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authorbjarni <bjarni@openttd.org>2006-09-28 23:05:03 +0000
committerbjarni <bjarni@openttd.org>2006-09-28 23:05:03 +0000
commit1f2ed9d731cfc0b1b7a03b843175238a9a64948d (patch)
treeb9c5f2fcf23245015608eafaccdf02f62b94eda6 /misc_gui.c
parent9b7fc334e2e7799dd1cb79e71c128e5d5c7cfa6e (diff)
downloadopenttd-1f2ed9d731cfc0b1b7a03b843175238a9a64948d.tar.xz
(svn r6562) -Codechange: merged the vehicle list window widget arrays
It made no sense to maintain 8 nearly identically arrays when a single one can do the job Also made the two buttons always use half of the bottom width each, even when resizing
Diffstat (limited to 'misc_gui.c')
-rw-r--r--misc_gui.c20
1 files changed, 20 insertions, 0 deletions
diff --git a/misc_gui.c b/misc_gui.c
index 3654e6fc2..315bab533 100644
--- a/misc_gui.c
+++ b/misc_gui.c
@@ -30,6 +30,7 @@
#include "tgp.h"
#include "settings.h"
#include "date.h"
+#include "resize_window_widgets.h"
#include "fios.h"
/* Variables to display file lists */
@@ -1867,3 +1868,22 @@ void ShowCheatWindow(void)
if (w != NULL) SetWindowDirty(w);
}
+
+/** Resize the widgets in a window
+ * @param *w Window to resize in
+ * @param *resizearray Bytearray of the same length as the window contains widgets. Each byte tells how to move the widget of the same index using the flags in resize_window_widgets.h
+ * @param length Length of the bytearray
+ * @param horizontal Tells how far to the right the widgets should be moved (note: negative moves left)
+ * @param vertical Tells how far down the widgets should be moved (note: negative moves up)
+*/
+void ResizeWindowWidgets(Window *w, const byte *resizearray, byte length, byte horizontal, byte vertical)
+{
+ byte i;
+
+ for (i = 0; i < length; i++) {
+ if (resizearray[i] & WIDGET_DEFINE_MOVE_LEFT) w->widget[i].left += horizontal;
+ if (resizearray[i] & WIDGET_DEFINE_MOVE_RIGHT) w->widget[i].right += horizontal;
+ if (resizearray[i] & WIDGET_DEFINE_MOVE_TOP) w->widget[i].top += vertical;
+ if (resizearray[i] & WIDGET_DEFINE_MOVE_BOTTOM) w->widget[i].bottom += vertical;
+ }
+}