Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-04-20 | (svn r4486) - NewGRF: Create and use a memory pool to manage sprite groups. ↵ | peter1138 | |
This reduces the amount of house keeping we do and the chance of memory leaks. | |||
2006-04-20 | (svn r4484) - Newstations: Use StringIDs instead of char*s to reference our ↵ | peter1138 | |
custom names. | |||
2006-04-20 | (svn r4483) - NewGRF: Dynamically allocate memory for 'real' spritegroups. ↵ | peter1138 | |
This removes the limit of 16 loading/unloading states, although will result in less memory usage as most of the time the full fixed allocation wasn't used. | |||
2006-04-20 | (svn r4482) WebTranslator2 update to 2006-04-20 10:29:39 | miham | |
german - 2 fixed, 22 changed by moewe2 (22), Neonox (2) italian - 76 changed by sidew (76) norwegian - 38 fixed by oletk (38) polish - 3 fixed, 10 changed by meush (13) slovenian - 84 fixed, 1 deleted, 45 changed by christooss (130) | |||
2006-04-20 | (svn r4481) - Fix: Validate the given sprite ID when loading a sprite. | peter1138 | |
2006-04-19 | (svn r4479) -Fix (FS#90) electric engines (or rather their pantographs) no ↵ | celestar | |
longer emit sparks when engine is pulled on convrail (MeusH) P.S. Credit for previous commit goes to the bug reporter, nycom, who submitted the fix as well. | |||
2006-04-19 | (svn r4478) -Fix (FS#107) In the cheat menu, don't hard-code the player ↵ | celestar | |
icon, but compute its position from the length of the string. | |||
2006-04-19 | (svn r4474) - NewGRF: Skip non-fatal errors when not in stage 2. | peter1138 | |
2006-04-19 | (svn r4473) - Newstations: | peter1138 | |
- Alter parameters of CMD_BUILD_RAILROAD_STATION to accept a custom station class and id. - Add a dynamically allocated list of custom stations that the SpecIndex (m4) references. | |||
2006-04-18 | (svn r4472) WebTranslator2 commit2 system precheck failed, fix in progress | miham | |
2006-04-18 | (svn r4471) - Pools: Add a facility for calling a custom function during ↵ | peter1138 | |
pool block clean up. | |||
2006-04-18 | (svn r4470) -Fix: FS#97 — Possible bug in Win64 versions (by michi_cc) | KUDr | |
Doesn't fix any known bug, but the code is now bit cleaner. The proper result of subtraction of two pointers is ptrdiff_t. | |||
2006-04-18 | (svn r4469) WebTranslator2 update to 2006-04-18 | miham | |
portuguese - 21 strings updated spanish - 50 strings updated german - 35 strings updated italian - 54 strings updated turkish - 52 strings updated polish - 113 strings updated | |||
2006-04-18 | (svn r4468) -Fix: (FS#45) correct declaration of NORETURN for gcc (egladil) | celestar | |
2006-04-18 | (svn r4467) -Fix: New plantations now cause the correct ".. being planted ↵ | celestar | |
.." news item (MeusH) | |||
2006-04-18 | (svn r4466) -Fix: (FS#71) Game no longer crashes when the last vehicle ↵ | celestar | |
serving a station has been deleted. -Negative side effect: upon loading old games, stations whose last vehicle was a station have (temporarily) lower ratings. -Positive side effect: station.h no longer includes vehicle.h (breaks the station.h->vehicle.h->rail.h chain) | |||
2006-04-18 | (svn r4465) -Codechange (FS#60): Remove a variable no one really needs. ↵ | celestar | |
(DaleStan) | |||
2006-04-18 | (svn r4464) -Codechange: Oops, forgot one file in last commit | celestar | |
2006-04-18 | (svn r4463) -Codechange. Include vehicle.h directly instead of implicitly ↵ | celestar | |
via station.h in a number of source files | |||
2006-04-17 | (svn r4462) - Newstations: ensure the chosen tile layout is available from a ↵ | peter1138 | |
custom station | |||
2006-04-17 | (svn r4461) -Codechange: Add and make use of map accessor functions for ↵ | celestar | |
signal drawing. Includes some basic cleanup of the drawing functions | |||
2006-04-17 | (svn r4460) - Newstations: remove unused class_id / stat_id variables from the | peter1138 | |
Station struct. | |||
2006-04-17 | (svn r4459) - Newstations: check pointer for NULL before using it. | peter1138 | |
2006-04-17 | (svn r4458) [WT2 quickcommit w/o stats] | miham | |
2006-04-16 | (svn r4453) - NewGRF: fix two compile warnings. | peter1138 | |
2006-04-16 | (svn r4452) - NewGRF: switch to unsigned ints for array indices. | peter1138 | |
2006-04-16 | (svn r4451) WebTranslator2 daily commit | miham | |
[dutch] 49 strings fixed by Zr40 [polish] 152 strings fixed by MeusH | |||
2006-04-16 | (svn r4450) - NewStations, rename *CustomStationSprite() to ↵ | peter1138 | |
*CustomStationSpecIndex() to reflect their use, and alter the test for determining if a station has customised graphics. | |||
2006-04-16 | (svn r4449) - NewStations, remove parameter to use first custom station when ↵ | peter1138 | |
building a railway station. The parameters will be changing. | |||
2006-04-16 | (svn r4447) - NewGRF: It seems I committed printing action NOP Action 0x0C ↵ | Darkvater | |
which is mainly used for comments. So leave it in, but fix the created warning. Use proper action name for check_length() in Action 0x10 | |||
2006-04-16 | (svn r4446) - Add function to determine if a Sprite ID exists. | peter1138 | |
2006-04-16 | (svn r4445) -Fix: FS#108 Danish name generator bug | bjarni | |
this was actually not a bug in the generator, but rather it saved/loaded the setting danish as swiss (the previous in the list) | |||
2006-04-16 | (svn r4444) [WebTranslator2 commir] Dutch, Polish affected | miham | |
2006-04-15 | (svn r4440) - Fix: Yoyo-effect of rail in desert/snow introduced by r4379. ↵ | Darkvater | |
When a special groundtype below the track is encountered in the tileloop, always return even if groundtype hasn't changed. | |||
2006-04-15 | (svn r4439) - NewGRF: Add support for Action 0x10. This also required an ↵ | Darkvater | |
extra pre-stage (before initialize and activation) to scan the GRF file for GOTO labels. Big thanks for peter1138 for the guidance and answers, as well as parts of the code. | |||
2006-04-15 | (svn r4435) - Fix: an assertion triggered when trying to remove a bridge ↵ | Darkvater | |
with the remove-tool (r4348 surfaced this). In CmdRemoveRoad tiletype was not checked for ownership. Intorudce IsLevelCrossingTile() which checks if a tile is a crossing without knowing the type. Suggested by peter1138 and Tron. | |||
2006-04-15 | (svn r4434) - Codechange: use str_validate for the console as well instead ↵ | Darkvater | |
of custom function doing the same. | |||
2006-04-15 | (svn r4432) Make use of map access functions | tron | |
2006-04-15 | (svn r4431) - NewGRF: rename nfo_line to _nfo_line, to avoid confusing ↵ | peter1138 | |
Darkvater ;) | |||
2006-04-15 | (svn r4430) - NewGRF: Use the bridge's sprite layout for drawing high ↵ | Darkvater | |
pillars. This fixes newgrf's high-bridge pillars drawing. Also remove the now obsolete _bridge_poles_table which was already integrated into the bridge sprite tables | |||
2006-04-15 | (svn r4429) - CodeChange[newgrf]: Action0, prop 0x0D. use calloc to allocate ↵ | Darkvater | |
memory and zero it out and change the loop a little | |||
2006-04-15 | (svn r4426) Code Cleaning : replacing tabs with spaces, removing obvious ↵ | belugas | |
comments, aligning arrays etc... | |||
2006-04-15 | (svn r4425) Fix bug introduced in r4411 : while IS_BYTE_INSIDE, max value is ↵ | belugas | |
STRICKLY LESS THEN. This caused airports animations to stay unanimated. Industries were similarly affected. Thanks to Richk67 for finding it. Also, more Gfx define and use. | |||
2006-04-14 | (svn r4424) fixed up polish.txt | miham | |
2006-04-14 | (svn r4420) [WebTranslator2 manual commit (commitscript is under development)] | miham | |
polish: massive changes by MeusH | |||
2006-04-14 | (svn r4416) Remove a pointless buffer copy and use strlcpy() instead of ↵ | tron | |
snprintf("%s") | |||
2006-04-14 | (svn r4415) Fix bug introduced in r4384 where drawing a default waypoint for ↵ | peter1138 | |
the GUI caused a game crash. This only manifested with some newstations loaded. Thanks to Richk67 for finding this. | |||
2006-04-14 | (svn r4414) - NewGRF: Don't execute sprite replacements (action 0x0A) in the | peter1138 | |
initialization stage. | |||
2006-04-14 | (svn r4413) -Fix: fixed a bug which pushed the client back to the main menu ↵ | truelight | |
when a server is in the mainserver-list which sends out illegal signals. Many tnx to 'test' for finding and isolating the problem. -Fix: also specify the problem a bit better | |||
2006-04-14 | (svn r4412) When a vehicle is in a depot or tunnel it's always flagged as ↵ | tron | |
VS_HIDDEN. So after checking for VS_HIDDEN and the result is false there's no need to check if it's flagged as being in a depot or tunnel |