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path: root/openttd.c
AgeCommit message (Expand)Author
2005-10-17(svn r3055) Give the savegame/scenarion sort order flags symbolic namestron
2005-10-07(svn r3024) -Codechange: Another batch of replacements of int/uint/int16/byte...tron
2005-09-28(svn r2995) Replace 0xFF/0xFFFF with CT_INVALID/OWNER_SPECTATOR/INVALID_STATI...tron
2005-09-19(svn r2963) Fix: calculate proportions of non-square giant screenshot correctly.peter1138
2005-09-07(svn r2921) -Codechange: moved all AI-code to 1 central place (ai/ai.c)truelight
2005-09-03(svn r2909) Game would hang where the autosave_on_exit was activated.Darkvater
2005-09-02(svn r2906) Fix some threaded saving problems. Now the thread only interfaces...Darkvater
2005-08-23(svn r2886) Rename the "owner" attribute to "m1", because when it stores an o...tron
2005-08-14(svn r2866) Move all functions and tables which aren't directly involved in m...tron
2005-08-10(svn r2848) -Fix: [ 1256044 ] fixed crash when loading a map made before rev ...bjarni
2005-08-06(svn r2821) Remove a write-only variabletron
2005-08-06(svn r2817) -Codechange: [autoreplace]: moved autoreplace and autorenew to se...bjarni
2005-08-06(svn r2814) -Fix: made MorphOS to compile againtruelight
2005-08-05(svn r2809) Implement more generic threading functions, which allow more than...tron
2005-07-29(svn r2754) Move str_fmt into string.[ch]tron
2005-07-29(svn r2748) Remove unused cruft from the main looptron
2005-07-26(svn r2720) Remove unused declarations and definitionstron
2005-07-26(svn r2714) Remove unnecessary includestron
2005-07-24(svn r2701) Insert Id tags into all source filestron
2005-07-23(svn r2685) -Codechange: Split the music/sound/video drivers into separate fi...tron
2005-07-22(svn r2673) Include functions.h directly, not globally via openttd.htron
2005-07-22(svn r2672) Move saving/loading related declarations to saveload.htron
2005-07-20(svn r2657) -Codechange: The available railtypes per player are now a bitmask...celestar
2005-07-17(svn r2610) - Feature: set server map name to the loaded name of the game/sce...Darkvater
2005-07-17(svn r2606) -Codechange: renamed ai.c to ai_old.c, and ai.h to ai_new.h to ma...truelight
2005-07-17(svn r2602) -Codechange: removed unused variable (disable_computer)truelight
2005-07-16(svn r2588) Codechange: Remove PLAYER_SEED_RANDOMludde
2005-07-15(svn r2583) Move OS specific code out of misc.cludde
2005-07-14(svn r2564) Fix: Fixed conceptual issue in network_gui.c. AllocateName is not...ludde
2005-07-13(svn r2560) Fix: various minor code changes.ludde
2005-07-13(svn r2558) Change the internal map format from 7 arrays to one array of stru...tron
2005-07-10(svn r2542) -Add: [GPMI] Added GPMI (http://sourceforge.net/projects/libgpmi/) truelight
2005-07-08(svn r2535) Tabstron
2005-06-30(svn r2499) -Codechange: Moved the semaphore bit from bit 2 to bit 3 in _map_...celestar
2005-06-25(svn r2487) Replace TILE_XY by TileXY/TileDiffXYtron
2005-06-24(svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"tron
2005-06-21(svn r2468) -Codechange: Got rid of DEREF_PLAYER and replaced it by GetPlayercelestar
2005-06-07(svn r2433) - CodeChange: unmagicify all road/train crossings with IsLevelCro...Darkvater
2005-06-04(svn r2408) Introduce SetTileOwner() and use ittron
2005-06-04(svn r2407) Use {Get,Is}TileOwner to get/check the owner of a tile and fix so...tron
2005-06-02(svn r2397) - CodeChange: rename all "ttd" files to "openttd" files.Darkvater