Age | Commit message (Expand) | Author |
2006-03-31 | (svn r4201) - Codechange: Do for _engine_info[] what we do for _*_vehicle_inf... | peter1138 |
2006-03-27 | (svn r4136) CodeChange : Revert part of r4092 (as spotted by Tron) and clean-... | belugas |
2006-03-24 | (svn r4092) CodeChange : Named sprites instead of magic numbers plus create/u... | belugas |
2006-03-16 | (svn r3895) - Add proper SLE(G)_CONDNULL macros for the empty space reservati... | Darkvater |
2006-02-20 | (svn r3627) - Change all hardcoded 255 max-saveload versions with the define ... | Darkvater |
2006-02-06 | (svn r3568) - Fix: constantizing side-effect of qsort in r3563. Ugly? Yes. Ma... | Darkvater |
2006-02-06 | (svn r3565) - Fix: On loading a game, GetPlayerRailtypes() didn't account for... | peter1138 |
2006-02-06 | (svn r3563) Simplify the code for calculating the highscore table in network ... | tron |
2006-02-06 | (svn r3562) Remove pointless buffer copies | tron |
2006-02-01 | (svn r3511) More whitespace ([FS#46] by Rubidium) | tron |
2006-01-31 | (svn r3500) - Workaround the inaccurate count of spectators/companies that ca... | Darkvater |
2006-01-29 | (svn r3468) - Fix: Rail type availability should take climate type into account. | peter1138 |
2006-01-25 | (svn r3427) - Feature: Allow seeing and setting the maximum amount of compani... | Darkvater |
2006-01-12 | (svn r3396) - Autoreplace changes: | peter1138 |
2006-01-05 | (svn r3365) Staticise 36 functions | tron |
2006-01-02 | (svn r3359) - Autoreplace GUI: When starting or stopping a replacement, redra... | peter1138 |
2005-12-26 | (svn r3343) Fix calculation of available rail types where all engines of a pa... | peter1138 |
2005-12-14 | (svn r3300) Remove unreachable code - in this case some duplicate breaks | tron |
2005-11-26 | (svn r3239) - Codechange: Introduce and use helper functions for engine repla... | peter1138 |
2005-11-22 | (svn r3226) -Fix: GPMI implementation had minor glitches | truelight |
2005-11-21 | (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable vi... | truelight |
2005-11-14 | (svn r3181) -Bracing | tron |
2005-11-14 | (svn r3177) GB, CLRBIT, HASBIT, TOGGLEBIT | tron |
2005-11-13 | (svn r3176) Use proper types, not some variants of int | tron |
2005-11-07 | (svn r3155) -Feature: [autoreplace] autoreplace can now remove cars from too ... | bjarni |
2005-11-07 | (svn r3154) - Fix: Last value of an array is lengthof-1; let's keep this at a... | Darkvater |
2005-11-07 | (svn r3151) - Fix: showing the highscore might crash the game with an invalid... | Darkvater |
2005-10-31 | (svn r3109) Replace two occurrences of '256' with TOTAL_NUM_ENGINES | peter1138 |
2005-10-25 | (svn r3087) Rewrite GetPlayerRailtypes() so it doesn't depend on magical numb... | tron |
2005-10-22 | (svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in com... | tron |
2005-10-20 | (svn r3073) int/byte -> EngineID/PlayerID/VehicleID | tron |
2005-10-19 | (svn r3064) Replace some numbers by sprite names | tron |
2005-10-07 | (svn r3024) -Codechange: Another batch of replacements of int/uint/int16/byte... | tron |
2005-10-03 | (svn r3010) Get rid of quite some dubious casts, either by using GB(), proper... | tron |
2005-09-30 | (svn r3001) s/Player*/const Player*/ | tron |
2005-09-28 | (svn r2995) Replace 0xFF/0xFFFF with CT_INVALID/OWNER_SPECTATOR/INVALID_STATI... | tron |
2005-09-18 | (svn r2962) - const correctness for all Get* functions and most Draw* functio... | Darkvater |
2005-09-14 | (svn r2951) - Fix: [ 1259345 ] Changing engine in netgame opens train window ... | Darkvater |
2005-09-07 | (svn r2921) -Codechange: moved all AI-code to 1 central place (ai/ai.c) | truelight |
2005-09-02 | (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becom... | truelight |
2005-08-06 | (svn r2817) -Codechange: [autoreplace]: moved autoreplace and autorenew to se... | bjarni |
2005-07-26 | (svn r2720) Remove unused declarations and definitions | tron |
2005-07-24 | (svn r2702) -Codechange: Cleaned up the sprite code and replaced many magic n... | celestar |
2005-07-24 | (svn r2701) Insert Id tags into all source files | tron |
2005-07-23 | (svn r2684) Correctly save and load company_value, it's 64 bits wide, not 32 ... | tron |
2005-07-22 | (svn r2673) Include functions.h directly, not globally via openttd.h | tron |
2005-07-21 | (svn r2669) Shuffle some more stuff around to reduce dependencies | tron |
2005-07-21 | (svn r2664) Remove depedency on player.h from variables.h | tron |
2005-07-21 | (svn r2660) Get rid of some more shifting/anding/casting | tron |
2005-07-20 | (svn r2657) -Codechange: The available railtypes per player are now a bitmask... | celestar |