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path: root/bin/baseset/openttd.grf
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2020-06-05Codechange: rework how grf and ob[msg] are generatedPatric Stout
For grfs, it now uses CMake scripts to do its job, and both grf files are split into their own folder to make more clear what is going on. Additionally, it no longer builds in-source (although the resulting grf is copied back in the source folder). For ob[msg] it now uses CMake scripts to generate the translation files; the result is no longer stored in-source (but in the build folder). Although all files are available to create the GRFs and basesets, it won't really work till CMake is introduced (which will happen in a few commits from here)
2020-02-20Fix: provide two sets of tram tracks not one in the GUI icon for building ↵Andy
tramway
2019-05-01Feature: Add NotRoadTypes (NRT)peter1138
2019-01-31Feature: Group liveries, and livery window usability enhancements. (#7108)PeterN
* Change: Replace checkbox in livery selection window with Default option in drop down selection. This reduces clutter in the UI and allows for primary/secondary colours to independently follow the default scheme if desired. * Feature: Add vehicle group liveries.
2018-04-17Fix: Four group action icons were misplaced and cropped.Peter Nelson
2018-03-11(svn r27976) -Add [FS#6664]: Climate-specific Action5 extra airport sprites. ↵frosch
(PaulC)
2018-01-07(svn r27961) -Fix [FS#6654]: The switch-toolbar icon contained pixels from ↵frosch
the fire cycle. Replace the whole icon with a new version. (PaulC)
2017-09-11(svn r27915) -Fix (r27730) [FS#6620]: Glyphs in range U+0020 to U+00FF may ↵frosch
only be defined in orig_extra.grf, not in openttd.grf.
2017-01-14(svn r27731) -Fix (r27730): Missed some sprites which also belong into ↵frosch
orig_extra.grf
2017-01-14(svn r27730) -Change: Split openttd.grf into openttd.grf and orig_extra.grffrosch
openttd.grf is now always loaded and provides all extra graphics in case the (possibly outdated) baseset does not. orig_extra.grf contains graphics specific to the original baseset only.
2015-05-03(svn r27266) -Fix (r27265): Eddi jinxed it.frosch
2015-05-03(svn r27265) -Fix: Truncated comment in openttd.grffrosch
2014-09-21(svn r26869) -Add: support for an all black palette to prevent the need of ↵rubidium
having a black tile of all different slopes (ic111)
2013-10-27(svn r25916) -Add: GUI sprite for the smallmap cargoflow button. (frosch, ↵frosch
planetmaker, V453000)
2013-06-09(svn r25344) -Feature: GUI for viewing story pageszuu
2013-05-28(svn r25301) -Change: Slightly enlarge the default-windowsize button icon.frosch
2013-05-26(svn r25293) -Add: GUI sprite for default window size button.frosch
2013-01-06(svn r24889) -Fix-ish: extra GRF was built with "broken" grfcodecrubidium
2012-11-14(svn r24749) -Add: GUI icons for delete to the left/right.frosch
2012-04-17(svn r24141) -Feature: Display rating in the town directory window. ↵michi_cc
(Inspired by patch from MagicBuzz)
2012-02-25(svn r23984) -Fix [FS#5082]: fix the order of lights on the helipad (PaulC)rubidium
2012-02-24(svn r23982) -Codechange: use NFO v32 for the extra graphicsrubidium
2012-02-24(svn r23981) -Codechange: reduce GRF size by a few percent by letting ↵rubidium
GRFCodec determine the best compression
2012-02-15(svn r23952) -Feature: [NewGRF] Customisable tunnel portals for rail types ↵michi_cc
(sprites by Snail).
2012-02-11(svn r23926) -Update [FS#5055]: some missing Latin-ish characters as some ↵rubidium
translations started using them (PaulC)
2012-01-27(svn r23858) -Change [FS#5003]: some updates and improvements of the base ↵rubidium
font (PaulC)
2011-12-20(svn r23639) -Fix [FS#4892]: fix transparency for steel mill, colour ↵rubidium
translations in some arctic buildings and a wrongly replaced sprites (PaulC)
2011-12-17(svn r23582) -Fix [FS#4870]: add missing characters for certain languages ↵rubidium
and the large font -Codechange: don't remove large font glyphs because they are broken in the original font, just fix them up in openttd.grf using action A -Change: make extra characters more consistent with the original font All by PaulC.
2011-12-02(svn r23395) -Fix [FS#4862]: a character that is path of the 'normal' fonts, ↵rubidium
but relocated after loading, was missing for the monospace font
2011-11-20(svn r23278) -Add: monospaced sprite font with the same characters as the ↵rubidium
normal font
2011-11-15(svn r23232) -Change: move the "default" overrides out of the baseset in ↵rubidium
order to ensure they all use the same values
2011-11-14(svn r23220) -Change: move the baseset files to their new locationrubidium