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path: root/main_gui.c
AgeCommit message (Expand)Author
2005-04-13(svn r2192) - Add greater control to the 'message options' window. Now you ca...Darkvater
2005-04-07(svn r2161) - Fix: When resizing a window, the button is also visibly depressedDarkvater
2005-04-03(svn r2143) - Fix: [ 1175748 ] Wrong Button-Images in scenario-editors landsc...Darkvater
2005-04-03(svn r2141) - Fix: Keys now hopefully only activate the right windows. If con...Darkvater
2005-04-03(svn r2140) - Fix: [ 1175726 ] Allows rails in scenario editor. Moved both 'A...Darkvater
2005-04-02(svn r2137) - CodeChange: Remove unnecessary preprocessor magicDarkvater
2005-04-02(svn r2136) - Fix: [ 1174313 ] terrain hotkeys nonfunctional in scenario edit...Darkvater
2005-03-31(svn r2114) -Fix: fix menu with signlist in SEtruelight
2005-03-26(svn r2079) -Add: signlist, shows all signs in the map. Clicking on them, and...truelight
2005-03-26(svn r2075) -Fix: added missing breaks in switchestruelight
2005-03-24(svn r2046) -Codechange: moved all waypoint code to waypoint.c/waypoint.htruelight
2005-03-12(svn r2004) - Fix: [ 1149487 ] Autosave ignoring settingsDarkvater
2005-02-22(svn r1901) - Fix: unwanted behaviour of the savegame dialog, as well as a bu...Darkvater
2005-02-21(svn r1894) - Codechange: cleaned up the console a bit, wholly unified handli...Darkvater
2005-02-13(svn r1867) Include tables/sprites.h only in files which need ittron
2005-02-13(svn r1866) -Fix: Intercepted generated maps with 0 towns on it. Currently ju...celestar
2005-02-11(svn r1861) Constify Get(Non)Sprite()tron
2005-02-10(svn r1854) Split GetSpritePtr() into GetSprite() for regular sprites (return...tron
2005-02-10(svn r1853) Move spritecache function declarations into a header of their own...tron
2005-02-07(svn r1840) Repel str_buffr and use local buffers where possibletron
2005-02-06(svn r1833) byte -> char transition: the resttron
2005-02-06(svn r1827) Next iteration of the byte -> char transition: some string drawin...tron
2005-02-06(svn r1813) Declare functions implemented in strings.c in their own shiny new...tron
2005-01-30(svn r1734) - Fix: [ 1112253 ] hijacking of arrow keys, game also scrolled wh...darkvater
2005-01-29(svn r1722) -Feature: Bigger maps - anyone?tron
2005-01-29(svn r1713) Split off several functions which query/set information about a s...tron
2005-01-28(svn r1703) - Fix: Scrolling with the arrow keys is now smooth and it now als...dominik
2005-01-25(svn r1667) - Feature: Signs are now shown in the color of the player who cre...dominik
2005-01-24(svn r1653) -Fix: removed CTRL+A and CTRL+B cheats; thanks Hackykiddarkvater
2005-01-24(svn r1648) -Fix: server can now pause and unpause a game through the console...darkvater
2005-01-23(svn r1610) Remove trailing whitespace (last time ever, i hope)tron
2005-01-22(svn r1594) Convert all undefined parameter lists to (void) and add the appro...tron
2005-01-19(svn r1571) Feature: Visually enhanced autorail placingdominik
2005-01-19(svn r1568) made an enum of train subtypes to make the code more readablebjarni
2005-01-16(svn r1545) Add TileHeight() which returns the height (not multiplied by 8)tron
2005-01-16(svn r1536) Move GET_TILEHEIGHT, GET_TILETYPE and IS_TILETYPE to map.h, turn ...tron
2005-01-15(svn r1520) Trim 134 (!) lines with trailing whitespace ):tron
2005-01-15(svn r1515) -Removed the 'close ALL windows' from the toolbar since shift+del...darkvater
2005-01-14(svn r1514) -Fix: [1092474] little red box in scenario editor (Celestar). Err...darkvater
2005-01-13(svn r1502) -Fix: [1101889] Crash under windows... stupid typo in player_gui....darkvater
2005-01-13(svn r1497) -Fix: [1101179] Crash if generating land while industry window is...darkvater
2005-01-12(svn r1487) -Fix: [1100736] wrong tooltip for place desert buttondarkvater
2005-01-12(svn r1486) -Codechange: moved all 'signs' stuff to signs.c/h and prepared it...truelight
2005-01-11(svn r1479) -Added highscore chart (accessible from the difficulty window) wi...darkvater
2005-01-10(svn r1465) -Fix: [1099101] starting year patch goes out of range. Clamped ye...darkvater
2005-01-07(svn r1414) Move TileIndex, TILE_MASK and GET_TILE_[XY] to map.h and turn the...tron
2005-01-03(svn r1353) -Fix: [1092707] placing rocks in scenario editor. You can place r...darkvater
2005-01-03(svn r1349) -Fix: [1093485] Dissappearing rocks in Scenario Editordarkvater
2005-01-03(svn r1348) -Feature: resizable windows. Read the comment in window.h to find...truelight
2004-12-28(svn r1286) -Fix: oeps, I clamp'd some numbers wrong :$truelight