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2006-10-21(svn r6865) WebTranslator2 update to 2006-10-21 09:47:34miham
brazilian_portuguese - 1 fixed by tucalipe (1) bulgarian - 49 fixed by kokobongo (49) catalan - 2 changed by arnaullv (2) czech - 12 changed by Hadez (12) estonian - 6 fixed, 323 changed by t2t2 (2), kristjans (327) french - 1 changed by glx (1) galician - 11 fixed by Condex (11) german - 1 fixed by Neonox (1) turkish - 12 fixed by jnmbk (12)
2006-10-20(svn r6858) - Fix (r6855): Handle rail vehicles with no capacity (N/A) by ↵peter1138
setting cargo type to CT_INVALID and handling it later. STR_8838_N_A is not a valid cargo type...
2006-10-20(svn r6857) - Fix (r6855): Update all languages with {STRING} -> {CARGO} changepeter1138
2006-10-20(svn r6855) - Codechange: When displaying a "quantity of cargo" string, use ↵peter1138
the {CARGO} command and supply the cargo type and quantity, instead of manually looking up the cargo type's string.
2006-10-20(svn r6854) -Codechange: Use DrawSringCentered instead of ↵Darkvater
DrawStringMultiCenter for simple strings if maximum width is set to zero anywyas.
2006-10-19(svn r6838) - Fix (r6836): MS VC complains beecause it doesn't understand ↵peter1138
consts... (or I don't...)
2006-10-19(svn r6837) - Codechange: More const SpriteGroups missed in r6836peter1138
2006-10-19(svn r6836) - Codechange: constify SpriteGroup references. These used to be ↵peter1138
non-const when we kept a reference count, which we don't do anymore.
2006-10-19(svn r6835) - Fix: Pressing ^D (EOF) at a dedicated console caused it to ↵peter1138
repeat the last command, instead of doing nothing.
2006-10-18(svn r6828) -Fix: Properly fix r6842Darkvater
2006-10-18(svn r6827) -Fix r6824: removed warningglx
2006-10-18(svn r6825) -Codechange: Remove two globals from chat-windowDarkvater
2006-10-18(svn r6824) -Feature: Change the functionality of the chat window. ↵Darkvater
SHIFT+ENTER (SHIFT+T) sends a message to all players, CTRL+ENTER (CTRL+T) sends a message to all team mates and ENTER (T) sends a message to teammates if you have any, otherwise to all players. The chat-window now also shows what kind of message is being sent. Shortcut functionality has not been changed (ENTER sends message, ESC closes window)
2006-10-18(svn r6823) - Codechange: Ignore bit 0 of a NewStation custom tile callback ↵peter1138
result. This fixes cosmetic problems with some add on stations.
2006-10-18(svn r6822) -Fix r6821: add type for measure_strings_length[]glx
2006-10-18(svn r6821) -Codechange: For the measurement tool do not show the tooltip ↵Darkvater
when the selection is only a single tile. Seems this was a bit annoying to some ;)
2006-10-18(svn r6820) -Codechange: Some more const correctness, coding style.Darkvater
-Codechange: Add FOR_ALL_ACTIVE_CLIENT_INFOS macro that will loop all clients skipping inactive ones.
2006-10-18(svn r6819) WebTranslator2 update to 2006-10-18 12:54:18miham
bulgarian - 47 fixed, 1 changed by groupsky (48) danish - 1 fixed by ThomasA (1) italian - 1 fixed by sidew (1) slovak - 1 fixed by lengyel (1)
2006-10-18(svn r6817) -Fix: set svn:eol-style for vs80 filesglx
2006-10-17(svn r6816) -Codechange: Some coding style, variable localization, const ↵Darkvater
correctness. -Codechange: 'quited' is not a word, use has_quit instead for NetworkClientState
2006-10-17(svn r6815) WebTranslator2 update to 2006-10-18 00:20:47miham
czech - 3 changed by KUDr (3)
2006-10-17(svn r6814) -Codechange: For network games ci->client_playas was always ↵Darkvater
p->index + 1. To correctly handle this ci->client_playas - 1 was used all over the code making it pretty confusing at times. Use proper one-on-one values now. Special handling is only needed for user-output to not to confuse users.
2006-10-17(svn r6811) WebTranslator2 update to 2006-10-17 22:35:27miham
american - 1 fixed by WhiteRabbit (1) bulgarian - 50 fixed, 1 changed by kokobongo (51) czech - 30 fixed by KUDr (30) estonian - 5 fixed by vermon (5) finnish - 1 fixed by kerba (1)
2006-10-17(svn r6807) WebTranslator2 update to 2006-10-17 21:11:51miham
bulgarian - 20 fixed, 1 deleted by kokobongo (21) dutch - 1 fixed by webfreakz (1) hungarian - 2 fixed by miham (2) polish - 1 fixed by meush (1) spanish - 1 fixed by eusebio (1) swedish - 2 fixed, 5 changed by cjw (7)
2006-10-17(svn r6806) WebTranslator2 update to 2006-10-17 20:36:04miham
catalan - 1 fixed, 9 changed by arnaullv (10) danish - 13 changed by ThomasA (13) finnish - 5 fixed, 8 changed by hapo (13) french - 1 fixed, 6 changed by belugas (6), glx (1) swedish - 5 fixed by daishan (5)
2006-10-17(svn r6804) -Codechange: Remove the unused NF_NOEXPIRE flag.Darkvater
2006-10-17(svn r6803) -Codechange: Substitute magic numbers by an enum for the news ↵Darkvater
windows
2006-10-17(svn r6802) - Fix (r6800): Remove now unused 'lost train' strings from all ↵peter1138
language files.
2006-10-17(svn r6801) - Fix (r6619): Always disable the train refit button. It will be ↵peter1138
enabled later if refitting is possible.
2006-10-17(svn r6800) -Feature change: [train is lost] message is now generated ↵KUDr
immediately when pathfinder can't find the path. (thanks MeusH, peter1138 and Brianetta for ideas and help).
2006-10-17(svn r6795) - NewGRF: Add support for cargo-specific wagon overrides.peter1138
2006-10-17(svn r6794) - Fix: In the train detail window, split up articulated parts if ↵peter1138
they can contain cargo. This allows us to show the full cargo contents.
2006-10-17(svn r6793) -Fix(5464): When checking items on an array, make sure to ↵belugas
respect boundaries(jez). Made some comments code style compliant
2006-10-16(svn r6792) -Cleanup: improved the English used in ↵bjarni
STR_VEH_WITH_SHARED_ORDERS_LIST_TIP (jez) The meaning should remain the same and there is no need to retranslate this string
2006-10-16(svn r6791) -Fix: [YAPF] YapfFindNearestRailDepotTwoWay() did not work for ↵KUDr
train inside tunnel.
2006-10-16(svn r6790) WebTranslator2 update to 2006-10-16 13:46:16miham
catalan - 3 changed by arnaullv (3) danish - 6 fixed, 61 changed by ThomasA (67) italian - 5 fixed by sidew (5)
2006-10-16(svn r6789) - Codechange: Tidy up VehicleNameSorter() to use no global vars, ↵peter1138
and match the style of EngineNameSorter(). This also removes a bug where _internal_name_sorter_id was never set properly for anything other than trains.
2006-10-16(svn r6788) - Codechange: Add and use a function to test if a string ID is a ↵peter1138
custom name.
2006-10-15(svn r6787) -Codechange: Use PLAYER_NEW_COMPANY as a player identifier ↵Darkvater
wishing to become a new player instead of a 0.
2006-10-15(svn r6786) -Codechange: To join a new company CMD_PLAYER_CTRL is executed ↵Darkvater
with so far a local spectator (awaiting assignment from server). Since a spectator cannot execute any commands, a local player is impersonated. Move this impersonation to the server side where CMD_PLAYER_CTRL is handled specially anyways.
2006-10-15(svn r6785) -Cleanup: Remove unused _network_playas from NetworkAddServer. ↵Darkvater
This function only adds favourite servers to the list, does nothing with regards to connection
2006-10-15(svn r6784) -Codechange: Change invalid PlayerID type into ClientID which it ↵Darkvater
is in CmdPlayerCtrl
2006-10-15(svn r6783) -Codechange: Allow ParseConnectionString to allow players with ↵Darkvater
more than one digit
2006-10-15(svn r6782) - Fix (r3947): Invalidate depot & vehicle windows when reversing ↵peter1138
a single engine with ctrl-click.
2006-10-15(svn r6781) - Fix (r5926): Some house introduction dates were incorrectly ↵peter1138
adjusted in the move to 32bit dates.
2006-10-15(svn r6780) -Codechange: Remove GPMI leftovers (-b impersonisation of AI in MP).Darkvater
2006-10-15(svn r6779) -Fix r6631: waypoint selector now correctly shows the current ↵glx
selected waypoint type (thx Maedhros)
2006-10-15(svn r6778) WebTranslator2 update to 2006-10-15 15:27:37miham
brazilian_portuguese - 1 changed by tucalipe (1) catalan - 15 changed by arnaullv (15) estonian - 6 fixed by vermon (6) german - 4 fixed by Neonox (4) polish - 5 fixed, 2 changed by meush (7) portuguese - 7 fixed by izhirahider (7) spanish - 5 fixed by eusebio (5)
2006-10-15(svn r6777) -GuiChange: When painting a lowered button on ↵belugas
CargoPaymentsRates, displace the content of one pixel to the right and to the bottom. This will make it look like a normal button
2006-10-14(svn r6776) -Codechange: Use IsValidPlayer() function to determine of a ↵Darkvater
PlayerID is an actual playable player (< MAX_PLAYERS) or not.