diff options
author | darkvater <darkvater@openttd.org> | 2005-01-30 16:54:39 +0000 |
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committer | darkvater <darkvater@openttd.org> | 2005-01-30 16:54:39 +0000 |
commit | 1527ef3db001a1bb609f8c331313a52c9ac69888 (patch) | |
tree | 49b3e495609d4e23cf7be92ce87f031d35282063 /main_gui.c | |
parent | 8580e73b65c94f978319b2b4e7f4dc1833bfa149 (diff) | |
download | openttd-1527ef3db001a1bb609f8c331313a52c9ac69888.tar.xz |
(svn r1734) - Fix: [ 1112253 ] hijacking of arrow keys, game also scrolled when it was out of focus (dominik)
Diffstat (limited to 'main_gui.c')
-rw-r--r-- | main_gui.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/main_gui.c b/main_gui.c index 6fac303a3..3a754e69b 100644 --- a/main_gui.c +++ b/main_gui.c @@ -2202,7 +2202,7 @@ static void StatusBarWndProc(Window *w, WindowEvent *e) } } -void ScrollMainViewport(int x, int y) +static void ScrollMainViewport(int x, int y) { if (_game_mode != GM_MENU) { Window *w = FindWindowById(WC_MAIN_WINDOW, 0); @@ -2250,7 +2250,7 @@ static const int8 scrollamt[16][2] = { void HandleKeyScrolling(void) { - if (_dirkeys) { + if (_dirkeys && _iconsole_win == NULL) { int factor = _shift_pressed ? 50 : 10; ScrollMainViewport(scrollamt[_dirkeys][0] * factor, scrollamt[_dirkeys][1] * factor); } |