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AgeCommit message (Expand)Author
2006-02-01(svn r3508) Completly remove the deprecated -p parameter (is superseded by -n)tron
2006-01-31(svn r3500) - Workaround the inaccurate count of spectators/companies that ca...Darkvater
2006-01-30(svn r3485) - [Post-PBS]: when reverting PBS and removing station-tile reserv...Darkvater
2006-01-29(svn r3484) -fix: fixed issue in last commit where loading savegame versions ...bjarni
2006-01-29(svn r3472) - [PBS] Remove from trunk. Anyone interested can still find it in...Darkvater
2006-01-28(svn r3454) - Fix: company-count was not updated correctly when loading a sav...Darkvater
2006-01-23(svn r3421) - Revert r3412 as it didn't work.peter1138
2006-01-21(svn r3412) - Fix: When changing game mode, reset the tile highlight data, as...peter1138
2006-01-18(svn r3403) -Codechange: [multiheaded engines] the references between the fro...bjarni
2006-01-12(svn r3396) - Autoreplace changes:peter1138
2006-01-07(svn r3380) -Fix: removed 'size' from r3379, because it was pretty sillytruelight
2006-01-06(svn r3379) -Fix: protect showhelp against any possible overflowtruelight
2006-01-06(svn r3376) -Codechange: made enums for GenerateWorld and InitializeGame 'mode'truelight
2006-01-05(svn r3366) Make an unnecessarily global variable localtron
2006-01-05(svn r3365) Staticise 36 functionstron
2006-01-04(svn r3362) Fix issue with loading old (TTD) savegames:peter1138
2005-12-29(svn r3356) - Remove unused parameter of AfterLoadGame().peter1138
2005-12-29(svn r3353) Simplify the automatic length adjustment algorithm for replacing ...tron
2005-12-18(svn r3316) - NewGRF: Unload engine names before loading grf files. This fixe...peter1138
2005-12-18(svn r3313) Remove GPMI related changes from trunktron
2005-12-14(svn r3301) One more statictron
2005-12-14(svn r3299) Remove the unimplemented -l option, which should select the languagetron
2005-12-13(svn r3294) - Fix: use INVALID_STRING_ID instead of -1.Darkvater
2005-11-29(svn r3245) -Add: allow OpenTTD to give his GPMI-params to the GPMI modulestruelight
2005-11-26(svn r3239) - Codechange: Introduce and use helper functions for engine repla...peter1138
2005-11-26(svn r3235) - Fix: fix two crashes, one with making a screenshot in the main ...Darkvater
2005-11-23(svn r3231) Fix: update the GPMI implementation to the latest GPMI-API versiontruelight
2005-11-22(svn r3229) -Add: add more GPMI support. Now GPMI-based AIs can be loaded (do...truelight
2005-11-22(svn r3227) -Codechange: [Savegame] removed 'minor' version, and renamed 'maj...truelight
2005-11-22(svn r3226) -Fix: GPMI implementation had minor glitchestruelight
2005-11-17(svn r3214) -Feature: openttd.cfg can now set how many autosaves to keep befo...bjarni
2005-11-16(svn r3212) - Waypoints/Depots: Store waypoint index in m2 for waypoints. Thi...peter1138
2005-11-16(svn r3191) Move declaration and definition of _dbg_screen_rect to a place wh...tron
2005-11-15(svn r3186) Unnecessary casts and truncationtron
2005-11-15(svn r3185) consttron
2005-11-15(svn r3183) Remove an unused declaration and properly declare CheckExternalFi...tron
2005-11-14(svn r3181) -Bracingtron
2005-11-13(svn r3176) Use proper types, not some variants of inttron
2005-11-13(svn r3173) Use the trinary operator and switch to improve readabilitytron
2005-11-09(svn r3158) - PBS: [ 1252192 ] Fix an assertion failure due to possible junk ...peter1138
2005-11-07(svn r3155) -Feature: [autoreplace] autoreplace can now remove cars from too ...bjarni
2005-10-31(svn r3109) Replace two occurrences of '256' with TOTAL_NUM_ENGINESpeter1138
2005-10-22(svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in com...tron
2005-10-17(svn r3055) Give the savegame/scenarion sort order flags symbolic namestron
2005-10-07(svn r3024) -Codechange: Another batch of replacements of int/uint/int16/byte...tron
2005-09-28(svn r2995) Replace 0xFF/0xFFFF with CT_INVALID/OWNER_SPECTATOR/INVALID_STATI...tron
2005-09-19(svn r2963) Fix: calculate proportions of non-square giant screenshot correctly.peter1138
2005-09-07(svn r2921) -Codechange: moved all AI-code to 1 central place (ai/ai.c)truelight
2005-09-03(svn r2909) Game would hang where the autosave_on_exit was activated.Darkvater
2005-09-02(svn r2906) Fix some threaded saving problems. Now the thread only interfaces...Darkvater