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Erich/openttd
chunnel
master
signaltunnel
sloped-stations
sloped-stations-original
underground
underground-plus-others-original
underground-save-load
underground-station-construction
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main_gui.c
Age
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Author
2005-06-06
(svn r2420) - Codechange: magic number elminitation of cursorsprites.
Darkvater
2005-06-02
(svn r2397) - CodeChange: rename all "ttd" files to "openttd" files.
Darkvater
2005-06-01
(svn r2391) - Feature: saving games happen in a seperate thread so you no lon...
Darkvater
2005-05-15
(svn r2324) Introduce _cmd_text for passing strings with a command instead of...
tron
2005-05-13
(svn r2303) - CodeChange (fix): when giving money to other players only allow...
Darkvater
2005-05-12
(svn r2297) - CodeChange: server-check the next batch of commands.
Darkvater
2005-05-06
(svn r2276) - CodeChange: remove DebugProc() and make the ALT+0...4 codes onl...
Darkvater
2005-04-16
(svn r2209) - CodeChange: [ 1184348 ] Remove unused _newspaper_flag that was ...
Darkvater
2005-04-14
(svn r2201) - Fix: Crash in scenario-editor with terraforming out-of-map bounds.
Darkvater
2005-04-13
(svn r2192) - Add greater control to the 'message options' window. Now you ca...
Darkvater
2005-04-07
(svn r2161) - Fix: When resizing a window, the button is also visibly depressed
Darkvater
2005-04-03
(svn r2143) - Fix: [ 1175748 ] Wrong Button-Images in scenario-editors landsc...
Darkvater
2005-04-03
(svn r2141) - Fix: Keys now hopefully only activate the right windows. If con...
Darkvater
2005-04-03
(svn r2140) - Fix: [ 1175726 ] Allows rails in scenario editor. Moved both 'A...
Darkvater
2005-04-02
(svn r2137) - CodeChange: Remove unnecessary preprocessor magic
Darkvater
2005-04-02
(svn r2136) - Fix: [ 1174313 ] terrain hotkeys nonfunctional in scenario edit...
Darkvater
2005-03-31
(svn r2114) -Fix: fix menu with signlist in SE
truelight
2005-03-26
(svn r2079) -Add: signlist, shows all signs in the map. Clicking on them, and...
truelight
2005-03-26
(svn r2075) -Fix: added missing breaks in switches
truelight
2005-03-24
(svn r2046) -Codechange: moved all waypoint code to waypoint.c/waypoint.h
truelight
2005-03-12
(svn r2004) - Fix: [ 1149487 ] Autosave ignoring settings
Darkvater
2005-02-22
(svn r1901) - Fix: unwanted behaviour of the savegame dialog, as well as a bu...
Darkvater
2005-02-21
(svn r1894) - Codechange: cleaned up the console a bit, wholly unified handli...
Darkvater
2005-02-13
(svn r1867) Include tables/sprites.h only in files which need it
tron
2005-02-13
(svn r1866) -Fix: Intercepted generated maps with 0 towns on it. Currently ju...
celestar
2005-02-11
(svn r1861) Constify Get(Non)Sprite()
tron
2005-02-10
(svn r1854) Split GetSpritePtr() into GetSprite() for regular sprites (return...
tron
2005-02-10
(svn r1853) Move spritecache function declarations into a header of their own...
tron
2005-02-07
(svn r1840) Repel str_buffr and use local buffers where possible
tron
2005-02-06
(svn r1833) byte -> char transition: the rest
tron
2005-02-06
(svn r1827) Next iteration of the byte -> char transition: some string drawin...
tron
2005-02-06
(svn r1813) Declare functions implemented in strings.c in their own shiny new...
tron
2005-01-30
(svn r1734) - Fix: [ 1112253 ] hijacking of arrow keys, game also scrolled wh...
darkvater
2005-01-29
(svn r1722) -Feature: Bigger maps - anyone?
tron
2005-01-29
(svn r1713) Split off several functions which query/set information about a s...
tron
2005-01-28
(svn r1703) - Fix: Scrolling with the arrow keys is now smooth and it now als...
dominik
2005-01-25
(svn r1667) - Feature: Signs are now shown in the color of the player who cre...
dominik
2005-01-24
(svn r1653) -Fix: removed CTRL+A and CTRL+B cheats; thanks Hackykid
darkvater
2005-01-24
(svn r1648) -Fix: server can now pause and unpause a game through the console...
darkvater
2005-01-23
(svn r1610) Remove trailing whitespace (last time ever, i hope)
tron
2005-01-22
(svn r1594) Convert all undefined parameter lists to (void) and add the appro...
tron
2005-01-19
(svn r1571) Feature: Visually enhanced autorail placing
dominik
2005-01-19
(svn r1568) made an enum of train subtypes to make the code more readable
bjarni
2005-01-16
(svn r1545) Add TileHeight() which returns the height (not multiplied by 8)
tron
2005-01-16
(svn r1536) Move GET_TILEHEIGHT, GET_TILETYPE and IS_TILETYPE to map.h, turn ...
tron
2005-01-15
(svn r1520) Trim 134 (!) lines with trailing whitespace ):
tron
2005-01-15
(svn r1515) -Removed the 'close ALL windows' from the toolbar since shift+del...
darkvater
2005-01-14
(svn r1514) -Fix: [1092474] little red box in scenario editor (Celestar). Err...
darkvater
2005-01-13
(svn r1502) -Fix: [1101889] Crash under windows... stupid typo in player_gui....
darkvater
2005-01-13
(svn r1497) -Fix: [1101179] Crash if generating land while industry window is...
darkvater
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