Age | Commit message (Collapse) | Author |
|
debugging levels to
use in debug.h. grfmsg() is now used as a specific debug-function for grf.
|
|
respect to autorenew settings. This is only a temporary fix, as the definite fix needs to move the autorenew settings to a per-company settings window.
|
|
|
|
of a running game.
This is only possible in SP (or in the intro menu). During game play you will
get a confirmation window when applying the changes as some actions can crash
OpenTTD and/or make your current game unplayable.
|
|
|
|
correct, but mainly because
it interferes with OS/2 symbol in libc (psmedley)
|
|
programmatic-resize, and implement it
in a sane way. Correctly specify resize flags for windows and only manually change the
widgets that the resize system cannot handle (eg centering). This changes r6562, and
probably some other commits
|
|
when loading a game/scenario/heightmap.
|
|
actually only changes win32
since it uses UTF16 for file access. To keep os-specific code to a minimum, OpenTTD
uses UTF8 internally everywhere, converting to OS-type when needed (save/load/screenshot/etc.)
|
|
around a bit. This reduces the number of times the sprites are loaded from 5 to 2, just for the intro game.
|
|
found not of a problem. Thanks Tron
|
|
could be invalid after
a call to DeleteWindow() somewhere else. Also do some cleanup with AllowWindowDescFront()
|
|
use FindWindowById
instead of _windows loop (viewport.c), remove dump-code (mixer.c), MSVC6 borkdness
in stdafx.h, constness (viewport.c), variable localization (win32.c), comments (window.c)
|
|
'disable electrified railways'.
(original patch by maedhros, ideas: peter1138, Darkvater, Rubidium, Patrick, Eddi|zuHause, ..)
|
|
Unicode/UTF-8 and the option for fonts rendered by FreeType. Language changes to come.
|
|
|
|
positioning WDP_AUTO = -1)
|
|
|
|
when needed, when building station acceptance lists.
|
|
information from
invalid players (eg spectators) which could lead to crashes.
|
|
This didn't cause any
bugs so far because the 'click' element was at the same position in the union for both
events.
|
|
|
|
the dimensions of
the widget it is in. This allows for typing longer text into an editbox (if maxwidth
allows of course) and scroll around properly.
|
|
strecpy and simplification
of order_gui (only disable a single widget if not local player, all others aren't
visible anyways).
|
|
setting up the
textbuffer instead of typing it out each and every time.
|
|
WWT_INSET (credits to peter1138
for the aptly found name)
-Codechange: Remove the explicit numbering from WindowWidgetTypes
|
|
is only plain panel,
WWT_IMGBTN must contain an image for drawing. Renamed WWT_PANEL_2 to WWT_IMGBTN_2
because that is what it is. Added WWT_PUSHBTN that is either just a pushable button,
or a textbutton, which text's drawn dynamically independent of widget.
|
|
The last parameter should point to the end of the buffer (eg lastof(buf))
Courtesy of Tron.
|
|
parameter from HandleEditBoxKey
as the same information is present in querystr_d->afilter
-Also (&((querystr_d *)&WP(w, querystr_d))->text is the same as &WP(w, querystr_d).text
|
|
when the selection
is only a single tile. Seems this was a bit annoying to some ;)
|
|
PlayerID is an
actual playable player (< MAX_PLAYERS) or not.
|
|
height
differences of various draggable tools (inspiration, concept and double
checking by MeusH).
|
|
Another step toward merging XTDwidget.
The only two files not converted (window.h and widget.c) will be done at the very last commit)
|
|
|
|
It made no sense to maintain 8 nearly identically arrays when a single one can do the job
Also made the two buttons always use half of the bottom width each, even when resizing
|
|
WindowEvent, which is now a struct
|
|
height bounding
box of the string. Therefore rename the function to GetStringBoundingRect()
and have it return a BoundingRect type of width/height
|
|
tooltip, considering
cursor size and cursor offset (hotspot). The maximum and minimum y-values
for the tooltip are just below the mainbar and statusbar. Also, if the tooltip
would be too low, flip it above the cursor.
|
|
which should be
integral to strings.c
|
|
whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
|
|
based at the year 0.
The game date subsystem now allows someone to start in the year 0 and continue
up to the year 5 000 000. However, you currently cannot build anything before
1920 as there is no newgrf support for dates before 1920 or after 2090 yet.
|
|
- New optional landscape generator (TerraGenesis Perlin)
- Load heightmaps (either BMP or PNG)
- Progress dialog while generating worlds (no longer a 'hanging' screen)
- New dialogs for NewGame, Create Scenario and Play Heightmap
- Easier to configure your landscape
- More things to configure (tree-placer, ..)
- Speedup of world generation
- New console command 'restart': restart the map EXACTLY as it was when you
first started it (needs a game made after or with this commit)
- New console command 'getseed': get the seed of your map and share it with
others (of course only works with generated maps)
- Many new, world generation related, things
- Many internal cleanups and rewrites
Many tnx to those people who helped making this:
Belugas, DaleStan, glx, KUDr, RichK67, Rubidium, and TrueLight (alfabetic)
Many tnx to those who helped testing:
Arnau, Bjarni, and tokai (alfabetic)
And to all other people who helped testing and sending comments / bugs
Stats: 673 lines changed, 3534 new lines, 79 new strings
|
|
textboxes to only
allow certain patterns (like numbers only)
|
|
the offset since 1920
-Codechange: store all year related variables that are _not_ stored in a savegame/transported over the network in the same format as _cur_year
|
|
convert a Date to/from a YearMonthDay.
-Cleanup: swap ConvertDateToYMD's parameters to make the order consistent with the name of the function.
|
|
BASE_YEAR when comparing _cur_year with a 'full' year.
-Cleanup: replace some magic '1920' values with BASE_YEAR.
|
|
date.[ch]
-Cleanup: fix whitespace related coding style issues in date.[ch]
-Cleanup: make original comments doxygen compatible and remove/change outdated comments
|
|
Move all relevant types from hal.h into fios.h, eliminate the unneccessary passing of a global variable, and extern variables in header files (declare in fios.c and misc_gui.c
|
|
from a function decleration in header file.
|
|
-Fix: < > boxes in patch-settings didn't grey out when they hit the limit of their range
-Codechange: while at it, prettyfied DrawArrowButtons() a bit
-Fix: < > boxes in industry production window (when cheat enabled) had a minor glitch
|