Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-07-14 | (svn r2566) Rename COMMA{8,16,32} to just COMMA, because it's the same anyway | tron | |
2005-07-14 | (svn r2565) Fix: Remove GetParamInt8, GetParamInt16, GetParamUint16.. they ↵ | ludde | |
are just confusing and just do the same thing as GetParamInt32 | |||
2005-07-14 | (svn r2564) Fix: Fixed conceptual issue in network_gui.c. AllocateName is ↵ | ludde | |
not meant to be used by GUI-code, because it modifies the "game-state". Added a way to bind a C-string to an openttd string which doesn't modify the game state. | |||
2005-07-14 | (svn r2563) -Fix: [1209084] Spaces in the path to the MIDI files caused the ↵ | tron | |
win32 MIDI player to fail | |||
2005-07-13 | (svn r2562) Fix: Merged {NUMU16}, {INT32}. They do the same thing now. | ludde | |
2005-07-13 | (svn r2561) Fix: Remove {COMMA16} and {COMMA8}. Those are not needed anymore. | ludde | |
2005-07-13 | (svn r2560) Fix: various minor code changes. | ludde | |
Added RandomTile/RandomTileSeed functions to generate a random tile. Changed landscape routines so they don't assume that the Y map side is a power of two. (support for this is not complete, though) Changed some frequently used map macros to not compute the values each time. Silence some warnings on MSVC. | |||
2005-07-13 | (svn r2559) Cleaned up new saveload code for the map | ludde | |
2005-07-13 | (svn r2558) Change the internal map format from 7 arrays to one array of ↵ | tron | |
structs, this doesn't change the saved format for now. It's a stepping stone for further changes. | |||
2005-07-13 | (svn r2557) -Add: Added the AUTOBRIEF option to the Doxyfile | celestar | |
2005-07-12 | (svn r2556) -Fix: update newline style of new files to native. Don't forget ↵ | Darkvater | |
this when you add a new file! 'svn ps svn:eol-style native <file>' | |||
2005-07-12 | (svn r2555) Initialise since r2553 uninitialised variable and remove since ↵ | tron | |
r2553 unused array (ludde) | |||
2005-07-12 | (svn r2554) - Fix: [pathfinding] Change to using some helper functions for ↵ | ludde | |
checking the railtype. | |||
2005-07-12 | (svn r2553) - Fix: [pathfinding] Remove old-old train pathfinder. Enhanced ↵ | ludde | |
old pathfinder. - Penalties for red signals and for slopes. - Increased the search depth to work better with large train networks. | |||
2005-07-12 | (svn r2552) - Fix: [map] Fix so the code compiles correctly and doesn't ↵ | ludde | |
crash on MSVC6 in optimization mode. | |||
2005-07-12 | (svn r2551) [Translations] Added slovenian language (~20% complete) | miham | |
2005-07-12 | (svn r2550) raise 32767 limit of gamma values, and 16MB limit of RIFF chunks ↵ | ludde | |
in saveload code. | |||
2005-07-12 | (svn r2549) [Translators] Updated translations to 20050712 (1 lang(s)) | miham | |
2005-07-12 | (svn r2548) -Fix: blinking 'lock' gfx in multiplayer games. Some pixels had ↵ | Darkvater | |
special values that triggered palette-change | |||
2005-07-11 | (svn r2547) [Translators] Updated translations to 20050711 (3 lang(s)) | miham | |
2005-07-11 | (svn r2546) Don't calculate a value which never gets used and simplify some ↵ | tron | |
calculations | |||
2005-07-11 | (svn r2545) -Fix: Modified the Doxyfile so that it works on other computers ↵ | celestar | |
(than mine) as well :) | |||
2005-07-11 | (svn r2544) -Add: Added the Doxyfile to the trunk. run "doxygen" to generate ↵ | celestar | |
html-based documentation on the source code on the fly (about 9MB in size currently). documentation will be stored in docs/source/html/ (request by blathijs) | |||
2005-07-10 | (svn r2543) [Translators] Updated translations to 20050710 (2 lang(s)) | miham | |
2005-07-10 | (svn r2542) -Add: [GPMI] Added GPMI (http://sourceforge.net/projects/libgpmi/) | truelight | |
support to OpenTTD in preperation of AIScripts (long term). It is OFF by default. Add GPMI:=1 to Makefile.config to enable. | |||
2005-07-10 | (svn r2541) -Feature: Modified IsCompatibleRail so that an engine can move ↵ | celestar | |
on more than one railtype (like Diesel engines on electrified rail). -Codechange: Use IsCompatibleRail where it should be used | |||
2005-07-09 | (svn r2540) [Translators] Updated translations to 20050709 (12 lang(s)) | miham | |
2005-07-09 | (svn r2539) * Fix: Mixed up use of trackdirs and directions in ↵ | matthijs | |
GetTileRailType() causes NPF to not consider routes under bridges. | |||
2005-07-09 | (svn r2538) - Fix: Use IsCompatibleRailType() function instead of checking ↵ | hackykid | |
this yourself. | |||
2005-07-09 | (svn r2537) Small changes, especially use fprintf to stderr for warnings and ↵ | tron | |
errors instead of plain printf | |||
2005-07-09 | (svn r2536) - Fix: [ 1215999 ] Segmentation fault in main menu - corrupted ↵ | Darkvater | |
sample.cat. Flush the output buffer to print the error message before the game crashes. (mcmohr) | |||
2005-07-08 | (svn r2535) Tabs | tron | |
2005-07-08 | (svn r2534) Small cleanup | tron | |
2005-07-08 | (svn r2533) Move misplaced parenthesis, found by ludde | tron | |
2005-07-08 | (svn r2532) - Fix: Don't waste space using an int where a byte would ↵ | hackykid | |
suffice. (ludde) | |||
2005-07-08 | (svn r2531) [Translators] Updated translations to 20050708 (1 lang(s)) | miham | |
2005-07-08 | (svn r2530) - Fix: [ 1219829 ] Mouse-wheel crashes OTTD. Widget detection ↵ | Darkvater | |
failed to detect the most-right and most-bottom pixels of a widget. If scrollwheel is used on a not-found widget (such as the background of the toolbar), it will now fail correctly (glx) | |||
2005-07-07 | (svn r2529) - Fix: PBS signals showed up as normal signals with the query tool | Darkvater | |
- Update landscape_grid.html to show busy bits used by PBS. | |||
2005-07-07 | (svn r2528) - Fix: TTDPatch games had garbage in _map3[hi]&0xF0 which ↵ | Darkvater | |
interfered with OpenTTD PBS functionality; fixed in oldloader - Fix: TTD AI internals are still a puzzle and the AI in state 'SellVehicle' doesn't have a valid vehicle, so change the state to something harmless. Both fixed make sure that Megarail TTD scenario works | |||
2005-07-07 | (svn r2527) - Clarify map-description file. Bits are from left to right with ↵ | Darkvater | |
the lowest bit on the left. Eg. 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 ... Is that clear? | |||
2005-07-06 | (svn r2525) - Fix: [pbs] Fix a mistake in the comments/docs. | hackykid | |
2005-07-06 | (svn r2524) - Add pbs.[ch] to VS.NET2003 and VS6 project files. | Darkvater | |
2005-07-06 | (svn r2523) Readd a comment which got lost in r2522 | tron | |
2005-07-05 | (svn r2522) Reorganize sprite load and decompression in order to remove a ↵ | tron | |
special case from the sprite blitter, which decompressed certain sprites every time when blitting them | |||
2005-07-05 | (svn r2521) -Codechange: Removed trailing "\n"s from DEBUG statements | celestar | |
2005-07-05 | (svn r2520) [Translators] Updated translations to 20050705 (14 lang(s)) | miham | |
2005-07-05 | (svn r2519) - Fix: Update OS/2 project with pbs.c | orudge | |
2005-07-05 | (svn r2518) Small cleanup | tron | |
2005-07-04 | (svn r2517) - Fix: [pbs] Detect end-of-lines properly regarding depots. | hackykid | |
2005-07-04 | (svn r2516) - Feature: [pbs] Implement path-based-signalling. This allows ↵ | hackykid | |
multiple trains within the same signal block, provided their paths dont intersect. For this the block must have all exit and entry signals be pbs signals. Place these by ctrl-clicking 4 times on a normal signal. - Feature: [pbs] Implement autoplacement of pbs blocks, when a block has an entry and an exit pbs signal, covert the entire block to pbs. Can be turned off in the patch settings. - Feature: [pbs] Allow showing of reserved status by making the tracks darker, when the pbs debug level is at least 1. |