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Erich/openttd
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railtypes.h
Age
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Author
2006-05-22
(svn r4946) "Feature": Add a cheat that allows running electric engines on no...
celestar
2006-04-11
(svn r4354) [Elrail][NewGRF] Codechange: Drawing of custom waypoints with cus...
peter1138
2006-03-29
(svn r4150) -Feature: Merged elrails into trunk. Thanks to Tron for lots of c...
celestar
2005-10-31
(svn r3108) Confine the use of SPR_OPENTTD_BASE to table/sprites.h by adding/...
tron
2005-10-22
(svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in com...
tron
2005-10-19
(svn r3065) -Codechange/Add: Modified the bridge drawing code so that the bas...
celestar
2005-10-14
(svn r3040) Don't deduce the cursor sprites when building rails from magic nu...
tron
2005-10-13
(svn r3037) Don't deduce the sprites for tunnels and level crossings from mag...
tron
2005-08-06
(svn r2817) -Codechange: [autoreplace]: moved autoreplace and autorenew to se...
bjarni
2005-08-03
(svn r2798) -Codechange: Unified the rail toolbars into one that is modified by
celestar
2005-08-02
(svn r2789) -Fix: Wrong Id tag :)
celestar
2005-08-01
(svn r2783) Fix: Hopefully fix the ID tags of bridge.h and railtypes.h
celestar
2005-07-31
(svn r2774) -Codechange: Removed TRACKTYPE_SPRITE_PITCH globally and replaced...
celestar
2005-07-29
(svn r2756) Renamed railtypes into _railtypes
ludde