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2006-08-20(svn r6001) -Feature: when removing a farm, his farmland is removed too ↵truelight
(over time) (based on peter1138's patch, FS#82) To make this to work, in older games farmland is removed on load, and replanted
2006-04-11(svn r4368) Revert clear_map.h changes in r4367.Error of manipulationbelugas
2006-04-11(svn r4367) CodeChange : Remove another direct map access in station_cmd.c. ↵belugas
Replace an array of TileIndexDiffC by a use of loop with TileDiffXY. Thanks to Rubidium
2006-04-04(svn r4279) s/\<CL_/CLEAR_/tron
2006-03-30(svn r4166) Sprinkle several map accessors with assert()stron
2006-03-22(svn r4007) Add a function to make a farm field tiletron
2006-03-05(svn r3765) Fix some naming glitches in r3763 and add missing svn propertiestron
2006-03-05(svn r3763) Adapt to the new 'map accessors go in foo_map.h'-schemetron