Age | Commit message (Collapse) | Author | |
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2020-06-05 | Codechange: rework how grf and ob[msg] are generated | Patric Stout | |
For grfs, it now uses CMake scripts to do its job, and both grf files are split into their own folder to make more clear what is going on. Additionally, it no longer builds in-source (although the resulting grf is copied back in the source folder). For ob[msg] it now uses CMake scripts to generate the translation files; the result is no longer stored in-source (but in the build folder). Although all files are available to create the GRFs and basesets, it won't really work till CMake is introduced (which will happen in a few commits from here) | |||
2019-11-10 | Cleanup: Removed SVN headers | S. D. Cloudt | |
2012-02-24 | (svn r23982) -Codechange: use NFO v32 for the extra graphics | rubidium | |
2011-12-20 | (svn r23639) -Fix [FS#4892]: fix transparency for steel mill, colour ↵ | rubidium | |
translations in some arctic buildings and a wrongly replaced sprites (PaulC) | |||
2011-10-02 | (svn r22974) -Fix: draw buoy sprite without outline on the map | rubidium | |
2011-10-02 | (svn r22971) -Add [FS#4787]: climate aware canal/aqueduct graphics; based on ↵ | rubidium | |
work by PaulC | |||
2011-09-25 | (svn r22962) -Fix/Update: graphical issues from Addi's NewGRF | rubidium | |
2011-04-29 | (svn r22379) -Fix: Not all pixels which need recolouring were actually in ↵ | planetmaker | |
the proper colour | |||
2010-11-18 | (svn r21251) -Fix (r20950): toyland sprites were forgotten | rubidium | |
2010-10-24 | (svn r21026) -Codechange: move from pcx to png extra grf sprites as they are ↵ | rubidium | |
easier to handle/view. They also take less space in a checkout. Furthermore this requires a recent GRFCodec nightly with PNG support enabled. | |||
2010-10-18 | (svn r20989) -Change: make extra_grf's pcx files DOS palettes instead of ↵ | rubidium | |
converting them during compilation. Also fix misconverted sprite and some comments | |||
2010-10-16 | (svn r20950) -Fix: (or at least greatly improve) alignment of some original ↵ | rubidium | |
graphics pillar sprites | |||
2010-08-14 | (svn r20490) -Change: merge the extra GRF sources so updating them becomes a ↵ | rubidium | |
bit easier. The (prebuilt) grf will still remain, so if you don't have NFORenum and GRFCodec it will still work. |