Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-05-14 | (svn r9839) -Fix: vehicles in old savegames could leave the station because ↵ | rubidium | |
the changed loading algorithm thought it was already finished. | |||
2007-05-14 | (svn r9838) -Fix: make "improved loading" a proper improved loading instead ↵ | rubidium | |
of loading one (semi-)random vehicle at a time: - Now it is really FIFO. - When there is enough cargo to fill the first vehicle in the queue, the next vehicle in the queue start loading (and the next when ....). | |||
2007-05-14 | (svn r9837) -Fix: [NewGRF] Catch occurance of division-by-zero in varaction ↵ | peter1138 | |
handling. | |||
2007-05-14 | (svn r9836) -Codechange: make non-improved loading happen FIFO-ish; ↵ | rubidium | |
generally loading/unloading will happen fifo, but there are no guarantees on the FIFO-ness. For (better) FIFO guarantees you still need to use improved loading. | |||
2007-05-14 | (svn r9835) -Codechange: use Pixel typedef instead of byte where ever possible | truelight | |
2007-05-14 | (svn r9834) -Add: win9x check in win32 builds | glx | |
2007-05-14 | (svn r9833) -Fix: also 'leave' the station when leaving for automatic servicing. | rubidium | |
2007-05-13 | (svn r9832) -Fix: leave the station when manually skipping to the next order ↵ | rubidium | |
and we are currently (un)loading. | |||
2007-05-13 | (svn r9831) -Codechange: more refactoring of the loading/unloading. | rubidium | |
2007-05-13 | (svn r9830) -Fix(r9779) : Let the town expand and build new houses along the ↵ | belugas | |
roads of the users, even in case of "No Road" layout (skiddl13) | |||
2007-05-12 | (svn r9829) -Codechange: more refactoring of the unloading algorithm. | rubidium | |
2007-05-12 | (svn r9828) -Codechange: [NewGRF] Add support for changing cargo capacity ↵ | peter1138 | |
with callback 36. This is set on construction for ships and roadvehicles, and whenever carriages are attached for trains. | |||
2007-05-11 | (svn r9827) -Codechange/Fix: [NewGRF] Text strings of 1 character are ↵ | peter1138 | |
perfectly valid... (fixes dbsetxl refits again...) | |||
2007-05-10 | (svn r9825) -Codechange: [NewGRF] Add support for early vehicle retirement. | peter1138 | |
2007-05-10 | (svn r9823) -Feature: Add support for house property 1F - minimum life span. | maedhros | |
2007-05-10 | (svn r9819) -Codechange: Take account of AMED_HOLD in OTTD/TTDP state ↵ | peter1138 | |
translation (bulb) | |||
2007-05-10 | (svn r9818) -Codechange: Cache wagon override sprite set whenever consist is ↵ | peter1138 | |
changed, instead of 'recalculating' it every time it is used or just tested. | |||
2007-05-09 | (svn r9817) -Fix [FS#772]: an assertion that was triggered by the AI ↵ | rubidium | |
building when its rating for the town was not high enough. | |||
2007-05-08 | (svn r9815) -Fix (r9761) [FS#769): transfers weren't accounted in the ↵ | rubidium | |
vehicle profits. | |||
2007-05-08 | (svn r9814) -Fix (r1): Remove the duplicate sign sprite from openttd.grf ↵ | maedhros | |
since it's in the original data files. | |||
2007-05-08 | (svn r9813) -Fix (r9799): wagons must have EC_STEAM, otherwise they don't ↵ | rubidium | |
show up in the purchase list (mart3p). | |||
2007-05-07 | (svn r9812) -Fix (r9679): Obiwan prevented proper display of last ↵ | peter1138 | |
transparency button. | |||
2007-05-07 | (svn r9811) -Update: WebTranslator2 update to 2007-05-07 19:59:41 | miham | |
american - 11 fixed by WhiteRabbit (11) danish - 11 fixed by ThomasA (11) dutch - 9 fixed, 2 changed by Zr40 (11) | |||
2007-05-07 | (svn r9810) -Feature: Add drag and drop removal of station tiles (Wolf01) | peter1138 | |
2007-05-07 | (svn r9809) -Codechange: [NewGRF] Add callback 36 properties to purchase ↵ | peter1138 | |
lists and add running cost changing for ships. | |||
2007-05-07 | (svn r9808) -Codechange: unify the Handle<VehicleType>Loading functions. | rubidium | |
2007-05-07 | (svn r9807) -Codechange: unify playing of sound when vehicle has been loaded ↵ | rubidium | |
and leaves the station. | |||
2007-05-07 | (svn r9806) -Codechange: [NewGRF] Add callback 36 support for purchase cost, ↵ | peter1138 | |
for all vehicle types. | |||
2007-05-07 | (svn r9805) -Codechange: Use HASBIT() et al for display options bits. | peter1138 | |
2007-05-06 | (svn r9804) -Fix (r9761): Update aircraft cached information when its 'pos' ↵ | peter1138 | |
changes, as well as 'state'. (Thanks to bulb) | |||
2007-05-06 | (svn r9803) -Feature(tte): support for "curvature info", Action 2 for train, ↵ | rubidium | |
variable 45 (mart3p). | |||
2007-05-06 | (svn r9802) -Fix: a vehicle without visual effects isn't per definition ↵ | rubidium | |
unpowered (mart3p). | |||
2007-05-06 | (svn r9801) -Fix: do not assume that trains running on monorail/maglev ↵ | rubidium | |
cannot smoke/spark (mart3p). | |||
2007-05-06 | (svn r9800) -Codechange: play sound effects based on the engine class, not ↵ | rubidium | |
the rail type (mart3p). | |||
2007-05-06 | (svn r9799) -Codechange: separate engine class and engine running cost class ↵ | rubidium | |
(mart3p). | |||
2007-05-06 | (svn r9798) -Remove: removed the very outdated xcode project files | truelight | |
2007-05-06 | (svn r9797) -Feature: [NewGRF] Add action 1, 2 and 3 support for canals. | peter1138 | |
2007-05-06 | (svn r9796) -Update: WebTranslator2 update to 2007-05-06 19:05:33 | miham | |
brazilian_portuguese - 10 fixed by tucalipe (10) bulgarian - 5 fixed by thetitan (5) catalan - 9 fixed by arnaullv (9) czech - 9 fixed by Hadez (9) esperanto - 11 fixed by LaPingvino (11) finnish - 11 fixed by habazi (11) french - 9 fixed by belugas (9) german - 9 fixed by Neonox (9) hungarian - 9 fixed by miham (9) italian - 9 fixed by lorenzodv (9) japanese - 2 fixed by ickoonite (2) korean - 9 fixed by darkttd (9) norwegian_nynorsk - 11 fixed by pollux (11) polish - 8 fixed by meush (8) portuguese - 21 fixed, 6 changed by supra90 (27) romanian - 11 fixed by kneekoo (11) spanish - 2 fixed by eusebio (2) swedish - 11 fixed by giddorah (11) traditional_chinese - 11 fixed, 2 changed by xbddc (13) turkish - 8 fixed by jnmbk (8) ukrainian - 11 fixed by mad (11) | |||
2007-05-06 | (svn r9795) -Codechange: enumify the EngineClass. | rubidium | |
2007-05-06 | (svn r9794) -Codechange: refactor the question whether a vehicle can be ↵ | rubidium | |
loaded into LoadUnloadVehicle instead of duplicating it for each vehicle. | |||
2007-05-06 | (svn r9793) -Fix (r9701): Action D 'TTDPatch variable' 0x0B should be the ↵ | maedhros | |
starting year, not the current year. | |||
2007-05-06 | (svn r9792) -Fix (r9734): Pause on newgame should only apply to games, not ↵ | maedhros | |
the scenario editor. | |||
2007-05-05 | (svn r9791) -Fix (r9779, FS#766): add TownLayoutByte to correctly save town ↵ | glx | |
layout value | |||
2007-05-05 | (svn r9790) -Codechange: [NewGRF] Skip action 1 sprites in all stages except ↵ | peter1138 | |
activation. This also cleans up some special-case handling of the sprites. Actions 1 and 2 are now not considered unsafe, as an Action 3 (which is unsafe) is required for them. | |||
2007-05-05 | (svn r9789) -Fix (r9770): vehicles didn't get unloaded when 'full load' was ↵ | rubidium | |
specified and the vehicle was already full when it entered. | |||
2007-05-04 | (svn r9785) -Fix (r942, FS#765): only non dedicated servers can't have 0 players | glx | |
2007-05-04 | (svn r9784) -Codechange: remove unused variable. | rubidium | |
2007-05-04 | (svn r9780) -Codechange: [NewGRF] Add support for variable vehicle weight ↵ | peter1138 | |
for trains (callback 36, property 16) | |||
2007-05-04 | (svn r9779) -Feature: Add the possiblity to choose different road patterns ↵ | belugas | |
for towns to use. Possible patterns are : No Road (not available in scenario editor) Original (for the nostalgics) Better Roads (same as original, but based on distance of 2 tiles instead of one) 2x2 grids 3x3 grids Patch by skiddl13 | |||
2007-05-04 | (svn r9775) -Fix: Remove arbitrary limit on length of NewGRF strings. | peter1138 | |