Age | Commit message (Expand) | Author |
2005-04-02 | (svn r2136) - Fix: [ 1174313 ] terrain hotkeys nonfunctional in scenario edit... | Darkvater |
2005-03-31 | (svn r2114) -Fix: fix menu with signlist in SE | truelight |
2005-03-26 | (svn r2079) -Add: signlist, shows all signs in the map. Clicking on them, and... | truelight |
2005-03-26 | (svn r2075) -Fix: added missing breaks in switches | truelight |
2005-03-24 | (svn r2046) -Codechange: moved all waypoint code to waypoint.c/waypoint.h | truelight |
2005-03-12 | (svn r2004) - Fix: [ 1149487 ] Autosave ignoring settings | Darkvater |
2005-02-22 | (svn r1901) - Fix: unwanted behaviour of the savegame dialog, as well as a bu... | Darkvater |
2005-02-21 | (svn r1894) - Codechange: cleaned up the console a bit, wholly unified handli... | Darkvater |
2005-02-13 | (svn r1867) Include tables/sprites.h only in files which need it | tron |
2005-02-13 | (svn r1866) -Fix: Intercepted generated maps with 0 towns on it. Currently ju... | celestar |
2005-02-11 | (svn r1861) Constify Get(Non)Sprite() | tron |
2005-02-10 | (svn r1854) Split GetSpritePtr() into GetSprite() for regular sprites (return... | tron |
2005-02-10 | (svn r1853) Move spritecache function declarations into a header of their own... | tron |
2005-02-07 | (svn r1840) Repel str_buffr and use local buffers where possible | tron |
2005-02-06 | (svn r1833) byte -> char transition: the rest | tron |
2005-02-06 | (svn r1827) Next iteration of the byte -> char transition: some string drawin... | tron |
2005-02-06 | (svn r1813) Declare functions implemented in strings.c in their own shiny new... | tron |
2005-01-30 | (svn r1734) - Fix: [ 1112253 ] hijacking of arrow keys, game also scrolled wh... | darkvater |
2005-01-29 | (svn r1722) -Feature: Bigger maps - anyone? | tron |
2005-01-29 | (svn r1713) Split off several functions which query/set information about a s... | tron |
2005-01-28 | (svn r1703) - Fix: Scrolling with the arrow keys is now smooth and it now als... | dominik |
2005-01-25 | (svn r1667) - Feature: Signs are now shown in the color of the player who cre... | dominik |
2005-01-24 | (svn r1653) -Fix: removed CTRL+A and CTRL+B cheats; thanks Hackykid | darkvater |
2005-01-24 | (svn r1648) -Fix: server can now pause and unpause a game through the console... | darkvater |
2005-01-23 | (svn r1610) Remove trailing whitespace (last time ever, i hope) | tron |
2005-01-22 | (svn r1594) Convert all undefined parameter lists to (void) and add the appro... | tron |
2005-01-19 | (svn r1571) Feature: Visually enhanced autorail placing | dominik |
2005-01-19 | (svn r1568) made an enum of train subtypes to make the code more readable | bjarni |
2005-01-16 | (svn r1545) Add TileHeight() which returns the height (not multiplied by 8) | tron |
2005-01-16 | (svn r1536) Move GET_TILEHEIGHT, GET_TILETYPE and IS_TILETYPE to map.h, turn ... | tron |
2005-01-15 | (svn r1520) Trim 134 (!) lines with trailing whitespace ): | tron |
2005-01-15 | (svn r1515) -Removed the 'close ALL windows' from the toolbar since shift+del... | darkvater |
2005-01-14 | (svn r1514) -Fix: [1092474] little red box in scenario editor (Celestar). Err... | darkvater |
2005-01-13 | (svn r1502) -Fix: [1101889] Crash under windows... stupid typo in player_gui.... | darkvater |
2005-01-13 | (svn r1497) -Fix: [1101179] Crash if generating land while industry window is... | darkvater |
2005-01-12 | (svn r1487) -Fix: [1100736] wrong tooltip for place desert button | darkvater |
2005-01-12 | (svn r1486) -Codechange: moved all 'signs' stuff to signs.c/h and prepared it... | truelight |
2005-01-11 | (svn r1479) -Added highscore chart (accessible from the difficulty window) wi... | darkvater |
2005-01-10 | (svn r1465) -Fix: [1099101] starting year patch goes out of range. Clamped ye... | darkvater |
2005-01-07 | (svn r1414) Move TileIndex, TILE_MASK and GET_TILE_[XY] to map.h and turn the... | tron |
2005-01-03 | (svn r1353) -Fix: [1092707] placing rocks in scenario editor. You can place r... | darkvater |
2005-01-03 | (svn r1349) -Fix: [1093485] Dissappearing rocks in Scenario Editor | darkvater |
2005-01-03 | (svn r1348) -Feature: resizable windows. Read the comment in window.h to find... | truelight |
2004-12-28 | (svn r1286) -Fix: oeps, I clamp'd some numbers wrong :$ | truelight |
2004-12-28 | (svn r1284) -Fix: Fixed 'money-cheat' (read: bug which could give people a lo... | truelight |
2004-12-23 | (svn r1263) -Fix: [Network] Client-names are limited (serverside) to 25 chars | truelight |
2004-12-23 | (svn r1240) -Fix: OpenTTD once again compiles if ENABLE_NETWORK is disabled. | darkvater |
2004-12-22 | (svn r1225) -Feature: SHIFT+DEL now deletes all non-vital windows (only statu... | darkvater |
2004-12-22 | (svn r1214) -Feature: Stickified Industries (list & window), Smallmaps (all t... | darkvater |
2004-12-19 | (svn r1176) -Fix: [Network] PlayerBasedMenu's caused crashes when a company w... | truelight |