Age | Commit message (Expand) | Author |
2006-09-05 | (svn r6406) -Codechange: Rename TileOffsByDir to TileOffsByDiagDir because it... | Darkvater |
2006-06-27 | (svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular | tron |
2006-06-10 | (svn r5210) Many small changes which piled up: const, unsigned, variable scop... | tron |
2006-04-23 | (svn r4553) int and magic numbers -> Slope and DiagDirection | tron |
2006-04-09 | (svn r4333) Revert back to a direct map access in one case until the exact co... | tron |
2006-03-31 | (svn r4204) - Get trunk compiling again on OS/2 | orudge |
2006-03-29 | (svn r4154) -Moved MAX_BRIDGES in bridge.h and made it an enum. This makes tw... | celestar |
2006-03-16 | (svn r3907) Replace many bridge related direct map accesses with calls to shi... | tron |
2006-03-12 | (svn r3830) Move IsTunnelTile() from tile.h to tunnel_map.h and add IsTunnel(... | tron |
2006-03-11 | (svn r3816) Use existing accessors | tron |
2006-03-08 | (svn r3783) Replace further ints and magic numbers by Direction, DiagDirectio... | tron |
2006-02-21 | (svn r3644) Don't use FindLandscapeHeightByTile() when it's overkill - often ... | tron |
2006-02-18 | (svn r3613) Some more const, indentation, whitespace and similar stuff | tron |
2006-01-29 | (svn r3472) - [PBS] Remove from trunk. Anyone interested can still find it in... | Darkvater |
2005-11-21 | (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable vi... | truelight |
2005-10-23 | (svn r3078) Some more stuff, which piled up: | tron |
2005-09-02 | (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becom... | truelight |