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2007-12-21(svn r11672) -Codechange: refactor some stuff out of gui.h.rubidium
2007-12-20(svn r11671) -Fix: sometimes a vehicle was selected in the vehicle list when ↵smatz
it was opened
2007-12-19(svn r11670) -Feature [FS#1565]: list neutral stations where the player has ↵smatz
service in the station list too
2007-12-19(svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.hrubidium
2007-12-19(svn r11668) -Codechange: more refactoring aimed at reducing compile time ↵rubidium
and making it more logic where function definitions can be found.
2007-12-19(svn r11667) -Codechange: split window.h into a header that defines some ↵rubidium
'global' window related types, on that defined 'global' window functions and one that defines functions and types only used by *_gui.cpps.
2007-12-19(svn r11666) -Fix (r11504): when removing buoys, return to water or canal ↵glx
depending on their owner
2007-12-18(svn r11665) -Fix: Animation informations should not be copied from original ↵belugas
industry tile spec, while doing an action 00, industry tile, prop 08. Fix directly inspired by Csaboka
2007-12-18(svn r11664) -Codechange: use more specific ("rail_type.h" instead of ↵rubidium
"rail.h" that includes way more than only "rail_type.h") includes at some places.
2007-12-18(svn r11663) -Codechange: moving of the road related types and functions.rubidium
2007-12-18(svn r11662) -Codechange: move some rail types/related functions around.rubidium
2007-12-18(svn r11661) -Codechange: some header reworks in order to try to reduce the ↵rubidium
compile time of OpenTTD by reduce the amount of circular-ish dependencies.
2007-12-18(svn r11660) -Change: english -> english (uk), english_us ->english (us)miham
2007-12-18(svn r11659) -Fix [FS#1563]: do not allow modifying non-uniform stations ↵smatz
when non-uniform stations are disabled
2007-12-17(svn r11658) -Fix (r11654): forgot project filesglx
2007-12-17(svn r11657) -Fix: show better error message when trying to convert railsmatz
-Codechange: merge DoConvert functions into one, make test and exec runs the same for tunnels/bridges
2007-12-17(svn r11656) -Codechange: add ZOOM_LVL_BEGIN and postfix operators so ↵smatz
ZoomLevel can be used in some iterations
2007-12-17(svn r11655) -Update: WebTranslator2 update to 2007-12-17 20:16:03miham
danish - 22 fixed by ThomasA (22) estonian - 18 fixed, 47 changed by kristjans (65) italian - 4 changed by lorenzodv (4) norwegian_nynorsk - 20 fixed by pollux (20)
2007-12-17(svn r11654) -Change: renaming american languagefile to english_USmiham
2007-12-17(svn r11653) -Feature: [OSX] Allow windowed mode subdrivers to be disabled ↵egladil
at compile time.
2007-12-17(svn r11652) -Codechange: add the svn $ header for several filessmatz
2007-12-16(svn r11651) -Codechange [FS#1555]: implement GRF parameter querying for ↵rubidium
industries and fix a 'bug' as side effect.
2007-12-16(svn r11650) -Fix: 'initialised' NewGRFs could still be deactivated in the ↵rubidium
later 'activation' pass.
2007-12-16(svn r11649) -Codechange: some code can be simplified thanks to changes in ↵smatz
r11642
2007-12-16(svn r11648) -Fix [FS#1560]: the company password was not set when one ↵rubidium
pressed the enter key.
2007-12-16(svn r11647) -Fix (r11646): it did not compile without freetype...rubidium
2007-12-16(svn r11646) -Codechange: check whether (some) characters are missing in the ↵rubidium
current 'font' for the 'currently' chosen language and give a warning when that does happen.
2007-12-16(svn r11645) -Fix (r8128): station ground tiles may have transparency or ↵glx
company colour
2007-12-16(svn r11644) -Codechange: merge some functions from tunnel_map.h and ↵smatz
bridge_map.h into tunnelbridge_map.h
2007-12-16(svn r11643) -Codechange: conform with the coding style for the WP macro uses.rubidium
2007-12-15(svn r11642) -Codechange: VehicleFromPos does check for v->tile == tile, so ↵smatz
remove useless checks
2007-12-15(svn r11641) -Add: configure time parameter to enable some desync debugging ↵rubidium
functionality.
2007-12-15(svn r11640) -Fix: missed change of include when moving stuff to random_func.cpprubidium
2007-12-15(svn r11639) -Codechange: simplify EnsureNoVehicleOnGroundsmatz
2007-12-15(svn r11638) -Codechange: use faster check in SignalVehicleCheck for ↵smatz
tunnel/bridge
2007-12-15(svn r11637) -Fix: mark viewports dirty when removing visible vehicle chainsmatz
2007-12-15(svn r11636) -Fix: it was possible to build/remove road/tram in ↵smatz
tunnel/bridge when there was vehicle in it
2007-12-15(svn r11635) -Codechange: Give a more informative debug message when ↵belugas
encountering unknown newgrf feature in action 00 handling.(FS#1551, Bilbo)
2007-12-15(svn r11634) -Fix: update signals when deleting crashed train on a bridge, ↵smatz
update even when train is rotated
2007-12-14(svn r11633) -Codechange: merge CheckTunnelEmpty and IsVehicleOnBridge into ↵smatz
GetVehicleTunnelBridge
2007-12-14(svn r11632) -Fix [FS#1541]: vehicles were still followed when sold.rubidium
2007-12-14(svn r11631) -Fix (r11585, r11626): remove MSVC warningsglx
2007-12-13(svn r11630) -Fix [FS#1544] (r11556): the chat GUI got broken.rubidium
2007-12-13(svn r11629) -Fix [FS#1527]: many viewports could crash the scenario editor.rubidium
2007-12-13(svn r11628) -Update: WebTranslator2 update to 2007-12-13 09:47:23miham
american - 30 fixed by WhiteRabbit (30) brazilian_portuguese - 22 fixed by fukumori (9), tucalipe (13) bulgarian - 8 fixed by thetitan (8) catalan - 22 fixed by arnaullv (22) croatian - 17 fixed by knovak (17) czech - 22 fixed by Hadez (22) danish - 1 fixed, 4 changed by Bjarni (5) dutch - 22 fixed by habell (22) estonian - 10 fixed by kristjans (10) french - 7 fixed, 2 changed by glx (9) italian - 7 fixed, 2 changed by lorenzodv (9) japanese - 23 fixed by ickoonite (23) korean - 33 fixed, 7 changed by leejaeuk5 (40) norwegian_nynorsk - 9 fixed by pollux (9) romanian - 13 fixed, 3 changed by CrystyB (16) slovak - 22 fixed by lengyel (22) slovenian - 22 fixed by Necrolyte (22) swedish - 10 fixed by daishan (10) turkish - 20 fixed by jnmbk (20) ukrainian - 22 fixed by mad (22)
2007-12-13(svn r11627) -Fix [FS#1532] (r11145): poping from text reference stack must ↵glx
be done in a precise order. But some compiler (MSVC) over optimised it and inverted this order.
2007-12-12(svn r11626) -Fix [FS#1529]: Pause state wasn't set correctly in multiplayer ↵skidd13
saves
2007-12-12(svn r11625) -Codechange: add CO_* enum at some places, add includes of ↵smatz
order.h too
2007-12-12(svn r11624) -Fix[FS#1530]: An error in the translation of bitset to scroll ↵belugas
directions made it so that up-down-right arrow keys did scrolled up, while it should have scrolled right instead. It was initially interpreted as left-right-up.
2007-12-11(svn r11623) -Fix [FS#1533] (r11619): assert when train is going over two ↵smatz
crossings next to each other