Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-06-08 | (svn r5170) - CodeChange: corrected name for "road_crossing_penalty" ↵ | KUDr | |
(mistake in previous commit) | |||
2006-06-08 | (svn r5169) - CodeChange: [YAPF] RVs now use YAPF_TILE_LENGTH as base unit ↵ | KUDr | |
and 2 configurable settings (slope and crossing penalties) for cost calculation | |||
2006-06-07 | (svn r5164) - CodeChange: [YAPF] settings of platform penalties are now ↵ | KUDr | |
saved only in network savegames (thanks glx) | |||
2006-06-07 | (svn r5163) - CodeChange: [YAPF] "treat first red two-way signal as dead ↵ | KUDr | |
end" is not applied if train didn't pass choice. It allows pathfinder to plan route through first red two-way signal if the train has no other choice than to pass it. | |||
2006-06-07 | (svn r5162) - CodeChange: [YAPF] added flag "choice seen" into YAPF node for ↵ | KUDr | |
trains | |||
2006-06-07 | (svn r5155) - Remove the bridge branch merge (revision r5070) | tron | |
2006-06-07 | (svn r5153) - Fix: [YAPF] RVs can now plan path reversing in depot or end of ↵ | KUDr | |
road | |||
2006-06-07 | (svn r5148) - Fix: [YAPF] RVs can now find depot they are currently in ↵ | KUDr | |
(thanks Darkvater) | |||
2006-06-07 | (svn r5147) - NewGRF: Use refit capacity callback when refitting an aircraft ↵ | peter1138 | |
(mart3p) | |||
2006-06-07 | (svn r5146) - NewGRF: Support selection of aircraft default cargo type by ↵ | peter1138 | |
checking its refit mask. If aircraft can be refitted to passengers, no change happens, else the first refittable type is chosen. Also use refit capacity to determine the default capacity. | |||
2006-06-05 | (svn r5138) Two more like r5136 | tron | |
2006-06-05 | (svn r5136) Fix various style bugs: | tron | |
- Trailing whitespace - Trailing empty lines - Missing newline at EOF - Missing svn:eol-style native | |||
2006-06-05 | (svn r5135) Forgotten Id tag | tron | |
2006-06-05 | (svn r5132) s/?/³/ | tron | |
2006-06-05 | (svn r5131) s/STRING[1-5]/STRING/g | tron | |
2006-06-05 | (svn r5130) WebTranslator2 update to 2006-06-05 17:56:46 | miham | |
american - 12 changed by WhiteRabbit (12) galician - 62 fixed, 10 changed by Condex (72) italian - 3 changed by sidew (3) | |||
2006-06-05 | (svn r5129) Accommodate the default AI for the new railtype: It used hard ↵ | tron | |
coded numbers instead of enums to calculate prices | |||
2006-06-05 | (svn r5128) Remove the global variable _cur_ai_player | tron | |
2006-06-05 | (svn r5127) Use IsRoadVehInDepotStopped() and IsAircraftInHangarStopped() | tron | |
2006-06-05 | (svn r5124) Add IsAircraftInHangar{Stopped,}(), which supersedes ↵ | tron | |
CheckStoppedInHangar() -Fix: Be more strict what it means for an aircraft to be in a hangar: It's not just being stopped on a hangar tile | |||
2006-06-05 | (svn r5121) Add forgotten file in r5120 | tron | |
2006-06-05 | (svn r5120) Add IsShipInDepot{Stopped,}() and remove some redundant checks | tron | |
2006-06-05 | (svn r5119) -Fix: If a road vehicle is on a road depot tile and stopped ↵ | tron | |
doesn't mean it's in the depot. Use the proper test for this | |||
2006-06-05 | (svn r5118) Add IsRoadVehInDepot{Stopped,}() | tron | |
2006-06-05 | (svn r5117) Remove a redundant check: If a road vehicle is in the state 'in ↵ | tron | |
depot', don't test if it's a road depot | |||
2006-06-05 | (svn r5116) Move the overly generic GetDepotDirection() from a header to its ↵ | tron | |
only consumer | |||
2006-06-04 | (svn r5105) - NewGRF: Move callbackmask from *VehicleInfo to EngineInfo. ↵ | peter1138 | |
This simplifies code that works with more than one vehicle type. | |||
2006-06-04 | (svn r5104) - When refitting a vehicle to its existing cargo type, don't ↵ | peter1138 | |
lose the cargo onboard (useful when adding wagons to a train) | |||
2006-06-04 | (svn r5103) - Add cargo subtype parameter to refit commands (mart3p) | peter1138 | |
2006-06-04 | (svn r5101) Add a function to convert an axis and a flag for north/south ↵ | tron | |
into a DiagDirection. Use it for bridge ramps and ship depots | |||
2006-06-04 | (svn r5098) Do some manual CSE and replace a few magic numbers to improve ↵ | tron | |
the readability of the trolly AI | |||
2006-06-04 | (svn r5097) -Fix: The trolly AI used information from the wrong industry ↵ | tron | |
when calculating the amount of to be transported goods | |||
2006-06-04 | (svn r5096) Avoid unnecessary copying of _cmd_text | tron | |
2006-06-04 | (svn r5095) -CodeChange: {} added around returns | KUDr | |
2006-06-04 | (svn r5094) Remove _new_{aircraft,roadveh,ship,train,wagon}_id. ↵ | tron | |
_new_vehicle_id is enough. | |||
2006-06-04 | (svn r5093) -CodeChange: [YAPF] min. debug level changed from 1 to 3 and 4 ↵ | KUDr | |
for frequent debug messages (performance stats) | |||
2006-06-04 | (svn r5092) -Fix: There was a gross race condition in the AI code which made ↵ | tron | |
it pretty random if the AI could give a new vehicle its orders | |||
2006-06-04 | (svn r5091) Remove duplicate code (same check twice) | tron | |
2006-06-04 | (svn r5090) -Fix: [NPF] broken by me - r4366 (thanks Tron) | KUDr | |
2006-06-03 | (svn r5088) - Add another set of parentheses, missed in r5085, somehow... ↵ | peter1138 | |
(thanks ASM) | |||
2006-06-03 | (svn r5087) - NewGRF: Fix thinko in returning a calculated callback result | peter1138 | |
2006-06-03 | (svn r5085) - Fix (FS#198): add parentheses to CHANCE16*() (and ↵ | peter1138 | |
GENERAL_SPRITE_COLOR) macro parameters (thanks to ASM) | |||
2006-06-03 | (svn r5084) - Add owner attribute to canals and locks. This makes them more ↵ | peter1138 | |
useful in multiplayer games, as before, anyone could delete any canal or lock tile. This doesn't affect whose ships can use whose canals or locks. | |||
2006-06-03 | (svn r5083) -Fix: Assert when trying to build a lock on a tile with trees. ↵ | celestar | |
(Thanks anboni for reporting) | |||
2006-06-02 | (svn r5081) -Fix: Could not build bridges over crossings (but crossings ↵ | celestar | |
under bridges were possible), noticed by WhiteRabbit | |||
2006-06-02 | (svn r5080) -Fix: RVs can enter other player's depot or roadstop (introduced ↵ | KUDr | |
by YAPF related change of GetTileTrackStatus() - r4419) | |||
2006-06-02 | (svn r5078) WebTranslator2 update to 2006-06-02 19:18:56 | miham | |
american - 15 fixed by WhiteRabbit (15) | |||
2006-06-02 | (svn r5076) CodeChange: [YAPF] Platform selection feature related settings ↵ | KUDr | |
added into regular savegames (breaks savegame compatibility only with r5070 and 5071). | |||
2006-06-02 | (svn r5071) - Fix (FS#184): "Erroneous train reversal on waypoints". When ↵ | peter1138 | |
processing the next train order, do not even consider reversing the train if the last order was to a waypoint. | |||
2006-06-02 | (svn r5070) Merged the bridge branch | celestar | |
-Feature: Bridges can now be placed above: Any railway track combination (excluding depots and waypoints) Any road combination (excluding depots) Clear tiles (duh), including fields Tunnel entrances Bridge heads Thanks to Tron for idea and implementation, KUDr for the yapf synchronization and many others for hours of testing There are still a number of visual problems remaining, especially when electric railways are on or under the bridge. DO NOT REPORT THOSE BUGS FOR THE TIME BEING please. |