmp.h into saveload.c, should've been part o... | tron |
2005-08-06 | (svn r2819) Make variables, which are exclusive for internal use of the save/... | tron |
2005-08-06 | (svn r2817) -Codechange: [autoreplace]: moved autoreplace and autorenew to se... | bjarni |
2005-08-06 | (svn r2813) Plug a thread leak and prevent a race condition which could lead ... | tron |
2005-08-05 | (svn r2810) Threads may now return information when they terminate using a vo... | tron |
2005-08-05 | (svn r2809) Implement more generic threading functions, which allow more than... | tron |
2005-08-05 | (svn r2807) Fix two major bugs in the threaded save code: | tron |
2005-07-24 | (svn r2701) Insert Id tags into all source files | tron |
2005-07-22 | (svn r2673) Include functions.h directly, not globally via openttd.h | tron |
2005-07-22 | (svn r2672) Move saving/loading related declarations to saveload.h | tron |
2005-07-21 | (svn r2669) Shuffle some more stuff around to reduce dependencies | tron |
2005-07-21 | (svn r2660) Get rid of some more shifting/anding/casting | tron |
2005-07-20 | (svn r2654) SlWriteUint16() should have a uint16 as parameter, not some arbit... | tron |
2005-07-20 | (svn r2651) - Fix: [ 1220776 ] Removes warning when compiling saveload.c on s... | Darkvater |
2005-07-20 | (svn r2648) Only use _stdcall calling convention for zlib on win32/msvc. | ludde |
2005-07-19 | (svn r2636) Fix: Switched to using the _fastcall calling convention instead o... | ludde |
2005-07-16 | (svn r2587) - Fix: Don't close the save-thread if it wasn't started because o... | Darkvater |
2005-07-13 | (svn r2560) Fix: various minor code changes. | ludde |
2005-07-12 | (svn r2550) raise 32767 limit of gamma values, and 16MB limit of RIFF chunks ... | ludde |
2005-07-08 | (svn r2535) Tabs | tron |
2005-06-30 | (svn r2499) -Codechange: Moved the semaphore bit from bit 2 to bit 3 in _map_... | celestar |
2005-06-15 | (svn r2441) -Feature: You can now give transfer order to set up feeder systems | celestar |
2005-06-06 | (svn r2420) - Codechange: magic number elminitation of cursorsprites. | Darkvater |
2005-06-06 | (svn r2419) - Fix: saving no longer changes your cursor if it is in a non-mou... | Darkvater |
2005-06-02 | (svn r2397) - CodeChange: rename all "ttd" files to "openttd" files. | Darkvater |
2005-06-01 | (svn r2392) - Fix some typos (Tron) | Darkvater |
2005-06-01 | (svn r2391) - Feature: saving games happen in a seperate thread so you no lon... | Darkvater |
2005-06-01 | (svn r2390) - Codechange: Fix some warnings on GCC 4.0.0 | hackykid |
2005-05-30 | (svn r2387) - CodeChange: made the saveload code more readable and also remov... | Darkvater |
2005-04-02 | (svn r2118) - Fix: Fix compilation with network disabled, and comment out som... | Darkvater |
2005-03-27 | (svn r2080) - Fix: [OldAI] p->ai.state_counter was uint16 but could hold a ti... | pasky |
2005-03-24 | (svn r2046) -Codechange: moved all waypoint code to waypoint.c/waypoint.h | truelight |
2005-03-24 | (svn r2041) -Fix: not all vehicles did get a day_proc call (because of roundi... | truelight |
2005-03-20 | (svn r2033) - Fix: Fix some more desync by saving the town growth frequency i... | pasky |
2005-03-19 | (svn r2030) -Fix: Save _cur_town_ctr with all its bits to prevent desyncs | celestar |
2005-03-15 | (svn r2018) Yet another workaround | tron |
2005-03-15 | (svn r2017) Explicitly mark SlReadByte as 'inline' | tron |
2005-03-15 | (svn r2014) Don't manually inline a piece of code | tron |
2005-02-23 | (svn r1909) - Fix: [ 1145593 ] assertion failed when saving the game. It is n... | Darkvater |
2005-02-06 | (svn r1818) -Add: Dynamic orders (up to 64k orders) | truelight |
2005-02-06 | (svn r1817) -Codechange: Moved depot-functions to depot.c | truelight |
2005-02-05 | (svn r1803) Move debugging stuff into files of it's own | tron |
2005-02-04 | (svn r1788) -Add: Made RoadStops dynamic. You can now create up to 64k roadst... | truelight |
2005-02-04 | (svn r1786) -Fix: unitnumber is increased to 16bit, so now you can have up to... | truelight |
2005-02-04 | (svn r1783) -Add: Dynamic vehicles (now up to 64k of vehicles) | truelight |
2005-02-03 | (svn r1776) -Add: Dynamic stations. You can now have up to 64k of stations | truelight |
2005-02-02 | (svn r1770) -Fix: Hopefully last pieces of code that are containing a station-id | truelight |
2005-02-02 | (svn r1768) -Codechange: Store town index in _map2 of town tiles | celestar |
2005-02-01 | (svn r1764) -Add: dynamic towns, you can now have up to 64k towns (let me kno... | truelight |