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path: root/bin/baseset/orig_extra.grf
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2020-06-05Codechange: rework how grf and ob[msg] are generatedPatric Stout
For grfs, it now uses CMake scripts to do its job, and both grf files are split into their own folder to make more clear what is going on. Additionally, it no longer builds in-source (although the resulting grf is copied back in the source folder). For ob[msg] it now uses CMake scripts to generate the translation files; the result is no longer stored in-source (but in the build folder). Although all files are available to create the GRFs and basesets, it won't really work till CMake is introduced (which will happen in a few commits from here)
2018-03-11(svn r27977) -Add [FS#6664]: Replace the office building sprite on various ↵frosch
toyland airports with a better fitting sprite. This also affects GRFs which activate the default refinery in toyland. (PaulC)
2017-09-11(svn r27915) -Fix (r27730) [FS#6620]: Glyphs in range U+0020 to U+00FF may ↵frosch
only be defined in orig_extra.grf, not in openttd.grf.
2017-01-14(svn r27731) -Fix (r27730): Missed some sprites which also belong into ↵frosch
orig_extra.grf
2017-01-14(svn r27730) -Change: Split openttd.grf into openttd.grf and orig_extra.grffrosch
openttd.grf is now always loaded and provides all extra graphics in case the (possibly outdated) baseset does not. orig_extra.grf contains graphics specific to the original baseset only.