Age | Commit message (Expand) | Author |
2005-12-26 | (svn r3343) Fix calculation of available rail types where all engines of a pa... | peter1138 |
2005-12-14 | (svn r3300) Remove unreachable code - in this case some duplicate breaks | tron |
2005-11-26 | (svn r3239) - Codechange: Introduce and use helper functions for engine repla... | peter1138 |
2005-11-22 | (svn r3226) -Fix: GPMI implementation had minor glitches | truelight |
2005-11-21 | (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable vi... | truelight |
2005-11-14 | (svn r3181) -Bracing | tron |
2005-11-14 | (svn r3177) GB, CLRBIT, HASBIT, TOGGLEBIT | tron |
2005-11-13 | (svn r3176) Use proper types, not some variants of int | tron |
2005-11-07 | (svn r3155) -Feature: [autoreplace] autoreplace can now remove cars from too ... | bjarni |
2005-11-07 | (svn r3154) - Fix: Last value of an array is lengthof-1; let's keep this at a... | Darkvater |
2005-11-07 | (svn r3151) - Fix: showing the highscore might crash the game with an invalid... | Darkvater |
2005-10-31 | (svn r3109) Replace two occurrences of '256' with TOTAL_NUM_ENGINES | peter1138 |
2005-10-25 | (svn r3087) Rewrite GetPlayerRailtypes() so it doesn't depend on magical numb... | tron |
2005-10-22 | (svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in com... | tron |
2005-10-20 | (svn r3073) int/byte -> EngineID/PlayerID/VehicleID | tron |
2005-10-19 | (svn r3064) Replace some numbers by sprite names | tron |
2005-10-07 | (svn r3024) -Codechange: Another batch of replacements of int/uint/int16/byte... | tron |
2005-10-03 | (svn r3010) Get rid of quite some dubious casts, either by using GB(), proper... | tron |
2005-09-30 | (svn r3001) s/Player*/const Player*/ | tron |
2005-09-28 | (svn r2995) Replace 0xFF/0xFFFF with CT_INVALID/OWNER_SPECTATOR/INVALID_STATI... | tron |
2005-09-18 | (svn r2962) - const correctness for all Get* functions and most Draw* functio... | Darkvater |
2005-09-14 | (svn r2951) - Fix: [ 1259345 ] Changing engine in netgame opens train window ... | Darkvater |
2005-09-07 | (svn r2921) -Codechange: moved all AI-code to 1 central place (ai/ai.c) | truelight |
2005-09-02 | (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becom... | truelight |
2005-08-06 | (svn r2817) -Codechange: [autoreplace]: moved autoreplace and autorenew to se... | bjarni |
2005-07-26 | (svn r2720) Remove unused declarations and definitions | tron |
2005-07-24 | (svn r2702) -Codechange: Cleaned up the sprite code and replaced many magic n... | celestar |
2005-07-24 | (svn r2701) Insert Id tags into all source files | tron |
2005-07-23 | (svn r2684) Correctly save and load company_value, it's 64 bits wide, not 32 ... | tron |
2005-07-22 | (svn r2673) Include functions.h directly, not globally via openttd.h | tron |
2005-07-21 | (svn r2669) Shuffle some more stuff around to reduce dependencies | tron |
2005-07-21 | (svn r2664) Remove depedency on player.h from variables.h | tron |
2005-07-21 | (svn r2660) Get rid of some more shifting/anding/casting | tron |
2005-07-20 | (svn r2657) -Codechange: The available railtypes per player are now a bitmask... | celestar |
2005-07-20 | (svn r2650) Convert many explicit shifts+ands to extract bits to invocations ... | tron |
2005-07-18 | (svn r2629) -Codechange: removed stupid comment on top of players.c | truelight |
2005-07-17 | (svn r2617) - Fix: fix some warnings, and reenable vs.net2003 signed/unsigned... | Darkvater |
2005-07-17 | (svn r2606) -Codechange: renamed ai.c to ai_old.c, and ai.h to ai_new.h to ma... | truelight |
2005-07-17 | (svn r2602) -Codechange: removed unused variable (disable_computer) | truelight |
2005-07-15 | (svn r2580) Change: Added {INDUSTRY} command for printing industry names inst... | ludde |
2005-06-24 | (svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile" | tron |
2005-06-21 | (svn r2468) -Codechange: Got rid of DEREF_PLAYER and replaced it by GetPlayer | celestar |
2005-06-04 | (svn r2407) Use {Get,Is}TileOwner to get/check the owner of a tile and fix so... | tron |
2005-06-02 | (svn r2397) - CodeChange: rename all "ttd" files to "openttd" files. | Darkvater |
2005-05-30 | (svn r2387) - CodeChange: made the saveload code more readable and also remov... | Darkvater |
2005-05-17 | (svn r2339) - Fix: on a dedicated server, after the joining of a player, the ... | Darkvater |
2005-05-15 | (svn r2324) Introduce _cmd_text for passing strings with a command instead of... | tron |
2005-05-14 | (svn r2316) - Fix: [ 1154454 ] Fix BeOS build on Trunk (myob) | Darkvater |
2005-05-12 | (svn r2300) - CodeChange: check the last number of commands, now only the ref... | Darkvater |
2005-05-11 | (svn r2291) - Fix (regression): When a client joined it changed the server-pl... | Darkvater |