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authorDarkvater <Darkvater@openttd.org>2006-10-14 22:31:18 +0000
committerDarkvater <Darkvater@openttd.org>2006-10-14 22:31:18 +0000
commit4c9d9a87f18191ae9ae4368176c96b89dd172c8f (patch)
tree52f21281bd10b45ef340a15357a04bf130b9b554
parent2380bb56cd4a25eef126153bb6b5ccde8222fc5c (diff)
downloadopenttd-4c9d9a87f18191ae9ae4368176c96b89dd172c8f.tar.xz
(svn r6776) -Codechange: Use IsValidPlayer() function to determine of a PlayerID is an
actual playable player (< MAX_PLAYERS) or not.
-rw-r--r--ai/ai.c2
-rw-r--r--command.c6
-rw-r--r--console_cmds.c4
-rw-r--r--economy.c6
-rw-r--r--misc_cmd.c2
-rw-r--r--misc_gui.c8
-rw-r--r--network_server.c4
-rw-r--r--openttd.c2
-rw-r--r--player.h5
-rw-r--r--players.c17
-rw-r--r--road_cmd.c4
-rw-r--r--station_cmd.c21
-rw-r--r--town_cmd.c12
-rw-r--r--tree_cmd.c4
-rw-r--r--tunnelbridge_cmd.c2
15 files changed, 50 insertions, 49 deletions
diff --git a/ai/ai.c b/ai/ai.c
index baa2166b1..9072d8fe6 100644
--- a/ai/ai.c
+++ b/ai/ai.c
@@ -213,7 +213,7 @@ void AI_RunGameLoop(void)
*/
void AI_StartNewAI(PlayerID player)
{
- assert(player < MAX_PLAYERS);
+ assert(IsValidPlayer(player));
/* Called if a new AI is booted */
_ai_player[player].active = true;
diff --git a/command.c b/command.c
index 1e00b3183..17fa5490c 100644
--- a/command.c
+++ b/command.c
@@ -383,7 +383,7 @@ error:
if (--_docommand_recursive == 0) {
SubtractMoneyFromPlayer(res);
// XXX - Old AI hack which doesn't use DoCommandDP; update last build coord of player
- if (tile != 0 && _current_player < MAX_PLAYERS) {
+ if (tile != 0 && IsValidPlayer(_current_player)) {
GetPlayer(_current_player)->last_build_coordinate = tile;
}
}
@@ -395,7 +395,7 @@ error:
int32 GetAvailableMoneyForCommand(void)
{
PlayerID pid = _current_player;
- if (pid >= MAX_PLAYERS) return 0x7FFFFFFF; // max int
+ if (!IsValidPlayer(pid)) return 0x7FFFFFFF; // max int
return GetPlayer(pid)->player_money;
}
@@ -508,7 +508,7 @@ bool DoCommandP(TileIndex tile, uint32 p1, uint32 p2, CommandCallback *callback,
#endif /* ENABLE_NETWORK */
// update last build coordinate of player.
- if (tile != 0 && _current_player < MAX_PLAYERS) {
+ if (tile != 0 && IsValidPlayer(_current_player)) {
GetPlayer(_current_player)->last_build_coordinate = tile;
}
diff --git a/console_cmds.c b/console_cmds.c
index feddff87d..f49537ff0 100644
--- a/console_cmds.c
+++ b/console_cmds.c
@@ -1290,12 +1290,12 @@ DEF_CONSOLE_HOOK(ConHookRconPW)
bool NetworkChangeCompanyPassword(byte argc, char *argv[])
{
if (argc == 0) {
- if (_local_player >= MAX_PLAYERS) return true; // dedicated server
+ if (!IsValidPlayer(_local_player)) return true; // dedicated server
IConsolePrintF(_icolour_warn, "Current value for 'company_pw': %s", _network_player_info[_local_player].password);
return true;
}
- if (_local_player >= MAX_PLAYERS) {
+ if (!IsValidPlayer(_local_player)) {
IConsoleError("You have to own a company to make use of this command.");
return false;
}
diff --git a/economy.c b/economy.c
index ef96f0893..e61556ed4 100644
--- a/economy.c
+++ b/economy.c
@@ -1543,7 +1543,7 @@ int32 CmdBuyShareInCompany(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
int64 cost;
/* Check if buying shares is allowed (protection against modified clients */
- if (p1 >= MAX_PLAYERS || !_patches.allow_shares) return CMD_ERROR;
+ if (!IsValidPlayer((PlayerID)p1) || !_patches.allow_shares) return CMD_ERROR;
SET_EXPENSES_TYPE(EXPENSES_OTHER);
p = GetPlayer(p1);
@@ -1588,7 +1588,7 @@ int32 CmdSellShareInCompany(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
int64 cost;
/* Check if buying shares is allowed (protection against modified clients */
- if (p1 >= MAX_PLAYERS || !_patches.allow_shares) return CMD_ERROR;
+ if (!IsValidPlayer((PlayerID)p1) || !_patches.allow_shares) return CMD_ERROR;
SET_EXPENSES_TYPE(EXPENSES_OTHER);
p = GetPlayer(p1);
@@ -1622,7 +1622,7 @@ int32 CmdBuyCompany(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
Player *p;
/* Disable takeovers in multiplayer games */
- if (p1 >= MAX_PLAYERS || _networking) return CMD_ERROR;
+ if (!IsValidPlayer((PlayerID)p1) || _networking) return CMD_ERROR;
SET_EXPENSES_TYPE(EXPENSES_OTHER);
p = GetPlayer(p1);
diff --git a/misc_cmd.c b/misc_cmd.c
index 342cbbbe3..4293706ba 100644
--- a/misc_cmd.c
+++ b/misc_cmd.c
@@ -291,7 +291,7 @@ int32 CmdGiveMoney(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
/* You can only transfer funds that is in excess of your loan */
if (p->money64 - p->current_loan < amount || amount <= 0) return CMD_ERROR;
- if (!_networking || p2 >= MAX_PLAYERS) return CMD_ERROR;
+ if (!_networking || !IsValidPlayer((PlayerID)p2)) return CMD_ERROR;
if (flags & DC_EXEC) {
/* Add money to player */
diff --git a/misc_gui.c b/misc_gui.c
index a812d5210..aece882c5 100644
--- a/misc_gui.c
+++ b/misc_gui.c
@@ -155,7 +155,7 @@ static void Place_LandInfo(TileIndex tile)
lid.tile = tile;
lid.town = ClosestTownFromTile(tile, _patches.dist_local_authority);
- p = GetPlayer(_local_player < MAX_PLAYERS ? _local_player : 0);
+ p = GetPlayer(IsValidPlayer(_local_player) ? _local_player : 0);
old_money = p->money64;
p->money64 = p->player_money = 0x7fffffff;
@@ -1306,7 +1306,7 @@ static void GenerateFileName(void)
{
/* Check if we are not a specatator who wants to generate a name..
Let's use the name of player #0 for now. */
- const Player *p = GetPlayer(_local_player < MAX_PLAYERS ? _local_player : 0);
+ const Player *p = GetPlayer(IsValidPlayer(_local_player) ? _local_player : 0);
SetDParam(0, p->name_1);
SetDParam(1, p->name_2);
@@ -1636,9 +1636,9 @@ static int32 ClickMoneyCheat(int32 p1, int32 p2)
// p1 player to set to, p2 is -1 or +1 (down/up)
static int32 ClickChangePlayerCheat(int32 p1, int32 p2)
{
- while (p1 >= 0 && p1 < MAX_PLAYERS) {
+ while (IsValidPlayer((PlayerID)p1)) {
if (_players[p1].is_active) {
- _local_player = p1;
+ _local_player = (PlayerID)p1;
MarkWholeScreenDirty();
return _local_player;
}
diff --git a/network_server.c b/network_server.c
index 2e7adc021..e64f723e3 100644
--- a/network_server.c
+++ b/network_server.c
@@ -1232,7 +1232,7 @@ void NetworkPopulateCompanyInfo(void)
// Go through all vehicles and count the type of vehicles
FOR_ALL_VEHICLES(v) {
- if (v->owner >= MAX_PLAYERS) continue;
+ if (!IsValidPlayer(v->owner)) continue;
switch (v->type) {
case VEH_Train:
if (IsFrontEngine(v)) {
@@ -1266,7 +1266,7 @@ void NetworkPopulateCompanyInfo(void)
// Go through all stations and count the types of stations
FOR_ALL_STATIONS(s) {
- if (s->owner < MAX_PLAYERS) {
+ if (IsValidPlayer(s->owner)) {
NetworkPlayerInfo* npi = &_network_player_info[s->owner];
if (s->facilities & FACIL_TRAIN) npi->num_station[0]++;
diff --git a/openttd.c b/openttd.c
index 77a8256f2..a99cdc32c 100644
--- a/openttd.c
+++ b/openttd.c
@@ -1257,7 +1257,7 @@ bool AfterLoadGame(void)
p->engine_renew_months = -6;
p->engine_renew_money = 100000;
}
- if (_local_player < MAX_PLAYERS) {
+ if (IsValidPlayer(_local_player)) {
// Set the human controlled player to the patch settings
// Scenario editor do not have any companies
p = GetPlayer(_local_player);
diff --git a/player.h b/player.h
index 229d996c9..0b17c3d4b 100644
--- a/player.h
+++ b/player.h
@@ -245,6 +245,11 @@ static inline bool IsLocalPlayer(void)
return _local_player == _current_player;
}
+static inline bool IsValidPlayer(PlayerID pi)
+{
+ return pi < MAX_PLAYERS;
+}
+
void DeletePlayerWindows(PlayerID pi);
byte GetPlayerRailtypes(PlayerID p);
diff --git a/players.c b/players.c
index b533875ca..e95a451a8 100644
--- a/players.c
+++ b/players.c
@@ -204,7 +204,7 @@ bool CheckPlayerHasMoney(int32 cost)
{
if (cost > 0) {
PlayerID pid = _current_player;
- if (pid < MAX_PLAYERS && cost > GetPlayer(pid)->player_money) {
+ if (IsValidPlayer(pid) && cost > GetPlayer(pid)->player_money) {
SetDParam(0, cost);
_error_message = STR_0003_NOT_ENOUGH_CASH_REQUIRES;
return false;
@@ -233,7 +233,7 @@ void SubtractMoneyFromPlayer(int32 cost)
{
PlayerID pid = _current_player;
- if (pid < MAX_PLAYERS) SubtractMoneyFromAnyPlayer(GetPlayer(pid), cost);
+ if (IsValidPlayer(pid)) SubtractMoneyFromAnyPlayer(GetPlayer(pid), cost);
}
void SubtractMoneyFromPlayerFract(PlayerID player, int32 cost)
@@ -264,7 +264,7 @@ void GetNameOfOwner(Owner owner, TileIndex tile)
SetDParam(2, owner);
if (owner != OWNER_TOWN) {
- if (owner >= MAX_PLAYERS) {
+ if (!IsValidPlayer(owner)) {
SetDParam(0, STR_0150_SOMEONE);
} else {
const Player* p = GetPlayer(owner);
@@ -584,7 +584,7 @@ void OnTick_Players(void)
// index is the next parameter in _decode_parameters to set up
StringID GetPlayerNameString(PlayerID player, uint index)
{
- if (IsHumanPlayer(player) && player < MAX_PLAYERS) {
+ if (IsHumanPlayer(player) && IsValidPlayer(player)) {
SetDParam(index, player+1);
return STR_7002_PLAYER;
}
@@ -691,8 +691,7 @@ static void DeletePlayerStuff(PlayerID pi)
int32 CmdSetAutoReplace(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
{
Player *p;
- if (!(_current_player < MAX_PLAYERS))
- return CMD_ERROR;
+ if (!IsValidPlayer(_current_player)) return CMD_ERROR;
p = GetPlayer(_current_player);
switch (GB(p1, 0, 3)) {
@@ -824,7 +823,7 @@ int32 CmdPlayerCtrl(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
Player *p;
PlayerID pid = p2;
- if (!(flags & DC_EXEC) || pid >= MAX_PLAYERS) return 0;
+ if (!(flags & DC_EXEC) || !IsValidPlayer(pid)) return 0;
p = DoStartupNewPlayer(false);
@@ -910,7 +909,7 @@ int32 CmdPlayerCtrl(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
case 2: { /* Delete a player */
Player *p;
- if (p2 >= MAX_PLAYERS) return CMD_ERROR;
+ if (!IsValidPlayer(p2)) return CMD_ERROR;
if (!(flags & DC_EXEC)) return 0;
@@ -938,7 +937,7 @@ int32 CmdPlayerCtrl(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
PlayerID pid_old = GB(p2, 0, 16);
PlayerID pid_new = GB(p2, 16, 16);
- if (pid_old >= MAX_PLAYERS || pid_new >= MAX_PLAYERS) return CMD_ERROR;
+ if (!IsValidPlayer(pid_old) || !IsValidPlayer(pid_new)) return CMD_ERROR;
if (!(flags & DC_EXEC)) return CMD_ERROR;
diff --git a/road_cmd.c b/road_cmd.c
index 6ec8ef07f..7d6f5b0f2 100644
--- a/road_cmd.c
+++ b/road_cmd.c
@@ -45,7 +45,7 @@ static bool CheckAllowRemoveRoad(TileIndex tile, RoadBits remove, bool* edge_roa
if (_game_mode == GM_EDITOR) return true;
// Only do the special processing for actual players.
- if (_current_player >= MAX_PLAYERS) return true;
+ if (!IsValidPlayer(_current_player)) return true;
owner = IsLevelCrossingTile(tile) ? GetCrossingRoadOwner(tile) : GetTileOwner(tile);
@@ -289,7 +289,7 @@ int32 CmdBuildRoad(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
/* Road pieces are max 4 bitset values (NE, NW, SE, SW) and town can only be non-zero
* if a non-player is building the road */
- if ((p1 >> 4) || (_current_player < MAX_PLAYERS && p2 != 0) || !IsValidTownID(p2)) return CMD_ERROR;
+ if ((p1 >> 4) || (IsValidPlayer(_current_player) && p2 != 0) || !IsValidTownID(p2)) return CMD_ERROR;
pieces = p1;
tileh = GetTileSlope(tile, NULL);
diff --git a/station_cmd.c b/station_cmd.c
index 681d7cf67..abf54a413 100644
--- a/station_cmd.c
+++ b/station_cmd.c
@@ -1024,7 +1024,7 @@ int32 CmdBuildRailroadStation(TileIndex tile_org, uint32 flags, uint32 p1, uint3
if (st == NULL) return CMD_ERROR;
st->town = ClosestTownFromTile(tile_org, (uint)-1);
- if (_current_player < MAX_PLAYERS && flags & DC_EXEC)
+ if (IsValidPlayer(_current_player) && (flags & DC_EXEC))
SETBIT(st->town->have_ratings, _current_player);
if (!GenerateStationName(st, tile_org, 0)) return CMD_ERROR;
@@ -1452,7 +1452,7 @@ int32 CmdBuildRoadStop(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
FindRoadStopSpot(type, st, &currstop, &prev);
- if (_current_player < MAX_PLAYERS && flags & DC_EXEC) {
+ if (IsValidPlayer(_current_player) && (flags & DC_EXEC)) {
SETBIT(t->have_ratings, _current_player);
}
@@ -1698,7 +1698,7 @@ int32 CmdBuildAirport(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
st->town = t;
- if (_current_player < MAX_PLAYERS && flags & DC_EXEC)
+ if (IsValidPlayer(_current_player) && (flags & DC_EXEC))
SETBIT(t->have_ratings, _current_player);
st->sign.width_1 = 0;
@@ -1859,10 +1859,8 @@ static int32 RemoveBuoy(Station *st, uint32 flags)
{
TileIndex tile;
- if (_current_player >= MAX_PLAYERS) {
- /* XXX: strange stuff */
- return_cmd_error(INVALID_STRING_ID);
- }
+ /* XXX: strange stuff */
+ if (!IsValidPlayer(_current_player)) return_cmd_error(INVALID_STRING_ID);
tile = st->dock_tile;
@@ -1967,7 +1965,7 @@ int32 CmdBuildDock(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
st->town = t = ClosestTownFromTile(tile, (uint)-1);
- if (_current_player < MAX_PLAYERS && flags&DC_EXEC)
+ if (IsValidPlayer(_current_player) && (flags & DC_EXEC))
SETBIT(t->have_ratings, _current_player);
st->sign.width_1 = 0;
@@ -2044,7 +2042,7 @@ static void DrawTile_Station(TileInfo *ti)
PlayerID owner = GetTileOwner(ti->tile);
uint32 palette;
- if (owner < MAX_PLAYERS) {
+ if (IsValidPlayer(owner)) {
palette = PLAYER_SPRITE_COLOR(owner);
} else {
// Some stations are not owner by a player, namely oil rigs
@@ -2400,7 +2398,7 @@ void DeleteAllPlayerStations(void)
Station *st;
FOR_ALL_STATIONS(st) {
- if (st->owner < MAX_PLAYERS) DeleteStation(st);
+ if (IsValidPlayer(st->owner)) DeleteStation(st);
}
}
@@ -2448,8 +2446,7 @@ static void UpdateStationRating(Station *st)
(rating += 13, true);
}
- if (st->owner < MAX_PLAYERS && HASBIT(st->town->statues, st->owner))
- rating += 26;
+ if (IsValidPlayer(st->owner) && HASBIT(st->town->statues, st->owner)) rating += 26;
{
byte days = ge->days_since_pickup;
diff --git a/town_cmd.c b/town_cmd.c
index f19383851..981cdbfde 100644
--- a/town_cmd.c
+++ b/town_cmd.c
@@ -355,7 +355,7 @@ static int32 ClearTile_Town(TileIndex tile, byte flags)
_cleared_town_rating += rating;
_cleared_town = t = GetTownByTile(tile);
- if (_current_player < MAX_PLAYERS) {
+ if (IsValidPlayer(_current_player)) {
if (rating > t->ratings[_current_player] && !(flags & DC_NO_TOWN_RATING) && !_cheats.magic_bulldozer.value) {
SetDParam(0, t->index);
return_cmd_error(STR_2009_LOCAL_AUTHORITY_REFUSES);
@@ -1630,10 +1630,10 @@ static void UpdateTownGrowRate(Town *t)
if (DistanceSquare(st->xy, t->xy) <= t->radius[0]) {
if (st->time_since_load <= 20 || st->time_since_unload <= 20) {
n++;
- if (st->owner < MAX_PLAYERS && t->ratings[st->owner] <= 1000-12)
+ if (IsValidPlayer(st->owner) && t->ratings[st->owner] <= 1000-12)
t->ratings[st->owner] += 12;
} else {
- if (st->owner < MAX_PLAYERS && t->ratings[st->owner] >= -1000+15)
+ if (IsValidPlayer(st->owner) && t->ratings[st->owner] >= -1000+15)
t->ratings[st->owner] -= 15;
}
}
@@ -1704,7 +1704,7 @@ bool CheckIfAuthorityAllows(TileIndex tile)
{
Town *t;
- if (_current_player >= MAX_PLAYERS) return true;
+ if (!IsValidPlayer(_current_player)) return true;
t = ClosestTownFromTile(tile, _patches.dist_local_authority);
if (t == NULL) return true;
@@ -1755,7 +1755,7 @@ void ChangeTownRating(Town *t, int add, int max)
// if magic_bulldozer cheat is active, town doesn't penaltize for removing stuff
if (t == NULL ||
- _current_player >= MAX_PLAYERS ||
+ !IsValidPlayer(_current_player) ||
(_cheats.magic_bulldozer.value && add < 0)) {
return;
}
@@ -1791,7 +1791,7 @@ bool CheckforTownRating(uint32 flags, Town *t, byte type)
int modemod;
// if magic_bulldozer cheat is active, town doesn't restrict your destructive actions
- if (t == NULL || _current_player >= MAX_PLAYERS || _cheats.magic_bulldozer.value)
+ if (t == NULL || !IsValidPlayer(_current_player) || _cheats.magic_bulldozer.value)
return true;
/* check if you're allowed to remove the street/bridge/tunnel/industry
diff --git a/tree_cmd.c b/tree_cmd.c
index 73ec5adbf..847b8971d 100644
--- a/tree_cmd.c
+++ b/tree_cmd.c
@@ -265,7 +265,7 @@ int32 CmdPlantTree(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
TreeType treetype;
uint growth;
- if (_game_mode != GM_EDITOR && _current_player < MAX_PLAYERS) {
+ if (_game_mode != GM_EDITOR && IsValidPlayer(_current_player)) {
Town *t = ClosestTownFromTile(tile, _patches.dist_local_authority);
if (t != NULL)
ChangeTownRating(t, RATING_TREE_UP_STEP, RATING_TREE_MAXIMUM);
@@ -415,7 +415,7 @@ static int32 ClearTile_Trees(TileIndex tile, byte flags)
{
uint num;
- if (flags & DC_EXEC && _current_player < MAX_PLAYERS) {
+ if ((flags & DC_EXEC) && IsValidPlayer(_current_player)) {
Town *t = ClosestTownFromTile(tile, _patches.dist_local_authority);
if (t != NULL)
ChangeTownRating(t, RATING_TREE_DOWN_STEP, RATING_TREE_MINIMUM);
diff --git a/tunnelbridge_cmd.c b/tunnelbridge_cmd.c
index 769ab29c4..70b5bdf7e 100644
--- a/tunnelbridge_cmd.c
+++ b/tunnelbridge_cmd.c
@@ -423,7 +423,7 @@ not_valid_below:;
bridge_len += 2; // begin and end tiles/ramps
- if (_current_player < MAX_PLAYERS && !_is_old_ai_player)
+ if (IsValidPlayer(_current_player) && !_is_old_ai_player)
bridge_len = CalcBridgeLenCostFactor(bridge_len);
cost += (int64)bridge_len * _price.build_bridge * b->price >> 8;