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authorpeter1138 <peter1138@openttd.org>2006-04-14 16:28:24 +0000
committerpeter1138 <peter1138@openttd.org>2006-04-14 16:28:24 +0000
commit96246126e16871adcffe3fe9a8f2ffb5a6357cba (patch)
treeb5661a40e901f5f13e25caee28febec02abefd24
parentda1f31003442d2cd2c941f48cea3a826a84d96eb (diff)
downloadopenttd-96246126e16871adcffe3fe9a8f2ffb5a6357cba.tar.xz
(svn r4415) Fix bug introduced in r4384 where drawing a default waypoint for the GUI
caused a game crash. This only manifested with some newstations loaded. Thanks to Richk67 for finding this.
-rw-r--r--rail_cmd.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/rail_cmd.c b/rail_cmd.c
index 1c0aee337..e599cb4ae 100644
--- a/rail_cmd.c
+++ b/rail_cmd.c
@@ -1407,7 +1407,7 @@ void DrawTrainDepotSprite(int x, int y, int image, RailType railtype)
void DrawDefaultWaypointSprite(int x, int y, RailType railtype)
{
- const DrawTrackSeqStruct *dtss = _track_depot_layout_table[4];
+ const DrawTrackSeqStruct *dtss = _track_waypoint_layout_table[0];
const RailtypeInfo *rti = GetRailTypeInfo(railtype);
uint32 img;