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2005-09-18(svn r2962) - const correctness for all Get* functions and most Draw* functio...Darkvater
2005-09-14(svn r2951) - Fix: [ 1259345 ] Changing engine in netgame opens train window ...Darkvater
2005-09-07(svn r2921) -Codechange: moved all AI-code to 1 central place (ai/ai.c)truelight
2005-09-02(svn r2907) -Codechange: splitted the AIs to their own directory. AINew becom...truelight
2005-08-06(svn r2817) -Codechange: [autoreplace]: moved autoreplace and autorenew to se...bjarni
2005-07-26(svn r2720) Remove unused declarations and definitionstron
2005-07-24(svn r2702) -Codechange: Cleaned up the sprite code and replaced many magic n...celestar
2005-07-24(svn r2701) Insert Id tags into all source filestron
2005-07-23(svn r2684) Correctly save and load company_value, it's 64 bits wide, not 32 ...tron
2005-07-22(svn r2673) Include functions.h directly, not globally via openttd.htron
2005-07-21(svn r2669) Shuffle some more stuff around to reduce dependenciestron
2005-07-21(svn r2664) Remove depedency on player.h from variables.htron
2005-07-21(svn r2660) Get rid of some more shifting/anding/castingtron
2005-07-20(svn r2657) -Codechange: The available railtypes per player are now a bitmask...celestar
2005-07-20(svn r2650) Convert many explicit shifts+ands to extract bits to invocations ...tron
2005-07-18(svn r2629) -Codechange: removed stupid comment on top of players.ctruelight
2005-07-17(svn r2617) - Fix: fix some warnings, and reenable vs.net2003 signed/unsigned...Darkvater
2005-07-17(svn r2606) -Codechange: renamed ai.c to ai_old.c, and ai.h to ai_new.h to ma...truelight
2005-07-17(svn r2602) -Codechange: removed unused variable (disable_computer)truelight
2005-07-15(svn r2580) Change: Added {INDUSTRY} command for printing industry names inst...ludde
2005-06-24(svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"tron
2005-06-21(svn r2468) -Codechange: Got rid of DEREF_PLAYER and replaced it by GetPlayercelestar
2005-06-04(svn r2407) Use {Get,Is}TileOwner to get/check the owner of a tile and fix so...tron
2005-06-02(svn r2397) - CodeChange: rename all "ttd" files to "openttd" files.Darkvater
2005-05-30(svn r2387) - CodeChange: made the saveload code more readable and also remov...Darkvater
2005-05-17(svn r2339) - Fix: on a dedicated server, after the joining of a player, the ...Darkvater
2005-05-15(svn r2324) Introduce _cmd_text for passing strings with a command instead of...tron
2005-05-14(svn r2316) - Fix: [ 1154454 ] Fix BeOS build on Trunk (myob)Darkvater
2005-05-12(svn r2300) - CodeChange: check the last number of commands, now only the ref...Darkvater
2005-05-11(svn r2291) - Fix (regression): When a client joined it changed the server-pl...Darkvater
2005-03-27(svn r2080) - Fix: [OldAI] p->ai.state_counter was uint16 but could hold a ti...pasky
2005-02-22(svn r1906) - Fix: [ 1117327 ] Assertion error on kick. When a company is cle...Darkvater
2005-02-06(svn r1833) byte -> char transition: the resttron
2005-02-06(svn r1821) Move generic string handling functions to string.[ch] and introdu...tron
2005-02-06(svn r1813) Declare functions implemented in strings.c in their own shiny new...tron
2005-02-05(svn r1808) Use strcmp() instead of home brewed function str_eq()tron
2005-01-25(svn r1676) Increase the size of TileIndex and TileIndexDiff to 32bits and ad...tron
2005-01-22(svn r1594) Convert all undefined parameter lists to (void) and add the appro...tron
2005-01-15(svn r1522) -Fix: warning players.c; forgot return type. Damn, makefile is to...darkvater
2005-01-15(svn r1520) Trim 134 (!) lines with trailing whitespace ):tron
2005-01-15(svn r1518) -Fix: server issue where some company names were wrongdarkvater
2005-01-15(svn r1516) -Cheating players do not get their names added to the highscore t...darkvater
2005-01-13(svn r1496) -Fix: highscore no longer crashes in network games with a dedicat...darkvater
2005-01-11(svn r1479) -Added highscore chart (accessible from the difficulty window) wi...darkvater
2004-12-19(svn r1169) -Fix: [Network] [ 1087591 ] When you want to be a spectator, you ...truelight
2004-12-16(svn r1131) -Add: [Network] Autoclean_companies (set it with 'set autoclean_c...truelight
2004-12-16(svn r1129) -Add: [Network] Added 'reset_company <company-id>'. If a company is truelight
2004-12-15(svn r1117) Move map arrays and some related macros into their own files map....tron
2004-12-15(svn r1108) -Fix: [Network] Fixed problem around slow clients:truelight
2004-12-15(svn r1096) -Fix: [Network] PlayAs is now registered correctlytruelight