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authorludde <ludde@openttd.org>2005-07-12 20:28:19 +0000
committerludde <ludde@openttd.org>2005-07-12 20:28:19 +0000
commitf523be81d4cb9be33741b993a804b146cd76da47 (patch)
treebf132043d38ffafb67b9cf76b4f0495af6a78b7e
parentdc9b51f110a8046718ba68b8db170bcbb147d337 (diff)
downloadopenttd-f523be81d4cb9be33741b993a804b146cd76da47.tar.xz
(svn r2553) - Fix: [pathfinding] Remove old-old train pathfinder. Enhanced old pathfinder.
- Penalties for red signals and for slopes. - Increased the search depth to work better with large train networks.
-rw-r--r--pathfind.c182
-rw-r--r--settings.c8
-rw-r--r--settings_gui.c1
-rw-r--r--train_cmd.c115
-rw-r--r--variables.h1
5 files changed, 168 insertions, 139 deletions
diff --git a/pathfind.c b/pathfind.c
index fc8b543db..9fff85d08 100644
--- a/pathfind.c
+++ b/pathfind.c
@@ -3,6 +3,8 @@
#include "map.h"
#include "tile.h"
#include "pathfind.h"
+#include "rail.h"
+#include "debug.h"
// remember which tiles we have already visited so we don't visit them again.
static bool TPFSetTileBit(TrackPathFinder *tpf, TileIndex tile, int dir)
@@ -42,8 +44,10 @@ static bool TPFSetTileBit(TrackPathFinder *tpf, TileIndex tile, int dir)
/* allocate a link. if out of links, handle this by returning
* that a tile was already visisted. */
- if (tpf->num_links_left == 0)
+ if (tpf->num_links_left == 0) {
+ DEBUG(misc, 4) ("[NTP] no links left\n");
return false;
+ }
tpf->num_links_left--;
link = tpf->new_link++;
@@ -79,8 +83,10 @@ static bool TPFSetTileBit(TrackPathFinder *tpf, TileIndex tile, int dir)
/* get here if we need to add a new link to link,
* first, allocate a new link, in the same way as before */
- if (tpf->num_links_left == 0)
+ if (tpf->num_links_left == 0) {
+ DEBUG(misc, 4)("[NTP] no links left\n");
return false;
+ }
tpf->num_links_left--;
new_link = tpf->new_link++;
@@ -524,7 +530,7 @@ static bool NtpVisit(NewTrackPathFinder *tpf, TileIndex tile, uint dir, uint len
uint hash,head;
HashLink *link, *new_link;
- assert(length < 1024);
+ assert(length < 16384-1);
hash = PATHFIND_HASH_TILE(tile);
@@ -622,6 +628,25 @@ static bool NtpCheck(NewTrackPathFinder *tpf, TileIndex tile, uint dir, uint len
}
+static const uint16 _is_upwards_slope[15] = {
+ 0, // no tileh
+ (1 << TRACKDIR_DIAG1_SW) | (1 << TRACKDIR_DIAG2_NW), // 1
+ (1 << TRACKDIR_DIAG1_SW) | (1 << TRACKDIR_DIAG2_SE), // 2
+ (1 << TRACKDIR_DIAG1_SW), // 3
+ (1 << TRACKDIR_DIAG1_NE) | (1 << TRACKDIR_DIAG2_SE), // 4
+ 0, // 5
+ (1 << TRACKDIR_DIAG2_SE), // 6
+ 0, // 7
+ (1 << TRACKDIR_DIAG1_NE) | (1 << TRACKDIR_DIAG2_NW), // 8,
+ (1 << TRACKDIR_DIAG2_NW), // 9
+ 0, //10
+ 0, //11,
+ (1 << TRACKDIR_DIAG1_NE), //12
+ 0, //13
+ 0, //14
+};
+
+
// new more optimized pathfinder for trains...
static void NTPEnum(NewTrackPathFinder *tpf, TileIndex tile, uint direction)
{
@@ -642,7 +667,7 @@ restart:
if ( (uint)(_map5[tile] & 3) != direction || ((_map5[tile]>>1)&6) != tpf->tracktype)
/* We are not driving into the tunnel, or it
* is an invalid tunnel */
- goto popnext;
+ goto stop_search;
flotr = FindLengthOfTunnel(tile, direction);
si.cur_length += flotr.length;
tile = flotr.tile;
@@ -653,68 +678,128 @@ restart:
tile_org = tile;
for(;;) {
+ int track;
+
tile += TileOffsByDir(direction);
// too long search length? bail out.
- if (++si.cur_length >= tpf->maxlength)
- goto popnext;
+ if (++si.cur_length >= tpf->maxlength) {
+ DEBUG(misc,4) ("[NTP] cur_length too big\n");
+ goto stop_search;
+ }
- // not a regular rail tile?
- if (!IsTileType(tile, MP_RAILWAY) || (bits = _map5[tile]) & 0xC0) {
+ // Not a regular rail tile?
+ // Then we can't use the code below, but revert to more general code.
+ if (!IsTileType(tile, MP_RAILWAY) || (bits = _map5[tile]) & 0x80) {
bits = GetTileTrackStatus(tile, TRANSPORT_RAIL) & _tpfmode1_and[direction];
bits = (bits | (bits >> 8)) & 0x3F;
+ if (bits == 0) goto stop_search;
break;
}
// regular rail tile, determine the tracks that are actually reachable.
bits &= _bits_mask[direction];
- if (bits == 0) goto popnext; // no tracks there? stop searching.
+ if (bits == 0) goto stop_search; // no tracks there? stop searching.
- // complex tile?, let the generic handler handle that..
+ // intersection? then we need to branch the search space,
+ // can't handle that from here.
if (KILL_FIRST_BIT(bits) != 0) break;
- // don't bother calling the callback when we have regular tracks only.
- // it's usually not needed anyway. that will speed up things.
- direction = _new_dir[FIND_FIRST_BIT(bits)][direction];
+ track = _new_track[FIND_FIRST_BIT(bits)][direction];
+
+ // Check if this rail is an upwards slope. If it is, then add a penalty.
+ if ((track & 7) <= 5 && (_is_upwards_slope[GetTileSlope(tile, NULL)] & (1 << track)) ) {
+ // upwards slope. add some penalty.
+ si.cur_length += 2;
+ }
+
+ // railway tile with signals..?
+ if (_map5[tile] & 0x40) {
+ byte m3;
+
+ m3 = _map3_lo[tile];
+ if (!(m3 & SignalAlongTrackdir(track))) {
+ // if one way signal not pointing towards us, stop going in this direction.
+ if (m3 & SignalAgainstTrackdir(track))
+ goto stop_search;
+ } else if (_map2[tile] & SignalAlongTrackdir(track)) {
+ // green signal in our direction. either one way or two way.
+ si.state |= 1;
+ } else {
+ // reached a red signal.
+ if (m3 & SignalAgainstTrackdir(track)) {
+ // two way red signal. unless we passed another green signal on the way,
+ // stop going in this direction.
+ // this is to prevent us from going into a full platform.
+ if (!(si.state&1))
+ goto stop_search;
+ }
+ // add some penalty since this path has a red signal on it.
+ // only add this penalty max 2 times.
+ if ((si.state & 6) != 4) {
+ si.cur_length += 10;
+ si.state += 2; // remember that we added penalty.
+ }
+ }
+
+ if (tpf->enum_proc(tile, tpf->userdata, track, si.cur_length, &si.state))
+ goto stop_search; // we should stop searching in this direction
+ }
+
+ // continue with the next track
+ direction = _tpf_new_direction[track];
assert(direction != 0xFF);
- if (tile == tile_org) goto popnext; // detect infinite loop..
- }
- if (!bits) goto popnext;
+ // check if we're running around chasing our tail... (infinite loop)
+ if (tile == tile_org)
+ goto stop_search;
+ }
- // if only one reachable track, use tail recursion optimization.
+ // if only one possible track to choose from, just continue
if (KILL_FIRST_BIT(bits) == 0) {
i = _new_track[FIND_FIRST_BIT(bits)][direction];
- // call the callback
+ // call the callback to check if we've reached the destination
if (tpf->enum_proc(tile, tpf->userdata, i, si.cur_length, &si.state))
- goto popnext; // we should stop searching in this direction.
+ goto stop_search; // we should stop searching in this direction.
// we should continue searching. determine new direction.
direction = _tpf_new_direction[i];
goto restart; // use tail recursion optimization.
}
- // too high recursion depth.. bail out..
- if (si.depth >= _patches.pf_maxdepth)
- goto popnext;
-
- si.depth++; // increase recursion depth.
+ ////////////////
+ // We got multiple tracks to choose between (intersection).
+ // Branch the search space into several branches.
+ // Push each alternative on the stack.
+ ////////////////
+
+ // Increase recursion depth counter, and
+ // Check so the depth is not too big.. to prevent enourmous slowdown.
+ if (si.depth >= _patches.pf_maxdepth) {
+ DEBUG(misc, 4) ("[NTP] depth too big\n");
+ goto stop_search;
+ }
+ si.depth++;
- // see if this tile was already visited..?
+ // Check if we've already visited this intersection.
+ // If we've already visited it with a better length, then
+ // there's no point in visiting it again.
if (NtpVisit(tpf, tile, direction, si.cur_length)) {
- // push all possible alternatives
+ // Push all possible alternatives that we can reach from here
+ // onto the priority heap.
si.tile = tile;
do {
si.track = _new_track[FIND_FIRST_BIT(bits)][direction];
-
// out of stack items, bail out?
- if (tpf->nstack >= lengthof(tpf->stack))
+ if (tpf->nstack >= lengthof(tpf->stack)) {
+ DEBUG(misc, 4) ("[NTP] out of stack\n");
break;
+ }
tpf->stack[tpf->nstack] = si;
HeapifyUp(tpf);
} while ((bits = KILL_FIRST_BIT(bits)) != 0);
- // if this is the first recursion step, we need to fill the first_track member.
+ // If this is the first intersection, we need to fill the first_track member.
// so the code outside knows which path is better.
// also randomize the order in which we search through them.
if (si.depth == 1) {
@@ -732,13 +817,21 @@ restart:
}
}
-popnext:
- // where to continue.
+
+stop_search:
+ // Now continue searching from the intersection that has the lowest
+ // cost.
+ // Pop the lowest cost item from the priority heap.
do {
- if (tpf->nstack == 0) return; // nothing left?
+ if (tpf->nstack == 0)
+ return; // nothing left? then we're done!
si = tpf->stack[0];
tile = si.tile;
HeapifyDown(tpf);
+
+ // First check if we've already visited the tile we're just about to continue at.
+ // If we've already visited it, no point in continuing from there.
+ // Then call the callback.
} while (
!NtpCheck(tpf, tile, _tpf_prev_direction[si.track], si.cur_length) || // already have better path to that tile?
tpf->enum_proc(tile, tpf->userdata, si.track, si.cur_length, &si.state)
@@ -752,20 +845,17 @@ popnext:
// new pathfinder for trains. better and faster.
void NewTrainPathfind(TileIndex tile, byte direction, TPFEnumProc *enum_proc, void *data, byte *cache)
{
- if (!_patches.new_pathfinding) {
- FollowTrack(tile, 0x3000 | TRANSPORT_RAIL, direction, enum_proc, NULL, data);
- } else {
- NewTrackPathFinder tpf;
- tpf.userdata = data;
- tpf.enum_proc = enum_proc;
- tpf.tracktype = 0;
- tpf.maxlength = _patches.pf_maxlength;
- tpf.nstack = 0;
- tpf.new_link = tpf.links;
- tpf.num_links_left = lengthof(tpf.links);
- memset(tpf.hash_head, 0, sizeof(tpf.hash_head));
+ NewTrackPathFinder tpf;
- NTPEnum(&tpf, tile, direction);
- }
+ tpf.userdata = data;
+ tpf.enum_proc = enum_proc;
+ tpf.tracktype = 0;
+ tpf.maxlength = _patches.pf_maxlength;
+ tpf.nstack = 0;
+ tpf.new_link = tpf.links;
+ tpf.num_links_left = lengthof(tpf.links);
+ memset(tpf.hash_head, 0, sizeof(tpf.hash_head));
+
+ NTPEnum(&tpf, tile, direction);
}
diff --git a/settings.c b/settings.c
index f6dfdf3df..a06bb9770 100644
--- a/settings.c
+++ b/settings.c
@@ -890,7 +890,6 @@ const SettingDesc patch_settings[] = {
{"servint_aircraft", SDT_UINT16, (void*)100, &_patches.servint_aircraft, NULL},
{"no_servicing_if_no_breakdowns", SDT_BOOL, (void*)0, &_patches.no_servicing_if_no_breakdowns, NULL},
- {"new_pathfinding", SDT_BOOL, (void*)true, &_patches.new_pathfinding, NULL},
{"pf_maxlength", SDT_UINT16, (void*)512, &_patches.pf_maxlength, NULL},
{"pf_maxdepth", SDT_UINT8, (void*)16, &_patches.pf_maxdepth, NULL},
@@ -1084,4 +1083,11 @@ void CheckConfig(void)
break;
}
}
+
+ // Increase old default values for pf_maxdepth and pf_maxlength
+ // to support big networks.
+ if (_patches.pf_maxdepth == 16 && _patches.pf_maxlength == 512) {
+ _patches.pf_maxdepth = 48;
+ _patches.pf_maxlength = 4096;
+ }
}
diff --git a/settings_gui.c b/settings_gui.c
index 14458be3d..b9a0e0037 100644
--- a/settings_gui.c
+++ b/settings_gui.c
@@ -680,7 +680,6 @@ static const PatchEntry _patches_vehicles[] = {
{PE_BOOL, 0, STR_CONFIG_PATCHES_GOTODEPOT, "goto_depot", &_patches.gotodepot, 0, 0, 0, NULL},
{PE_BOOL, 0, STR_CONFIG_PATCHES_ROADVEH_QUEUE, "roadveh_queue", &_patches.roadveh_queue, 0, 0, 0, NULL},
{PE_BOOL, 0, STR_CONFIG_PATCHES_NEW_DEPOT_FINDING,"depot_finding", &_patches.new_depot_finding, 0, 0, 0, NULL},
- {PE_BOOL, 0, STR_CONFIG_PATCHES_NEW_TRAIN_PATHFIND,"new_pathfinding", &_patches.new_pathfinding, 0, 0, 0, NULL},
{PE_BOOL, 0, STR_CONFIG_PATCHES_NEW_PATHFINDING_ALL, "new_pathfinding_all", &_patches.new_pathfinding_all, 0, 0, 0, NULL},
{PE_BOOL, PF_PLAYERBASED, STR_CONFIG_PATCHES_WARN_INCOME_LESS, "train_income_warn", &_patches.train_income_warn, 0, 0, 0, NULL},
diff --git a/train_cmd.c b/train_cmd.c
index b23c6e9e4..5ed6ab43d 100644
--- a/train_cmd.c
+++ b/train_cmd.c
@@ -1882,33 +1882,16 @@ typedef struct TrainTrackFollowerData {
static bool TrainTrackFollower(TileIndex tile, TrainTrackFollowerData *ttfd, int track, uint length, byte *state)
{
- if (IsTileType(tile, MP_RAILWAY) && (_map5[tile]&0xC0) == 0x40) {
- // the tile has a signal
- byte m3 = _map3_lo[tile];
- if (!(m3 & SignalAlongTrackdir(track))) {
- // if one way signal not pointing towards us, stop going in this direction.
- if (m3 & SignalAgainstTrackdir(track))
- return true;
- } else if (_map2[tile] & SignalAlongTrackdir(track)) {
- // green signal in our direction. either one way or two way.
- *state = true;
- } else if (m3 & SignalAgainstTrackdir(track)) {
- // two way signal. unless we passed another green signal on the way,
- // stop going in this direction.
- if (!*state) return true;
- }
- }
-
// heading for nowhere?
if (ttfd->dest_coords == 0)
return false;
// did we reach the final station?
- if ((ttfd->station_index == INVALID_STATION && tile == ttfd->dest_coords) ||
- (IsTileType(tile, MP_STATION) && IS_BYTE_INSIDE(_map5[tile], 0, 8) && _map2[tile] == ttfd->station_index)) {
- /* We do not check for dest_coords if we have a station_index,
- * because in that case the dest_coords are just an
- * approximation of where the station is */
+ if ((ttfd->station_index == INVALID_STATION && tile == ttfd->dest_coords) ||
+ (IsTileType(tile, MP_STATION) && IS_BYTE_INSIDE(_map5[tile], 0, 8) && _map2[tile] == ttfd->station_index)) {
+ /* We do not check for dest_coords if we have a station_index,
+ * because in that case the dest_coords are just an
+ * approximation of where the station is */
// found station
ttfd->best_bird_dist = 0;
if (length < ttfd->best_track_dist) {
@@ -1970,6 +1953,7 @@ static const byte _search_directions[6][4] = {
static const byte _pick_track_table[6] = {1, 3, 2, 2, 0, 0};
#if PF_BENCHMARK
+#if !defined(_MSC_VER)
unsigned int rdtsc()
{
unsigned int high, low;
@@ -1977,7 +1961,17 @@ unsigned int rdtsc()
__asm__ __volatile__ ("rdtsc" : "=a" (low), "=d" (high));
return low;
}
+#else
+static unsigned int _declspec(naked) rdtsc(void)
+{
+ _asm {
+ rdtsc
+ ret
+ }
+}
#endif
+#endif
+
/* choose a track */
@@ -2035,79 +2029,20 @@ static byte ChooseTrainTrack(Vehicle *v, TileIndex tile, int enterdir, TrackdirB
best_track = TrackdirToTrack(ftd.best_trackdir);
}
} else {
-
FillWithStationData(&fd, v);
- if (_patches.new_pathfinding) {
- /* New train pathfinding */
- fd.best_bird_dist = (uint)-1;
- fd.best_track_dist = (uint)-1;
- fd.best_track = 0xFF;
- NewTrainPathfind(tile - TileOffsByDir(enterdir), enterdir, (TPFEnumProc*)TrainTrackFollower, &fd, NULL);
+ /* New train pathfinding */
+ fd.best_bird_dist = (uint)-1;
+ fd.best_track_dist = (uint)-1;
+ fd.best_track = 0xFF;
- // printf("Train %d %s\n", v->unitnumber, fd.best_track_dist == -1 ? "NOTFOUND" : "FOUND");
+ NewTrainPathfind(tile - TileOffsByDir(enterdir), enterdir, (TPFEnumProc*)TrainTrackFollower, &fd, NULL);
- if (fd.best_track == 0xff) {
- // blaha
- best_track = FIND_FIRST_BIT(trackdirbits);
- } else {
- best_track = fd.best_track & 7;
- }
+ if (fd.best_track == 0xff) {
+ // blaha
+ best_track = FIND_FIRST_BIT(trackdirbits);
} else {
- /* Original pathfinding */
- int i, r;
- uint best_bird_dist = 0;
- uint best_track_dist = 0;
- byte train_dir = v->direction & 3;
-
-
- best_track = (uint)-1;
-
- do {
- i = FIND_FIRST_BIT(trackdirbits);
- trackdirbits = KILL_FIRST_BIT(trackdirbits);
-
- fd.best_bird_dist = (uint)-1;
- fd.best_track_dist = (uint)-1;
-
- NewTrainPathfind(tile, _search_directions[i][enterdir], (TPFEnumProc*)TrainTrackFollower, &fd, NULL);
- if (best_track != (uint)-1) {
- if (best_track_dist == (uint)-1) {
- if (fd.best_track_dist == (uint)-1) {
- /* neither reached the destination, pick the one with the smallest bird dist */
- if (fd.best_bird_dist > best_bird_dist) goto bad;
- if (fd.best_bird_dist < best_bird_dist) goto good;
- } else {
- /* we found the destination for the first time */
- goto good;
- }
- } else {
- if (fd.best_track_dist == (uint)-1) {
- /* didn't find destination, but we've found the destination previously */
- goto bad;
- } else {
- /* both old & new reached the destination, compare track length */
- if (fd.best_track_dist > best_track_dist) goto bad;
- if (fd.best_track_dist < best_track_dist) goto good;
- }
- }
-
- /* if we reach this position, there's two paths of equal value so far.
- * pick one randomly. */
- r = (byte)Random();
- if (_pick_track_table[i] == train_dir) r += 80;
- if (_pick_track_table[best_track] == train_dir) r -= 80;
-
- if (r <= 127) goto bad;
- }
- good:;
- best_track = i;
- best_bird_dist = fd.best_bird_dist;
- best_track_dist = fd.best_track_dist;
- bad:;
- } while (trackdirbits != 0);
- // printf("Train %d %s\n", v->unitnumber, best_track_dist == -1 ? "NOTFOUND" : "FOUND");
- assert(best_track != (uint)-1);
+ best_track = fd.best_track & 7;
}
}
diff --git a/variables.h b/variables.h
index 5d505af41..3514ad54f 100644
--- a/variables.h
+++ b/variables.h
@@ -157,7 +157,6 @@ typedef struct Patches {
int16 autorenew_months;
int32 autorenew_money;
- bool new_pathfinding; // use optimized pathfinding algoritm for trains
byte pf_maxdepth; // maximum recursion depth when searching for a train route for new pathfinder
uint16 pf_maxlength; // maximum length when searching for a train route for new pathfinder