Age | Commit message (Collapse) | Author |
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new offsets anywhere so as soon as the sprite is reloaded the offsets are gone (use a bigger sprite cache if this happens). Also anything that reloads NewGRFs (new games, loading games or (re)applying NewGRFs) clears the sprite cache and as such resets the offsets.
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building/clearing aqueducts and building/clearing locks.
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building canals if they are already built.
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when building locks.
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an aqueduct.
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functions.
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67/68 could cause a crash
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catalan - 24 changes by arnau
french - 9 changes by glx
korean - 2 changes by junho2813
maltese - 69 changes by peter88823
polish - 7 changes by xine
russian - 1 changes by Lone_Wolf
serbian - 7 changes by etran
spanish - 7 changes by Terkhen
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callbacks and values of variables
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useful tool for NewGRF developers to get some insights into the value of some variables
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newgrf_developer_tools setting
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instead of mixed
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and cancel object placement when selecting not available industries.
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traditional_chinese - 1 changes by josesun
finnish - 11 changes by jpx_
indonesian - 3 changes by fanioz, prof
polish - 3 changes by silver_777
brazilian_portuguese - 7 changes by kwast, vitor_015
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toolbar when the "Link landscape toolbar" setting is active.
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greek - 8 changes by vesnikos
luxembourgish - 1 changes by Phreeze
norwegian_nynorsk - 1 changes by 2rB
polish - 16 changes by xine
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croatian - 2 changes by VoyagerOne
dutch - 1 changes by habell
hungarian - 17 changes by IPG
indonesian - 3 changes by prof
norwegian_nynorsk - 1 changes by 2rB
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don't store just reset values in the savegame but the data from the previous tick
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variable
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zlib 1.2.3. This also fixes zlib 1.2.4 compatibility, zlib 1.2.5 is bugfree
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another client an amount of 0 money
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irish - 26 changes by Nalum
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with company ID > 0 would be shown as if they were a spectator
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properties from other newgrfs
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portuguese - 6 changes by JayCity
romanian - 1 changes by tonny
serbian - 2 changes by etran
slovenian - 9 changes by Necrolyte
spanish - 1 changes by Terkhen
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were unreadable
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Alberth).
-Fix: Remove a gcc 3.3 warning.
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catalan - 3 changes by arnau
czech - 8 changes by Harlequin
german - 1 changes by planetmaker
italian - 1 changes by lorenzodv
latvian - 30 changes by nobody
lithuanian - 3 changes by BlinK_
maltese - 26 changes by kelinu
swedish - 2 changes by tool
turkish - 12 changes by niw3
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divisions with rounding.
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vehicle in the 'available vehicles'-window
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