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path: root/player.h
AgeCommit message (Expand)Author
2006-08-22(svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whit...rubidium
2006-08-20(svn r5999) -Feature: change the original date format to a 32 bits format bas...rubidium
2006-08-15(svn r5919) -Cleanup: use the type Date when the variable really is a daterubidium
2006-06-27(svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectaculartron
2006-03-29(svn r4150) -Feature: Merged elrails into trunk. Thanks to Tron for lots of c...celestar
2006-03-26(svn r4129) - CodeChange: Add proper bool type for is_ai as well...it is a bo...Darkvater
2006-03-26(svn r4128) - CodeChange: Add proper semantics for CargoID for such variables...Darkvater
2006-02-01(svn r3511) More whitespace ([FS#46] by Rubidium)tron
2006-01-31(svn r3500) - Workaround the inaccurate count of spectators/companies that ca...Darkvater
2006-01-12(svn r3396) - Autoreplace changes:peter1138
2006-01-05(svn r3365) Staticise 36 functionstron
2005-11-26(svn r3239) - Codechange: Introduce and use helper functions for engine repla...peter1138
2005-11-07(svn r3155) -Feature: [autoreplace] autoreplace can now remove cars from too ...bjarni
2005-11-07(svn r3151) - Fix: showing the highscore might crash the game with an invalid...Darkvater
2005-10-31(svn r3110) Replace another 256 with TOTAL_NUM_ENGINES.peter1138
2005-10-20(svn r3073) int/byte -> EngineID/PlayerID/VehicleIDtron
2005-10-17(svn r3054) Remove the unsused function GetNumRailtypes()tron
2005-10-16(svn r3049) Replace byte/int/uint by RailType where appropriatetron
2005-09-30(svn r3001) s/Player*/const Player*/tron
2005-09-23(svn r2973) Move a function declaration somewhere where it belongstron
2005-09-18(svn r2962) - const correctness for all Get* functions and most Draw* functio...Darkvater
2005-09-14(svn r2951) - Fix: [ 1259345 ] Changing engine in netgame opens train window ...Darkvater
2005-08-06(svn r2817) -Codechange: [autoreplace]: moved autoreplace and autorenew to se...bjarni
2005-07-24(svn r2701) Insert Id tags into all source filestron
2005-07-21(svn r2669) Shuffle some more stuff around to reduce dependenciestron
2005-07-21(svn r2664) Remove depedency on player.h from variables.htron
2005-07-20(svn r2657) -Codechange: The available railtypes per player are now a bitmask...celestar
2005-06-24(svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"tron
2005-06-21(svn r2468) -Codechange: Got rid of DEREF_PLAYER and replaced it by GetPlayercelestar
2005-05-11(svn r2290) - CodeChange: protect the next batch of commands. This brings us ...Darkvater
2005-05-06(svn r2271) CMD_SET_PLAYER_FACE, CMD_SET_PLAYER_COLOR, CMD_INCREASE_LOAN, CMD...tron
2005-03-27(svn r2080) - Fix: [OldAI] p->ai.state_counter was uint16 but could hold a ti...pasky
2005-01-13(svn r1496) -Fix: highscore no longer crashes in network games with a dedicat...darkvater
2005-01-12(svn r1488) -Fix: fixed some spelling mistakes (tnx to Tron)truelight
2005-01-11(svn r1479) -Added highscore chart (accessible from the difficulty window) wi...darkvater
2004-12-29(svn r1297) Language fixes in the source.. (ln-)miham
2004-09-11(svn r201) -Fix: [1025836] Company values bigger dan int32 were put to negativetruelight
2004-09-01(svn r148) -Feature: Company HQ can now be moved somewhere else (cost 1% of c...darkvater
2004-08-31(svn r146) -Fix [AI]: Tunnel/bridge bugtruelight
2004-08-20(svn r85) -Add: initial commit of new AI (enable in Patch menu)truelight
2004-08-09(svn r1) Import of revision 975 of old (crashed) SVNtruelight